Files
create/src/Mod/TechDraw/Gui/QGIArrow.h
Benjamin Bræstrup Sayoc 351feb132a Remove magic number and hard type enums in ArrowPropEnum.h
- Remove currently present magic numbers
- Hard type enums, so magic numbers can no longer be introduced. We don't want people to introduce magic numbers.
2025-03-02 17:14:24 +01:00

95 lines
4.0 KiB
C++

/***************************************************************************
* Copyright (c) 2013 Luke Parry <l.parry@warwick.ac.uk> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef DRAWINGGUI_QGRAPHICSITEMARROW_H
#define DRAWINGGUI_QGRAPHICSITEMARROW_H
#include <Mod/TechDraw/TechDrawGlobal.h>
#include <Mod/TechDraw/App/ArrowPropEnum.h>
#include <Base/Vector3D.h>
# include "QGIPrimPath.h"
QT_BEGIN_NAMESPACE
class QPainter;
class QStyleOptionGraphicsItem;
QT_END_NAMESPACE
namespace TechDrawGui
{
class TechDrawGuiExport QGIArrow : public QGIPrimPath
{
public:
explicit QGIArrow();
~QGIArrow() override {}
enum {Type = QGraphicsItem::UserType + 109};
int type() const override { return Type;}
public:
void draw();
bool isFlipped() { return m_flipped; }
void setFlipped(bool flipped) { m_flipped = flipped; }
void flip() { m_flipped = !m_flipped; }
double getSize() { return m_size; }
void setSize(double s);
TechDraw::ArrowType getStyle() { return m_style; }
void setStyle(TechDraw::ArrowType s) { m_style = s; }
bool getDirMode() { return m_dirMode; }
void setDirMode(bool b) { m_dirMode = b; }
Base::Vector3d getDirection(void) { return m_flipped ? -m_dir : m_dir; }
void setDirection(Base::Vector3d v) { m_dir = v; }
void setDirection(double angle) { m_dir = Base::Vector3d(cos(angle), sin(angle), 0.0); }
static TechDraw::ArrowType getPrefArrowStyle();
static double getPrefArrowSize();
static double getOverlapAdjust(TechDraw::ArrowType style, double size);
protected:
QPainterPath makeFilledTriangle(double length, double width, bool flipped);
QPainterPath makeFilledTriangle(Base::Vector3d dir, double length, double width);
QPainterPath makeOpenArrow(double length, double width, bool flipped);
QPainterPath makeOpenArrow(Base::Vector3d dir, double length, double width);
QPainterPath makeHashMark(double length, double width, bool flipped);
QPainterPath makeHashMark(Base::Vector3d dir, double length, double width);
QPainterPath makeDot(double length, double width, bool flipped);
QPainterPath makeOpenDot(double length, double width, bool flipped);
QPainterPath makeForkArrow(double length, double width, bool flipped);
QPainterPath makeForkArrow(Base::Vector3d dir, double length, double width);
QPainterPath makePyramid(double length, bool flipped);
QPainterPath makePyramid(Base::Vector3d dir, double length);
private:
QBrush m_brush;
Qt::BrushStyle m_fill;
double m_size;
TechDraw::ArrowType m_style;
bool m_flipped;
bool m_dirMode;
Base::Vector3d m_dir;
};
}
#endif // DRAWINGGUI_QGRAPHICSITEMARROW_H