190 lines
6.7 KiB
C++
190 lines
6.7 KiB
C++
/***************************************************************************
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* Copyright (c) 2010 Jürgen Riegel <juergen.riegel@web.de> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef APP_PropertyConstraintList_H
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#define APP_PropertyConstraintList_H
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#include <string>
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#include <vector>
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#include <boost/unordered/unordered_map.hpp>
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#include <boost_signals2.hpp>
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#include <App/Property.h>
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#include <Mod/Part/App/Geometry.h>
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#include "Constraint.h"
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namespace Base
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{
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class Writer;
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}
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namespace Sketcher
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{
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class Constraint;
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class SketcherExport PropertyConstraintList: public App::PropertyLists
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{
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TYPESYSTEM_HEADER_WITH_OVERRIDE();
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public:
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/**
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* A constructor.
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* A more elaborate description of the constructor.
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*/
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PropertyConstraintList();
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/**
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* A destructor.
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* A more elaborate description of the destructor.
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*/
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~PropertyConstraintList() override;
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void setSize(int newSize) override;
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int getSize() const override;
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const char* getEditorName() const override
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{
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return "SketcherGui::PropertyConstraintListItem";
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}
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/*!
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Sets a single constraint to the property at a certain
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position. The value is cloned internally so it's in the
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responsibility of the caller to free the memory.
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*/
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void set1Value(const int idx, const Constraint*);
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/*!
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Sets a single constraint to the property.
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The value is cloned internally so it's in the
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responsibility of the caller to free the memory.
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*/
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void setValue(const Constraint*);
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/*!
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Sets a vector of constraint to the property.
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The values of the array are cloned internally so it's
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in the responsibility of the caller to free the memory.
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*/
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void setValues(const std::vector<Constraint*>&);
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/*!
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Sets a vector of constraint to the property.
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The values of the array are moved, and the ownership of constraints
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inside are taken by this property
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*/
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void setValues(std::vector<Constraint*>&&);
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/*!
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Index operator
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\note If the geometry is invalid then the index operator
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returns null. This must be checked by the caller.
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*/
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const Constraint* operator[](const int idx) const
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{
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return (invalidGeometry || invalidIndices) ? nullptr : _lValueList[idx];
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}
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const std::vector<Constraint*>& getValues() const
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{
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return (invalidGeometry || invalidIndices) ? _emptyValueList : _lValueList;
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}
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// to suppress check for invalid geometry, to be used for sketch repairing.
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const std::vector<Constraint*>& getValuesForce() const
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{
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return _lValueList;
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}
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PyObject* getPyObject() override;
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void setPyObject(PyObject*) override;
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void Save(Base::Writer& writer) const override;
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void Restore(Base::XMLReader& reader) override;
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Property* Copy() const override;
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void Paste(const App::Property& from) override;
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unsigned int getMemSize() const override;
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void acceptGeometry(const std::vector<Part::Geometry*>& GeoList);
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bool checkGeometry(const std::vector<Part::Geometry*>& GeoList);
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bool scanGeometry(const std::vector<Part::Geometry*>& GeoList) const;
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bool checkConstraintIndices(int geomax, int geomin);
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/// Return status of geometry for better error reporting
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bool hasInvalidGeometry() const
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{
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return invalidGeometry;
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}
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const Constraint* getConstraint(const App::ObjectIdentifier& path) const;
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void setPathValue(const App::ObjectIdentifier& path, const boost::any& value) override;
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const boost::any getPathValue(const App::ObjectIdentifier& path) const override;
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App::ObjectIdentifier canonicalPath(const App::ObjectIdentifier& p) const override;
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void getPaths(std::vector<App::ObjectIdentifier>& paths) const override;
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bool getPyPathValue(const App::ObjectIdentifier& path, Py::Object& res) const override;
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using ConstraintInfo = std::pair<int, const Constraint*>;
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boost::signals2::signal<void(const std::map<App::ObjectIdentifier, App::ObjectIdentifier>&)>
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signalConstraintsRenamed;
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boost::signals2::signal<void(const std::set<App::ObjectIdentifier>&)> signalConstraintsRemoved;
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static std::string getConstraintName(const std::string& name, int i);
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static std::string getConstraintName(int i);
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static int getIndexFromConstraintName(const std::string& name);
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static bool validConstraintName(const std::string& name);
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App::ObjectIdentifier createPath(int ConstrNbr) const;
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private:
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App::ObjectIdentifier makeArrayPath(int idx);
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App::ObjectIdentifier makeSimplePath(const Constraint* c);
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App::ObjectIdentifier makePath(int idx, const Constraint* c);
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std::vector<Constraint*> _lValueList;
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boost::unordered_map<boost::uuids::uuid, std::size_t> valueMap;
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std::vector<unsigned int> validGeometryKeys;
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bool invalidGeometry;
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bool restoreFromTransaction;
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bool invalidIndices;
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void applyValues(std::vector<Constraint*>&&);
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void applyValidGeometryKeys(const std::vector<unsigned int>& keys);
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static std::vector<Constraint*> _emptyValueList;
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};
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} // namespace Sketcher
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#endif // APP_PropertyConstraintList_H
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