Files
create/src/App/ExtensionContainer.h
2016-12-11 19:27:35 +01:00

208 lines
10 KiB
C++

/***************************************************************************
* Copyright (c) Stefan Tröger (stefantroeger@gmx.net) 2016 *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef APP_EXTENSIONCONTAINER_H
#define APP_EXTENSIONCONTAINER_H
#include "Extension.h"
#include "PropertyContainer.h"
#include "PropertyPythonObject.h"
#include "DynamicProperty.h"
#include <CXX/Objects.hxx>
#include <Base/Writer.h>
#include <Base/Reader.h>
namespace App {
/**
* @brief Container which can hold extensions
*
* In FreeCAD normally inheritance is a chain, it is not possible to use multiple inheritance.
* The reason for this is that all objects need to be exposed to python, and it is basically
* impossible to handle multiple inheritance in the C-API for python extensions. Also using multiple
* parent classes in python is currently not possible with the default object aproach.
*
* The concept of extensions allow to circumvent those problems. Extensions are FreeCAD objects
* which work like normal objects in the sense that they use properties and class methods to define
* their functionality. However, they are not exposed as individual usable entities but are used to
* extend other objects. A extended object gets all the properties and methods of the extension.
* Therefore it is like c++ multiple inheritance, which is indeed used to achieve this on c++ side,
* but provides a few important additional functionalities:
* - Property persistance is handled, save and restore work out of the box
* - The objects python API gets extended too with the extension python API
* - Extensions can be added from c++ and python, even from both together
*
* The interoperability with python is highly important, as in FreeCAD all functionality should be
* as easily accessible from python as from c++. To ensure this, and as already noted, extensions can
* be added to a object from python. However, this means that it is not clear from the c++ object type
* if an extension was added or not. If added from c++ it becomes clear in the type due to the use of
* multiple inheritance. If added from python it is a runtime extension and not visible from type.
* Hence querying existing extensions of an object and accessing its methods works not by type
* casting but by the interface provided in ExtensionContainer. The default workflow is to query if
* an extension exists and then get the extension obejct. No matter if added from python or c++ this
* interface works always the same.
* @code
* if (object->hasExtension(GroupExtension::getClassTypeId())) {
* App::GroupExtension* group = object->getExtensionByType<GroupExtension>();
* group->hasObject(...);
* }
* @endcode
*
* To add a extension to an object, it must comply to a single restriction: it must be derived
* from ExtensionContainer. This is important to allow adding extensions from python and also to
* access the universal extension API. As DocumentObject itself derives from ExtensionContainer this
* should be the case automatically in most circumstances.
*
* Note that two small boilerplate changes are needed next to the multiple inheritance when adding
* extensions from c++.
* 1. It must be ensured that the property and type registration is aware of the extensions by using
* special macros.
* 2. The extensions need to be initialised in the constructor
*
* Here a working example:
* @code
* class AppExport Part : public App::DocumentObject, public App::FirstExtension, public App::SecondExtension {
* PROPERTY_HEADER_WITH_EXTENSIONS(App::Part);
* };
* PROPERTY_SOURCE_WITH_EXTENSIONS(App::Part, App::DocumentObject)
* Part::Part(void) {
* FirstExtension::initExtension(this);
* SecondExtension::initExtension(this);
* }
* @endcode
*
* From python adding an extension is easier, it must be simply registered to a document object
* at object initialisation like done with proeprties. Note that the special python extension objects
* need to be added, not the c++ objects. Normally the only difference in name is the additional
* "Python" at the end of the extension name.
* @code{.py}
* class Test():
* __init(self)__:
* registerExtension("App::FirstExtensionPython", self)
* registerExtension("App::SecondExtensionPython", self)
* @endcode
*
* Extensions can provide methods that should be overriden by the extended object for customisation
* of the extension behaviour. In c++ this is as simple as overriding the provided virtual functions.
* In python a class method must be provided which has the same name as the method to override. This
* method must not neccessarily be in the object that is extended, it must be in the object which is
* provided to the "registerExtension" call as second argument. This second argument is used as a
* proxy and enqueired if the method to override exists in this proxy before calling it.
*
* For information on howto create extension see the documentation of Extension
*/
class AppExport ExtensionContainer : public App::PropertyContainer
{
TYPESYSTEM_HEADER();
public:
typedef std::map<Base::Type, App::Extension*>::iterator ExtensionIterator;
ExtensionContainer();
virtual ~ExtensionContainer();
void registerExtension(Base::Type extension, App::Extension* ext);
bool hasExtension(Base::Type) const; //returns first of type (or derived from) and throws otherwise
bool hasExtension(const std::string& name) const; //this version does not check derived classes
bool hasExtensions() const;
App::Extension* getExtension(Base::Type); //returns first of type (or derived from) and throws otherwise
App::Extension* getExtension(const std::string& name); //this version does not check derived classes
//returns first of type (or derived from) and throws otherwise
template<typename ExtensionT>
ExtensionT* getExtensionByType() {
return dynamic_cast<ExtensionT*>(getExtension(ExtensionT::getExtensionClassTypeId()));
};
//get all extensions which have the given base class
std::vector<Extension*> getExtensionsDerivedFrom(Base::Type type) const;
template<typename ExtensionT>
std::vector<ExtensionT*> getExtensionsDerivedFromType() const {
auto vec = getExtensionsDerivedFrom(ExtensionT::getExtensionClassTypeId());
std::vector<ExtensionT*> typevec;
for(auto ext : vec)
typevec.push_back(dynamic_cast<ExtensionT*>(ext));
return typevec;
};
ExtensionIterator extensionBegin() {return _extensions.begin();};
ExtensionIterator extensionEnd() {return _extensions.end();};
/** @name Access properties */
//@{
/// find a property by its name
virtual Property *getPropertyByName(const char* name) const override;
/// get the name of a property
virtual const char* getPropertyName(const Property* prop) const override;
/// get all properties of the class (including properties of the parent)
virtual void getPropertyMap(std::map<std::string,Property*> &Map) const override;
/// get all properties of the class (including properties of the parent)
virtual void getPropertyList(std::vector<Property*> &List) const override;
/// get the Type of a Property
virtual short getPropertyType(const Property* prop) const override;
/// get the Type of a named Property
virtual short getPropertyType(const char *name) const override;
/// get the Group of a Property
virtual const char* getPropertyGroup(const Property* prop) const override;
/// get the Group of a named Property
virtual const char* getPropertyGroup(const char *name) const override;
/// get the Group of a Property
virtual const char* getPropertyDocumentation(const Property* prop) const override;
/// get the Group of a named Property
virtual const char* getPropertyDocumentation(const char *name) const override;
//@}
virtual void onChanged(const Property*);
virtual void Save(Base::Writer& writer) const;
virtual void Restore(Base::XMLReader& reader);
//those methods save/restore the dynamic extenions without handling properties, which is something
//done by the default Save/Restore methods.
void saveExtensions(Base::Writer& writer) const;
void restoreExtensions(Base::XMLReader& reader);
private:
//stored extensions
std::map<Base::Type, App::Extension*> _extensions;
};
#define PROPERTY_HEADER_WITH_EXTENSIONS(_class_) \
PROPERTY_HEADER(_class)
/// We make sur that the PropertyData of the container is not connected to the one of the extension
#define PROPERTY_SOURCE_WITH_EXTENSIONS(_class_, _parentclass_) \
PROPERTY_SOURCE(_class_, _parentclass_)
#define PROPERTY_SOURCE_ABSTRACT_WITH_EXTENSIONS(_class_, _parentclass_) \
PROPERTY_SOURCE_ABSTRACT(_class_, _parentclass_)
} //App
#endif // APP_EXTENSIONCONTAINER_H