Files
create/src/Mod/PartDesign/Gui/CommandPrimitive.cpp
2016-04-12 18:12:17 +02:00

446 lines
19 KiB
C++

/***************************************************************************
* Copyright (c) 2015 Stefan Tröger (stefantroeger@gmx.net) *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#include <Mod/PartDesign/App/Body.h>
#include <Mod/PartDesign/App/FeaturePrimitive.h>
#ifndef _PreComp_
# include <Inventor/nodes/SoPickStyle.h>
# include <QApplication>
# include <QMessageBox>
#endif
#include <App/Document.h>
#include <Gui/Command.h>
#include <Gui/Action.h>
#include <Gui/MainWindow.h>
#include <Gui/BitmapFactory.h>
#include <Gui/Application.h>
#include <Base/Console.h>
#include "Utils.h"
using namespace std;
DEF_STD_CMD_ACL(CmdPrimtiveCompAdditive);
CmdPrimtiveCompAdditive::CmdPrimtiveCompAdditive()
: Command("PartDesign_CompPrimitiveAdditive")
{
sAppModule = "PartDesign";
sGroup = QT_TR_NOOP("PartDesign");
sMenuText = QT_TR_NOOP("Create an additive primitive");
sToolTipText = QT_TR_NOOP("Create an additive primitive");
sWhatsThis = "Sketcher_CompPrimitiveAdditive";
sStatusTip = sToolTipText;
eType = ForEdit;
}
void CmdPrimtiveCompAdditive::activated(int iMsg)
{
PartDesign::Body *pcActiveBody = PartDesignGui::getBody(/*messageIfNot = */true);
if (!pcActiveBody) return;
std::string FeatName;
std::string CSName = getUniqueObjectName("CoordinateSystem");;
if(iMsg == 0) {
FeatName = getUniqueObjectName("Box");
Gui::Command::openCommand("Make additive box");
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.addObject(\'PartDesign::AdditiveBox\',\'%s\')",
FeatName.c_str());
}
else if(iMsg == 1) {
FeatName = getUniqueObjectName("Cylinder");
Gui::Command::openCommand("Make additive cylinder");
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.addObject(\'PartDesign::AdditiveCylinder\',\'%s\')",
FeatName.c_str());
}
else if(iMsg == 2) {
FeatName = getUniqueObjectName("Sphere");
Gui::Command::openCommand("Make additive sphere");
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.addObject(\'PartDesign::AdditiveSphere\',\'%s\')",
FeatName.c_str());
}
else if(iMsg == 3) {
FeatName = getUniqueObjectName("Cone");
Gui::Command::openCommand("Make additive cone");
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.addObject(\'PartDesign::AdditiveCone\',\'%s\')",
FeatName.c_str());
}
else if(iMsg == 4) {
FeatName = getUniqueObjectName("Ellipsoid");
Gui::Command::openCommand("Make additive ellipsoid");
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.addObject(\'PartDesign::AdditiveEllipsoid\',\'%s\')",
FeatName.c_str());
}
else if(iMsg == 5) {
FeatName = getUniqueObjectName("Torus");
Gui::Command::openCommand("Make additive torus");
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.addObject(\'PartDesign::AdditiveTorus\',\'%s\')",
FeatName.c_str());
}
else if(iMsg == 6) {
FeatName = getUniqueObjectName("Prism");
Gui::Command::openCommand("Make additive prism");
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.addObject(\'PartDesign::AdditivePrism\',\'%s\')",
FeatName.c_str());
}
else if(iMsg == 7) {
FeatName = getUniqueObjectName("Wedge");
Gui::Command::openCommand("Make additive wedge");
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.addObject(\'PartDesign::AdditiveWedge\',\'%s\')",
FeatName.c_str());
}
Gui::Command::doCommand(Doc,"App.ActiveDocument.%s.addFeature(App.activeDocument().%s)"
,pcActiveBody->getNameInDocument(), FeatName.c_str());
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.addObject(\'PartDesign::CoordinateSystem\',\'%s\')",
CSName.c_str());
Gui::Command::doCommand(Doc,"App.ActiveDocument.%s.addFeature(App.activeDocument().%s)"
,pcActiveBody->getNameInDocument(), CSName.c_str());
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.%s.CoordinateSystem=(App.ActiveDocument.%s)",
FeatName.c_str(), CSName.c_str());
Gui::Command::updateActive();
auto* prm = static_cast<PartDesign::FeaturePrimitive*>(getDocument()->getObject(FeatName.c_str()));
if (prm->BaseFeature.getValue())
doCommand(Gui,"Gui.activeDocument().hide(\"%s\")", prm->BaseFeature.getValue()->getNameInDocument());
Gui::Command::doCommand(Gui, "Gui.activeDocument().hide(\'%s\')", CSName.c_str());
Gui::Command::doCommand(Gui, "Gui.activeDocument().setEdit(\'%s\')", FeatName.c_str());
}
Gui::Action * CmdPrimtiveCompAdditive::createAction(void)
{
Gui::ActionGroup* pcAction = new Gui::ActionGroup(this, Gui::getMainWindow());
pcAction->setDropDownMenu(true);
applyCommandData(this->className(), pcAction);
QAction* p1 = pcAction->addAction(QString());
p1->setIcon(Gui::BitmapFactory().pixmap("PartDesign_Additive_Box"));
QAction* p2 = pcAction->addAction(QString());
p2->setIcon(Gui::BitmapFactory().pixmap("PartDesign_Additive_Cylinder"));
QAction* p3 = pcAction->addAction(QString());
p3->setIcon(Gui::BitmapFactory().pixmap("PartDesign_Additive_Sphere"));
QAction* p4 = pcAction->addAction(QString());
p4->setIcon(Gui::BitmapFactory().pixmap("PartDesign_Additive_Cone"));
QAction* p5 = pcAction->addAction(QString());
p5->setIcon(Gui::BitmapFactory().pixmap("PartDesign_Additive_Ellipsoid"));
QAction* p6 = pcAction->addAction(QString());
p6->setIcon(Gui::BitmapFactory().pixmap("PartDesign_Additive_Torus"));
QAction* p7 = pcAction->addAction(QString());
p7->setIcon(Gui::BitmapFactory().pixmap("PartDesign_Additive_Prism"));
QAction* p8 = pcAction->addAction(QString());
p8->setIcon(Gui::BitmapFactory().pixmap("PartDesign_Additive_Wedge"));
_pcAction = pcAction;
languageChange();
pcAction->setIcon(p1->icon());
int defaultId = 0;
pcAction->setProperty("defaultAction", QVariant(defaultId));
return pcAction;
}
void CmdPrimtiveCompAdditive::languageChange()
{
Command::languageChange();
if (!_pcAction)
return;
Gui::ActionGroup* pcAction = qobject_cast<Gui::ActionGroup*>(_pcAction);
QList<QAction*> a = pcAction->actions();
QAction* arc1 = a[0];
arc1->setText(QApplication::translate("CmdPrimtiveCompAdditive","Additive Box"));
arc1->setToolTip(QApplication::translate("PartDesign_CompPrimitiveAdditive","Create an additive box by its with, height and length"));
arc1->setStatusTip(arc1->toolTip());
QAction* arc2 = a[1];
arc2->setText(QApplication::translate("CmdPrimtiveCompAdditive","Additive Cylinder"));
arc2->setToolTip(QApplication::translate("PartDesign_CompPrimitiveAdditive","Create an additive cylinder by its radius, height and angle"));
arc2->setStatusTip(arc2->toolTip());
QAction* arc3 = a[2];
arc3->setText(QApplication::translate("CmdPrimtiveCompAdditive","Additive Sphere"));
arc3->setToolTip(QApplication::translate("PartDesign_CompPrimitiveAdditive","Create an additive sphere by its radius and varius angles"));
arc3->setStatusTip(arc3->toolTip());
QAction* arc4 = a[3];
arc4->setText(QApplication::translate("CmdPrimtiveCompAdditive","Additive Cone"));
arc4->setToolTip(QApplication::translate("PartDesign_CompPrimitiveAdditive","Create an additive cone"));
arc4->setStatusTip(arc4->toolTip());
QAction* arc5 = a[4];
arc5->setText(QApplication::translate("CmdPrimtiveCompAdditive","Additive Ellipsoid"));
arc5->setToolTip(QApplication::translate("PartDesign_CompPrimitiveAdditive","Create an additive ellipsoid"));
arc5->setStatusTip(arc5->toolTip());
QAction* arc6 = a[5];
arc6->setText(QApplication::translate("CmdPrimtiveCompAdditive","Additive Torus"));
arc6->setToolTip(QApplication::translate("PartDesign_CompPrimitiveAdditive","Create an additive torus"));
arc6->setStatusTip(arc6->toolTip());
QAction* arc7 = a[6];
arc7->setText(QApplication::translate("CmdPrimtiveCompAdditive","Additive Prism"));
arc7->setToolTip(QApplication::translate("PartDesign_CompPrimitiveAdditive","Create an additive prism"));
arc7->setStatusTip(arc7->toolTip());
QAction* arc8 = a[7];
arc8->setText(QApplication::translate("CmdPrimtiveCompAdditive","Additive Wedge"));
arc8->setToolTip(QApplication::translate("PartDesign_CompPrimitiveAdditive","Create an additive wedge"));
arc8->setStatusTip(arc8->toolTip());
}
bool CmdPrimtiveCompAdditive::isActive(void)
{
if (getActiveGuiDocument())
return true;
else
return false;
}
DEF_STD_CMD_ACL(CmdPrimtiveCompSubtractive);
CmdPrimtiveCompSubtractive::CmdPrimtiveCompSubtractive()
: Command("PartDesign_CompPrimitiveSubtractive")
{
sAppModule = "PartDesign";
sGroup = QT_TR_NOOP("PartDesign");
sMenuText = QT_TR_NOOP("Create an subtractive primitive");
sToolTipText = QT_TR_NOOP("Create an subtractive primitive");
sWhatsThis = "PartDesign_CompPrimitiveSubtractive";
sStatusTip = sToolTipText;
eType = ForEdit;
}
void CmdPrimtiveCompSubtractive::activated(int iMsg)
{
PartDesign::Body *pcActiveBody = PartDesignGui::getBody(/*messageIfNot = */true);
if (!pcActiveBody) return;
//check if we already have a feature as subtractive ones work only if we have
//something to subtract from.
App::DocumentObject *prevSolid = pcActiveBody->Tip.getValue();
if(!prevSolid) {
QMessageBox::warning(Gui::getMainWindow(), QObject::tr("No previous feature found"),
QObject::tr("It is not possible to create a subtractive feature without a base feature available"));
return;
}
std::string FeatName;
std::string CSName = getUniqueObjectName("CoordinateSystem");
if(iMsg == 0) {
FeatName = getUniqueObjectName("Box");
Gui::Command::openCommand("Make subtractive box");
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.addObject(\'PartDesign::SubtractiveBox\',\'%s\')",
FeatName.c_str());
}
else if(iMsg == 1) {
FeatName = getUniqueObjectName("Cylinder");
Gui::Command::openCommand("Make subtractive cylinder");
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.addObject(\'PartDesign::SubtractiveCylinder\',\'%s\')",
FeatName.c_str());
}
else if(iMsg == 2) {
FeatName = getUniqueObjectName("Sphere");
Gui::Command::openCommand("Make subtractive sphere");
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.addObject(\'PartDesign::SubtractiveSphere\',\'%s\')",
FeatName.c_str());
}
else if(iMsg == 3) {
FeatName = getUniqueObjectName("Cone");
Gui::Command::openCommand("Make subtractive cone");
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.addObject(\'PartDesign::SubtractiveCone\',\'%s\')",
FeatName.c_str());
}
else if(iMsg == 4) {
FeatName = getUniqueObjectName("Ellipsoid");
Gui::Command::openCommand("Make subtractive ellipsoid");
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.addObject(\'PartDesign::SubtractiveEllipsoid\',\'%s\')",
FeatName.c_str());
}
else if(iMsg == 5) {
FeatName = getUniqueObjectName("Torus");
Gui::Command::openCommand("Make subtractive torus");
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.addObject(\'PartDesign::SubtractiveTorus\',\'%s\')",
FeatName.c_str());
}
else if(iMsg == 6) {
FeatName = getUniqueObjectName("Prism");
Gui::Command::openCommand("Make subtractive prism");
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.addObject(\'PartDesign::SubtractivePrism\',\'%s\')",
FeatName.c_str());
}
else if(iMsg == 7) {
FeatName = getUniqueObjectName("Wedge");
Gui::Command::openCommand("Make subtractive wedge");
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.addObject(\'PartDesign::SubtractiveWedge\',\'%s\')",
FeatName.c_str());
}
Gui::Command::doCommand(Doc,"App.ActiveDocument.%s.addFeature(App.activeDocument().%s)"
,pcActiveBody->getNameInDocument(), FeatName.c_str());
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.addObject(\'PartDesign::CoordinateSystem\',\'%s\')",
CSName.c_str());
Gui::Command::doCommand(Doc,"App.ActiveDocument.%s.addFeature(App.activeDocument().%s)"
,pcActiveBody->getNameInDocument(), CSName.c_str());
Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.%s.CoordinateSystem=(App.ActiveDocument.%s)",
FeatName.c_str(), CSName.c_str());
Gui::Command::updateActive();
if (isActiveObjectValid() && (pcActiveBody != NULL)) {
// TODO (2015-08-05, Fat-Zer)
if (prevSolid) {
doCommand(Gui,"Gui.activeDocument().hide(\"%s\")", prevSolid->getNameInDocument());
}
}
Gui::Command::doCommand(Gui, "Gui.activeDocument().hide(\'%s\')", CSName.c_str());
Gui::Command::doCommand(Gui, "Gui.activeDocument().setEdit(\'%s\')", FeatName.c_str());
}
Gui::Action * CmdPrimtiveCompSubtractive::createAction(void)
{
Gui::ActionGroup* pcAction = new Gui::ActionGroup(this, Gui::getMainWindow());
pcAction->setDropDownMenu(true);
applyCommandData(this->className(), pcAction);
QAction* p1 = pcAction->addAction(QString());
p1->setIcon(Gui::BitmapFactory().pixmap("PartDesign_Subtractive_Box"));
QAction* p2 = pcAction->addAction(QString());
p2->setIcon(Gui::BitmapFactory().pixmap("PartDesign_Subtractive_Cylinder"));
QAction* p3 = pcAction->addAction(QString());
p3->setIcon(Gui::BitmapFactory().pixmap("PartDesign_Subtractive_Sphere"));
QAction* p4 = pcAction->addAction(QString());
p4->setIcon(Gui::BitmapFactory().pixmap("PartDesign_Subtractive_Cone"));
QAction* p5 = pcAction->addAction(QString());
p5->setIcon(Gui::BitmapFactory().pixmap("PartDesign_Subtractive_Ellipsoid"));
QAction* p6 = pcAction->addAction(QString());
p6->setIcon(Gui::BitmapFactory().pixmap("PartDesign_Subtractive_Torus"));
QAction* p7 = pcAction->addAction(QString());
p7->setIcon(Gui::BitmapFactory().pixmap("PartDesign_Subtractive_Prism"));
QAction* p8 = pcAction->addAction(QString());
p8->setIcon(Gui::BitmapFactory().pixmap("PartDesign_Subtractive_Wedge"));
_pcAction = pcAction;
languageChange();
pcAction->setIcon(p1->icon());
int defaultId = 0;
pcAction->setProperty("defaultAction", QVariant(defaultId));
return pcAction;
}
void CmdPrimtiveCompSubtractive::languageChange()
{
Command::languageChange();
if (!_pcAction)
return;
Gui::ActionGroup* pcAction = qobject_cast<Gui::ActionGroup*>(_pcAction);
QList<QAction*> a = pcAction->actions();
QAction* arc1 = a[0];
arc1->setText(QApplication::translate("CmdPrimtiveCompSubtractive","Subtractive Box"));
arc1->setToolTip(QApplication::translate("PartDesign_CompPrimitiveSubtractive","Create an subtractive box by its with, height and length"));
arc1->setStatusTip(arc1->toolTip());
QAction* arc2 = a[1];
arc2->setText(QApplication::translate("CmdPrimtiveCompSubtractive","Subtractive Cylinder"));
arc2->setToolTip(QApplication::translate("PartDesign_CompPrimitiveSubtractive","Create an subtractive cylinder by its radius, height and angle"));
arc2->setStatusTip(arc2->toolTip());
QAction* arc3 = a[2];
arc3->setText(QApplication::translate("CmdPrimtiveCompSubtractive","Subtractive Sphere"));
arc3->setToolTip(QApplication::translate("PartDesign_CompPrimitiveSubtractive","Create an subtractive sphere by its radius and varius angles"));
arc3->setStatusTip(arc3->toolTip());
QAction* arc4 = a[3];
arc4->setText(QApplication::translate("CmdPrimtiveCompSubtractive","Subtractive Cone"));
arc4->setToolTip(QApplication::translate("PartDesign_CompPrimitiveSubtractive","Create an subtractive cone"));
arc4->setStatusTip(arc4->toolTip());
QAction* arc5 = a[4];
arc5->setText(QApplication::translate("CmdPrimtiveCompSubtractive","Subtractive Ellipsoid"));
arc5->setToolTip(QApplication::translate("PartDesign_CompPrimitiveSubtractive","Create an subtractive ellipsoid"));
arc5->setStatusTip(arc5->toolTip());
QAction* arc6 = a[5];
arc6->setText(QApplication::translate("CmdPrimtiveCompSubtractive","Subtractive Torus"));
arc6->setToolTip(QApplication::translate("PartDesign_CompPrimitiveSubtractive","Create an subtractive torus"));
arc6->setStatusTip(arc6->toolTip());
QAction* arc7 = a[6];
arc7->setText(QApplication::translate("CmdPrimtiveCompSubtractive","Subtractive Prism"));
arc7->setToolTip(QApplication::translate("PartDesign_CompPrimitiveSubtractive","Create an subtractive prism"));
arc7->setStatusTip(arc7->toolTip());
QAction* arc8 = a[7];
arc8->setText(QApplication::translate("CmdPrimtiveCompSubtractive","Subtractive Wedge"));
arc8->setToolTip(QApplication::translate("PartDesign_CompPrimitiveSubtractive","Create an subtractive wedge"));
arc8->setStatusTip(arc8->toolTip());
}
bool CmdPrimtiveCompSubtractive::isActive(void)
{
if (getActiveGuiDocument())
return true;
else
return false;
}
//===========================================================================
// Initialization
//===========================================================================
void CreatePartDesignPrimitiveCommands(void)
{
Gui::CommandManager &rcCmdMgr = Gui::Application::Instance->commandManager();
rcCmdMgr.addCommand(new CmdPrimtiveCompAdditive);
rcCmdMgr.addCommand(new CmdPrimtiveCompSubtractive);
}