Files
create/src/Mod/Mesh/App/FeatureMeshTransformDemolding.h
luzpaz f3bf8fe919 Misc. typos
+ some are doxy others are just comment code.  
+ some minor whitespace and grammatical tweaks. 
+ app/SCL/* typos have also been submitted upstream (https://github.com/stepcode/stepcode/pull/366). So it's ok to merge them in to master.
2017-10-04 17:59:11 +02:00

65 lines
2.5 KiB
C++

/***************************************************************************
* Copyright (c) 2005 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef FEATURE_MESH_TRANSFORM_DEMOLDING_H
#define FEATURE_MESH_TRANSFORM_DEMOLDING_H
#include "FeatureMeshTransform.h"
#include <App/PropertyLinks.h>
#include <App/PropertyGeo.h>
#include <App/PropertyStandard.h>
namespace Mesh
{
/**
* The TransformDemolding class.
*/
class TransformDemolding : public Transform
{
PROPERTY_HEADER(Mesh::TransformDemolding);
public:
TransformDemolding();
App::PropertyLink Source;
App::PropertyFloat Rotation;
App::PropertyVector Axis;
/** @name methods override Feature */
//@{
/// recalculate the Feature
virtual App::DocumentObjectExecReturn *execute(void);
/// returns the type name of the ViewProvider
virtual const char* getViewProviderName(void) const {
return "MeshGui::ViewProviderMeshTransformDemolding";
}
//@}
};
}
#endif // FEATURE_MESH_TRANSFORM_H