Files
create/src/Gui/SoFCColorLegend.cpp
2023-04-20 18:52:07 +02:00

359 lines
11 KiB
C++

/***************************************************************************
* Copyright (c) 2005 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <sstream>
# include <QCoreApplication>
# include <Inventor/fields/SoMFString.h>
# include <Inventor/nodes/SoBaseColor.h>
# include <Inventor/nodes/SoCoordinate3.h>
# include <Inventor/nodes/SoIndexedFaceSet.h>
# include <Inventor/nodes/SoMaterial.h>
# include <Inventor/nodes/SoText2.h>
# include <Inventor/nodes/SoTransform.h>
#endif
#include "SoFCColorLegend.h"
#include "ViewProvider.h"
using namespace Gui;
SO_NODE_SOURCE(SoFCColorLegend)
/*!
Constructor.
*/
SoFCColorLegend::SoFCColorLegend() : _bbox(4.0f, -4.0f, 4.5f, 4.0f)
{
SO_NODE_CONSTRUCTOR(SoFCColorLegend);
coords = new SoCoordinate3;
coords->ref();
labelGroup = new SoSeparator;
labelGroup->ref();
valueGroup = new SoSeparator;
valueGroup->ref();
setColorLegend(_currentLegend);
setLegendLabels(_currentLegend, 3);
}
/*!
Destructor.
*/
SoFCColorLegend::~SoFCColorLegend()
{
//delete THIS;
coords->unref();
labelGroup->unref();
valueGroup->unref();
}
// doc from parent
void SoFCColorLegend::initClass()
{
SO_NODE_INIT_CLASS(SoFCColorLegend,SoFCColorBarBase,"Separator");
}
void SoFCColorLegend::finish()
{
atexit_cleanup();
}
const char* SoFCColorLegend::getColorBarName() const
{
return QT_TRANSLATE_NOOP("QObject", "Color Legend");
}
namespace {
std::vector<SbVec3f> getLabelPositions(int num, const SbBox2f& bbox)
{
std::vector<SbVec3f> pos;
float fMinY = bbox.getMin()[1];
float fMaxX = bbox.getMax()[0];
float fMaxY = bbox.getMax()[1] - 0.5f;
if (num > 1) {
float fStep = (fMaxY-fMinY) / static_cast<float>(num - 1);
pos.emplace_back(fMaxX + 0.1f, fMaxY + 0.20f + fStep, 0.0f);
for (int i=0; i<num; i++) {
pos.emplace_back(0.0f, -fStep, 0.0f);
}
}
return pos;
}
std::vector<SbVec3f> getValuePositions(int num, const SbBox2f& bbox)
{
std::vector<SbVec3f> pos;
float fMinY = bbox.getMin()[1];
float fMaxX = bbox.getMax()[0];
float fMaxY = bbox.getMax()[1] - 0.5f;
if (num > 2) {
float fStep = (fMaxY-fMinY) / static_cast<float>(num - 2);
float eps = fStep / 4.0f;
pos.emplace_back(fMaxX + 0.1f, fMaxY + 0.25f + 1.5f * fStep, 0.0f);
for (int i=0; i<num; i++) {
pos.emplace_back(0.0f, -fStep, 0.0f);
}
SbVec3f v;
v = pos[1];
v[1] -= eps;
pos[1] = v;
v = pos[2];
v[1] += eps;
pos[2] = v;
v = pos.back();
v[1] += eps;
pos.back() = v;
}
return pos;
}
}
void SoFCColorLegend::setMarkerLabel(const SoMFString& label)
{
coinRemoveAllChildren(labelGroup);
int num = label.getNum();
if (num > 1) {
std::vector<SbVec3f> pos = getLabelPositions(num, _bbox);
auto trans = new SoTransform;
trans->translation.setValue(pos[0]);
labelGroup->addChild(trans);
for (int i=0; i<num; i++) {
auto trans = new SoTransform;
auto color = new SoBaseColor;
auto text2 = new SoText2;
trans->translation.setValue(pos[i+1]);
color->rgb.setValue(0, 0, 0);
text2->string.setValue(label[i]);
labelGroup->addChild(trans);
labelGroup->addChild(color);
labelGroup->addChild(text2);
}
}
}
void SoFCColorLegend::setMarkerValue(const SoMFString& value)
{
coinRemoveAllChildren(valueGroup);
int num = value.getNum();
if (num > 1) {
std::vector<SbVec3f> pos = getValuePositions(num, _bbox);
auto trans = new SoTransform;
trans->translation.setValue(pos[0]);
valueGroup->addChild(trans);
for (int i=0; i<num; i++) {
auto trans = new SoTransform;
auto color = new SoBaseColor;
auto text2 = new SoText2;
trans->translation.setValue(pos[i+1]);
color->rgb.setValue(0, 0, 0);
text2->string.setValue(value[i]);
valueGroup->addChild(trans);
valueGroup->addChild(color);
valueGroup->addChild(text2);
}
}
}
void SoFCColorLegend::setViewportSize(const SbVec2s& size)
{
float fMinX, fMinY, fMaxX, fMaxY;
float boxWidth = getBounds(size, fMinX, fMinY, fMaxX, fMaxY);
// legend bar is shifted to the left by width of the labels to assure that labels are fully visible
_bbox.setBounds(fMinX - boxWidth, fMinY, fMaxX - boxWidth, fMaxY);
arrangeLabels(_bbox);
arrangeValues(_bbox);
modifyPoints(_bbox);
}
void SoFCColorLegend::setRange(float fMin, float fMax, int prec)
{
std::size_t numFields = _currentLegend.hasNumberOfFields();
for (std::size_t i = 0; i <= numFields; i++) {
float factor = static_cast<float>(i) / numFields;
float value = (1 - factor) * fMin + factor * fMax;
_currentLegend.setValue(i, value);
}
setColorLegend(_currentLegend);
setLegendLabels(_currentLegend, prec);
}
void SoFCColorLegend::setLegendLabels(const App::ColorLegend& legend, int prec)
{
float fMin = legend.getMinValue();
float fMax = legend.getMaxValue();
std::size_t numFields = legend.hasNumberOfFields();
SoMFString labels, values;
float eps = std::pow(10.0f, static_cast<float>(-prec));
float value = std::min<float>(fabs(fMin), fabs(fMax));
std::ios::fmtflags flags = value < eps ? (std::ios::scientific | std::ios::showpoint | std::ios::showpos)
: (std::ios::fixed | std::ios::showpoint | std::ios::showpos);
for (std::size_t i=0; i < numFields; i++) {
std::stringstream s;
s << legend.getText(numFields - 1 - i);
labels.set1Value(i, s.str().c_str());
}
for (std::size_t i=0; i <= numFields; i++) {
std::stringstream s;
s.precision(prec);
s.setf(flags);
float fValue = legend.getValue(numFields - i);
s << fValue;
values.set1Value(i, s.str().c_str());
}
setMarkerLabel(labels);
setMarkerValue(values);
setModified();
}
void SoFCColorLegend::modifyPoints(const SbBox2f& box)
{
float fMinX = box.getMin()[0];
float fMinY = box.getMin()[1];
float fMaxX = box.getMax()[0];
float fMaxY = box.getMax()[1] - 0.5f;
// set the vertices spanning the faces for the color legend
int intFields = coords->point.getNum() / 4;
for (int i = 0; i < intFields; i++) {
float w = static_cast<float>(i) / (intFields - 1);
float fPosY1 = w * fMaxY + (1.0f - w) * fMinY;
float fPosY2 = fPosY1 + 0.5f;
coords->point.set1Value(4 * i, fMinX, fPosY1, 0.0f);
coords->point.set1Value(4 * i + 1, fMaxX, fPosY1, 0.0f);
coords->point.set1Value(4 * i + 2, fMaxX, fPosY2, 0.0f);
coords->point.set1Value(4 * i + 3, fMinX, fPosY2, 0.0f);
}
}
void SoFCColorLegend::arrangeLabels(const SbBox2f& box)
{
// search for the labels
int num=0;
for (int i=0; i<labelGroup->getNumChildren(); i++) {
if (labelGroup->getChild(i)->getTypeId() == SoTransform::getClassTypeId())
num++;
}
if (num > 2) {
std::vector<SbVec3f> pos = getLabelPositions(num-1, box);
int index = 0;
for (int j=0; j<labelGroup->getNumChildren(); j++) {
if (labelGroup->getChild(j)->getTypeId() == SoTransform::getClassTypeId()) {
static_cast<SoTransform*>(labelGroup->getChild(j))->translation.setValue(pos[index++]);
}
}
}
}
void SoFCColorLegend::arrangeValues(const SbBox2f& box)
{
// search for the labels
int num=0;
for (int i=0; i<valueGroup->getNumChildren(); i++) {
if (valueGroup->getChild(i)->getTypeId() == SoTransform::getClassTypeId())
num++;
}
if (num > 3) {
std::vector<SbVec3f> pos = getValuePositions(num-1, box);
int index = 0;
for (int j=0; j<valueGroup->getNumChildren(); j++) {
if (valueGroup->getChild(j)->getTypeId() == SoTransform::getClassTypeId()) {
static_cast<SoTransform*>(valueGroup->getChild(j))->translation.setValue(pos[index++]);
}
}
}
}
void SoFCColorLegend::setColorLegend(const App::ColorLegend& legend)
{
// create top value field
std::size_t numFields = legend.hasNumberOfFields();
int intFields = static_cast<int>(numFields);
coords->point.setNum(4 * intFields);
modifyPoints(_bbox);
// for numFields colors we need numFields quads
auto faceset = new SoIndexedFaceSet;
faceset->coordIndex.setNum(5 * intFields);
for (int j = 0; j < intFields; j++) {
faceset->coordIndex.set1Value(5*j, 4*j);
faceset->coordIndex.set1Value(5*j+1, 4*j+1);
faceset->coordIndex.set1Value(5*j+2, 4*j+2);
faceset->coordIndex.set1Value(5*j+3, 4*j+3);
faceset->coordIndex.set1Value(5*j+4, SO_END_FACE_INDEX);
}
auto mat = new SoMaterial;
mat->diffuseColor.setNum(intFields);
for (std::size_t k = 0; k < numFields; k++) {
App::Color col = legend.getColor(k);
mat->diffuseColor.set1Value(k, col.r, col.g, col.b);
}
auto matBinding = new SoMaterialBinding;
matBinding->value = SoMaterialBinding::PER_FACE;
// first clear the children
if (getNumChildren() > 0)
coinRemoveAllChildren(this);
addChild(labelGroup);
addChild(valueGroup);
addChild(coords);
addChild(mat);
addChild(matBinding);
addChild(faceset);
}