Refactored code to support local and external material sources This is the first PR in a series to support external modules. External modules allow materials to be stored in external data sources such as databases or web services. No new functionality is introduced in this PR, rather it is a refactoring of code that will allow for changes to be introduced in future PRs. Minor performance improvements have also been made in the model and material managers. The Python API has been enhanced for many data types to allow for modification within Python.
140 lines
5.1 KiB
C++
140 lines
5.1 KiB
C++
/***************************************************************************
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* Copyright (c) 2023 David Carter <dcarter@david.carter.ca> *
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* *
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* This file is part of FreeCAD. *
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* *
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* FreeCAD is free software: you can redistribute it and/or modify it *
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* under the terms of the GNU Lesser General Public License as *
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* published by the Free Software Foundation, either version 2.1 of the *
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* License, or (at your option) any later version. *
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* *
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* FreeCAD is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with FreeCAD. If not, see *
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* <https://www.gnu.org/licenses/>. *
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* *
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**************************************************************************/
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#ifndef MATERIAL_MATERIALLIBRARY_H
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#define MATERIAL_MATERIALLIBRARY_H
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#include <memory>
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#include <QDir>
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#include <QString>
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#include <QVariant>
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#include <Base/BaseClass.h>
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#include <Mod/Material/MaterialGlobal.h>
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#include "Library.h"
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#include "Materials.h"
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#include "Model.h"
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#include "ModelLibrary.h"
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namespace Materials
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{
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class Material;
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class MaterialManager;
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class MaterialFilter;
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class MaterialFilterOptions;
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class MaterialsExport MaterialLibrary
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: public Library,
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public std::enable_shared_from_this<MaterialLibrary>
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{
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TYPESYSTEM_HEADER_WITH_OVERRIDE();
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public:
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MaterialLibrary() = default;
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MaterialLibrary(const QString& libraryName, const QString& icon, bool readOnly = true);
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MaterialLibrary(const QString& libraryName,
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const QString& dir,
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const QString& icon,
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bool readOnly = true);
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MaterialLibrary(const MaterialLibrary&) = delete;
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~MaterialLibrary() override = default;
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bool isLocal() const;
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void setLocal(bool local);
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virtual std::shared_ptr<std::map<QString, std::shared_ptr<MaterialTreeNode>>>
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getMaterialTree(const std::shared_ptr<Materials::MaterialFilter>& filter,
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const Materials::MaterialFilterOptions& options) const;
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// Use this to get a shared_ptr for *this
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std::shared_ptr<MaterialLibrary> getptr()
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{
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return shared_from_this();
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}
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protected:
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bool _local;
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};
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class MaterialsExport MaterialLibraryLocal: public MaterialLibrary
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{
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TYPESYSTEM_HEADER_WITH_OVERRIDE();
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public:
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MaterialLibraryLocal() = default;
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MaterialLibraryLocal(const QString& libraryName,
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const QString& dir,
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const QString& icon,
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bool readOnly = true);
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~MaterialLibraryLocal() override = default;
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void createFolder(const QString& path);
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void renameFolder(const QString& oldPath, const QString& newPath);
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void deleteRecursive(const QString& path);
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std::shared_ptr<Material> saveMaterial(const std::shared_ptr<Material>& material,
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const QString& path,
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bool overwrite,
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bool saveAsCopy,
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bool saveInherited);
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bool fileExists(const QString& path) const;
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std::shared_ptr<Material> addMaterial(const std::shared_ptr<Material>& material,
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const QString& path);
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std::shared_ptr<Material> getMaterialByPath(const QString& path) const;
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bool operator==(const MaterialLibrary& library) const
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{
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return library.isLocal() ? Library::operator==(library) : false;
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}
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bool operator!=(const MaterialLibrary& library) const
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{
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return !operator==(library);
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}
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bool operator==(const MaterialLibraryLocal& library) const
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{
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return Library::operator==(library);
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}
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bool operator!=(const MaterialLibraryLocal& library) const
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{
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return !operator==(library);
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}
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protected:
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void deleteDir(MaterialManager& manager, const QString& path);
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void deleteFile(MaterialManager& manager, const QString& path);
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void updatePaths(const QString& oldPath, const QString& newPath);
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QString getUUIDFromPath(const QString& path) const;
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std::unique_ptr<std::map<QString, std::shared_ptr<Material>>> _materialPathMap;
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};
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} // namespace Materials
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Q_DECLARE_METATYPE(std::shared_ptr<Materials::MaterialLibrary>)
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Q_DECLARE_METATYPE(std::shared_ptr<Materials::MaterialLibraryLocal>)
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#endif // MATERIAL_MATERIALLIBRARY_H
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