Files
create/src/Mod/Mesh/App/FeatureMeshSolid.h
2011-10-10 13:44:52 +00:00

169 lines
4.7 KiB
C++

/***************************************************************************
* Copyright (c) 2006 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef FEATURE_MESH_SOLID_H
#define FEATURE_MESH_SOLID_H
#include "MeshFeature.h"
#include <App/PropertyStandard.h>
#include <App/PropertyLinks.h>
namespace Mesh
{
/**
* @author Werner Mayer
*/
class Sphere : public Mesh::Feature
{
PROPERTY_HEADER(Mesh::Sphere);
public:
Sphere();
App::PropertyFloatConstraint Radius;
App::PropertyIntegerConstraint Sampling;
/** @name methods override Feature */
//@{
/// recalculate the Feature
App::DocumentObjectExecReturn *execute(void);
short mustExecute() const;
//@}
};
// -------------------------------------------------------------
class Ellipsoid : public Mesh::Feature
{
PROPERTY_HEADER(Mesh::Ellipsoid);
public:
Ellipsoid();
App::PropertyFloatConstraint Radius1;
App::PropertyFloatConstraint Radius2;
App::PropertyIntegerConstraint Sampling;
/** @name methods override Feature */
//@{
/// recalculate the Feature
App::DocumentObjectExecReturn *execute(void);
short mustExecute() const;
//@}
};
// -------------------------------------------------------------
class Cylinder : public Mesh::Feature
{
PROPERTY_HEADER(Mesh::Cylinder);
public:
Cylinder();
App::PropertyFloatConstraint Radius;
App::PropertyFloatConstraint Length;
App::PropertyFloatConstraint EdgeLength;
App::PropertyBool Closed;
App::PropertyIntegerConstraint Sampling;
/** @name methods override Feature */
//@{
/// recalculate the Feature
App::DocumentObjectExecReturn *execute(void);
short mustExecute() const;
//@}
};
// -------------------------------------------------------------
class Cone : public Mesh::Feature
{
PROPERTY_HEADER(Mesh::Cone);
public:
Cone();
App::PropertyFloatConstraint Radius1;
App::PropertyFloatConstraint Radius2;
App::PropertyFloatConstraint Length;
App::PropertyFloatConstraint EdgeLength;
App::PropertyBool Closed;
App::PropertyIntegerConstraint Sampling;
/** @name methods override Feature */
//@{
/// recalculate the Feature
App::DocumentObjectExecReturn *execute(void);
short mustExecute() const;
//@}
};
// -------------------------------------------------------------
class Torus : public Mesh::Feature
{
PROPERTY_HEADER(Mesh::Torus);
public:
Torus();
App::PropertyFloatConstraint Radius1;
App::PropertyFloatConstraint Radius2;
App::PropertyIntegerConstraint Sampling;
/** @name methods override Feature */
//@{
/// recalculate the Feature
App::DocumentObjectExecReturn *execute(void);
short mustExecute() const;
//@}
};
// -------------------------------------------------------------
class Cube : public Mesh::Feature
{
PROPERTY_HEADER(Mesh::Cube);
public:
Cube();
App::PropertyFloatConstraint Length;
App::PropertyFloatConstraint Width;
App::PropertyFloatConstraint Height;
/** @name methods override Feature */
//@{
/// recalculate the Feature
App::DocumentObjectExecReturn *execute(void);
short mustExecute() const;
//@}
};
}
#endif // FEATURE_MESH_SOLID_H