Files
create/src/Mod/Mesh/App/FeatureMeshCurvature.h
luzpaz f3bf8fe919 Misc. typos
+ some are doxy others are just comment code.  
+ some minor whitespace and grammatical tweaks. 
+ app/SCL/* typos have also been submitted upstream (https://github.com/stepcode/stepcode/pull/366). So it's ok to merge them in to master.
2017-10-04 17:59:11 +02:00

66 lines
2.5 KiB
C++

/***************************************************************************
* Copyright (c) 2005 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef FeatureMeshCurvature_H
#define FeatureMeshCurvature_H
#include <App/DocumentObject.h>
#include <App/PropertyLinks.h>
#include <App/PropertyGeo.h>
#include "Mesh.h"
#include "MeshProperties.h"
namespace Mesh
{
/**
* The Curvature class calculates the curvature values of a related mesh feature.
* @author Werner Mayer
*/
class MeshExport Curvature : public App::DocumentObject
{
PROPERTY_HEADER(Mesh::Curvature);
public:
Curvature();
App::PropertyLink Source;
PropertyCurvatureList CurvInfo;
/** @name methods override Feature */
//@{
/// recalculate the Feature
App::DocumentObjectExecReturn *execute(void);
short mustExecute() const;
/// returns the type name of the ViewProvider
const char* getViewProviderName(void) const {
return "MeshGui::ViewProviderMeshCurvature";
}
//@}
};
}
#endif // Curvature_H