Refactored code to support local and external material sources This is the first PR in a series to support external modules. External modules allow materials to be stored in external data sources such as databases or web services. No new functionality is introduced in this PR, rather it is a refactoring of code that will allow for changes to be introduced in future PRs. Minor performance improvements have also been made in the model and material managers. The Python API has been enhanced for many data types to allow for modification within Python.
204 lines
8.7 KiB
C++
204 lines
8.7 KiB
C++
// SPDX-License-Identifier: LGPL-2.1-or-later
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/***************************************************************************
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* Copyright (c) 2023 David Carter <dcarter@david.carter.ca> *
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* *
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* This file is part of FreeCAD. *
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* *
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* FreeCAD is free software: you can redistribute it and/or modify it *
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* under the terms of the GNU Lesser General Public License as *
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* published by the Free Software Foundation, either version 2.1 of the *
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* License, or (at your option) any later version. *
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* *
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* FreeCAD is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with FreeCAD. If not, see *
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* <https://www.gnu.org/licenses/>. *
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* *
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**************************************************************************/
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#include <gtest/gtest.h>
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#include <Mod/Material/App/PreCompiled.h>
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#ifndef _PreComp_
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#endif
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#include <QMetaType>
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#include <QString>
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#include <App/Application.h>
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#include <Base/Quantity.h>
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#include <Gui/MetaTypes.h>
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#include <src/App/InitApplication.h>
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#include <Mod/Material/App/MaterialLibrary.h>
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#include <Mod/Material/App/MaterialManager.h>
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#include <Mod/Material/App/MaterialValue.h>
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#include <Mod/Material/App/Model.h>
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#include <Mod/Material/App/ModelManager.h>
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#include <Mod/Material/App/ModelUuids.h>
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// clang-format off
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class TestMaterialCards : public ::testing::Test {
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protected:
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static void SetUpTestSuite() {
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if (App::Application::GetARGC() == 0) {
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tests::initApplication();
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}
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}
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void SetUp() override {
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// Create a temporary library
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QString libPath = QDir::tempPath() + QStringLiteral("/TestMaterialCards");
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QDir libDir(libPath);
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libDir.removeRecursively(); // Clear old run data
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libDir.mkdir(libPath);
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_library = std::make_shared<Materials::MaterialLibraryLocal>(QStringLiteral("Testing"),
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libPath,
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QStringLiteral(":/icons/preferences-general.svg"),
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false);
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_modelManager = &(Materials::ModelManager::getManager());
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_materialManager = &(Materials::MaterialManager::getManager());
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_testMaterialUUID = QStringLiteral("c6c64159-19c1-40b5-859c-10561f20f979");
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}
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// void TearDown() override {}
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Materials::ModelManager* _modelManager;
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Materials::MaterialManager* _materialManager;
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std::shared_ptr<Materials::MaterialLibraryLocal> _library;
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QString _testMaterialUUID;
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};
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TEST_F(TestMaterialCards, TestCopy)
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{
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ASSERT_NE(_modelManager, nullptr);
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ASSERT_TRUE(_library);
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// FAIL() << "Test library " << _library->getDirectoryPath().toStdString() << "\n";
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auto testMaterial = _materialManager->getMaterial(_testMaterialUUID);
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auto newMaterial = std::make_shared<Materials::Material>(*testMaterial);
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EXPECT_EQ(testMaterial->getUUID(), _testMaterialUUID);
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EXPECT_EQ(newMaterial->getUUID(), _testMaterialUUID);
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// Save the material
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_materialManager->saveMaterial(_library,
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newMaterial,
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QStringLiteral("/Test Material2.FCMat"),
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false, // overwrite
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true, // saveAsCopy
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false); // saveInherited
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EXPECT_EQ(newMaterial->getUUID(), _testMaterialUUID);
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EXPECT_EQ(newMaterial->getName(), QStringLiteral("Test Material2"));
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// Save it when it already exists throwing an error
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EXPECT_THROW(_materialManager->saveMaterial(_library,
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newMaterial,
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QStringLiteral("/Test Material2.FCMat"),
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false, // overwrite
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true, // saveAsCopy
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false) // saveInherited
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, Materials::MaterialExists);
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EXPECT_EQ(newMaterial->getUUID(), _testMaterialUUID);
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EXPECT_EQ(newMaterial->getName(), QStringLiteral("Test Material2"));
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// Overwrite the existing file
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_materialManager->saveMaterial(_library,
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newMaterial,
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QStringLiteral("/Test Material2.FCMat"),
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true, // overwrite
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true, // saveAsCopy
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false);// saveInherited
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EXPECT_EQ(newMaterial->getUUID(), _testMaterialUUID);
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EXPECT_EQ(newMaterial->getName(), QStringLiteral("Test Material2"));
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// Save to a new file, inheritance mode
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_materialManager->saveMaterial(_library,
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newMaterial,
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QStringLiteral("/Test Material3.FCMat"),
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false, // overwrite
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true, // saveAsCopy
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true);// saveInherited
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EXPECT_EQ(newMaterial->getUUID(), _testMaterialUUID);
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EXPECT_EQ(newMaterial->getName(), QStringLiteral("Test Material3"));
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// Save to a new file, inheritance mode. no copy
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_materialManager->saveMaterial(_library,
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newMaterial,
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QStringLiteral("/Test Material4.FCMat"),
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false, // overwrite
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false, // saveAsCopy
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true);// saveInherited
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EXPECT_NE(newMaterial->getUUID(), _testMaterialUUID);
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EXPECT_EQ(newMaterial->getName(), QStringLiteral("Test Material4"));
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QString uuid1 = newMaterial->getUUID();
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// Save to a new file, inheritance mode, testing overwrite, new copy
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_materialManager->saveMaterial(_library,
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newMaterial,
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QStringLiteral("/Test Material5.FCMat"),
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false, // overwrite
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true, // saveAsCopy
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true);// saveInherited
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EXPECT_EQ(newMaterial->getUUID(), uuid1);
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EXPECT_EQ(newMaterial->getName(), QStringLiteral("Test Material5"));
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_materialManager->saveMaterial(_library,
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newMaterial,
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QStringLiteral("/Test Material5.FCMat"),
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true, // overwrite
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true, // saveAsCopy
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true);// saveInherited
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EXPECT_EQ(newMaterial->getUUID(), uuid1);
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EXPECT_EQ(newMaterial->getName(), QStringLiteral("Test Material5"));
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// Save to a new file, inheritance mode, testing overwrite as no copy, new copy
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_materialManager->saveMaterial(_library,
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newMaterial,
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QStringLiteral("/Test Material6.FCMat"),
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false, // overwrite
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true, // saveAsCopy
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true);// saveInherited
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EXPECT_EQ(newMaterial->getUUID(), uuid1);
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EXPECT_EQ(newMaterial->getName(), QStringLiteral("Test Material6"));
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_materialManager->saveMaterial(_library,
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newMaterial,
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QStringLiteral("/Test Material6.FCMat"),
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true, // overwrite
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false, // saveAsCopy
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true);// saveInherited
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EXPECT_EQ(newMaterial->getUUID(), uuid1);
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EXPECT_EQ(newMaterial->getName(), QStringLiteral("Test Material6"));
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}
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TEST_F(TestMaterialCards, TestColumns)
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{
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ASSERT_NE(_modelManager, nullptr);
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ASSERT_TRUE(_library);
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auto testMaterial = _materialManager->getMaterial(_testMaterialUUID);
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EXPECT_TRUE(testMaterial->hasPhysicalProperty(QStringLiteral("TestArray2D")));
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auto array2d = testMaterial->getPhysicalProperty(QStringLiteral("TestArray2D"))->getMaterialValue();
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EXPECT_TRUE(array2d);
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EXPECT_EQ(dynamic_cast<Materials::Array2D &>(*array2d).columns(), 2);
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EXPECT_TRUE(testMaterial->hasPhysicalProperty(QStringLiteral("TestArray2D3Column")));
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auto array2d3Column = testMaterial->getPhysicalProperty(QStringLiteral("TestArray2D3Column"))->getMaterialValue();
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EXPECT_TRUE(array2d3Column);
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EXPECT_EQ(dynamic_cast<Materials::Array2D &>(*array2d3Column).columns(), 3);
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EXPECT_TRUE(testMaterial->hasPhysicalProperty(QStringLiteral("TestArray3D")));
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auto array3d = testMaterial->getPhysicalProperty(QStringLiteral("TestArray3D"))->getMaterialValue();
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EXPECT_TRUE(array3d);
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EXPECT_EQ(dynamic_cast<Materials::Array3D &>(*array3d).columns(), 2);
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}
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// clang-format on
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