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create/src/Mod/Robot/App/kdl_cp/chainiksolver.hpp
2015-10-14 17:59:25 -03:00

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// Copyright (C) 2007 Ruben Smits <ruben dot smits at mech dot kuleuven dot be>
// Version: 1.0
// Author: Ruben Smits <ruben dot smits at mech dot kuleuven dot be>
// Maintainer: Ruben Smits <ruben dot smits at mech dot kuleuven dot be>
// URL: http://www.orocos.org/kdl
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef KDL_CHAIN_IKSOLVER_HPP
#define KDL_CHAIN_IKSOLVER_HPP
#include "chain.hpp"
#include "frames.hpp"
#include "framevel.hpp"
#include "frameacc.hpp"
#include "jntarray.hpp"
#include "jntarrayvel.hpp"
#include "jntarrayacc.hpp"
#include "solveri.hpp"
namespace KDL {
/**
* \brief This <strong>abstract</strong> class encapsulates the inverse
* position solver for a KDL::Chain.
*
* @ingroup KinematicFamily
*/
class ChainIkSolverPos : public KDL::SolverI {
public:
/**
* Calculate inverse position kinematics, from cartesian
*coordinates to joint coordinates.
*
* @param q_init initial guess of the joint coordinates
* @param p_in input cartesian coordinates
* @param q_out output joint coordinates
*
* @return if < 0 something went wrong
*/
virtual int CartToJnt(const JntArray& q_init, const Frame& p_in, JntArray& q_out)=0;
virtual ~ChainIkSolverPos(){};
};
/**
* \brief This <strong>abstract</strong> class encapsulates the inverse
* velocity solver for a KDL::Chain.
*
* @ingroup KinematicFamily
*/
class ChainIkSolverVel : public KDL::SolverI {
public:
/**
* Calculate inverse velocity kinematics, from joint positions
*and cartesian velocity to joint velocities.
*
* @param q_in input joint positions
* @param v_in input cartesian velocity
* @param qdot_out output joint velocities
*
* @return if < 0 something went wrong
*/
virtual int CartToJnt(const JntArray& q_in, const Twist& v_in, JntArray& qdot_out)=0;
/**
* Calculate inverse position and velocity kinematics, from
*cartesian position and velocity to joint positions and velocities.
*
* @param q_init initial joint positions
* @param v_in input cartesian position and velocity
* @param q_out output joint position and velocity
*
* @return if < 0 something went wrong
*/
virtual int CartToJnt(const JntArray& q_init, const FrameVel& v_in, JntArrayVel& q_out)=0;
virtual ~ChainIkSolverVel(){};
};
/**
* \brief This <strong>abstract</strong> class encapsulates the inverse
* acceleration solver for a KDL::Chain.
*
* @ingroup KinematicFamily
*/
class ChainIkSolverAcc : public KDL::SolverI {
public:
/**
* Calculate inverse acceleration kinematics from joint
* positions, joint velocities and cartesian acceleration to joint accelerations.
*
* @param q_in input joint positions
* @param qdot_in input joint velocities
* @param a_in input cartesian acceleration
* @param qdotdot_out output joint accelerations
*
* @return if < 0 something went wrong
*/
virtual int CartToJnt(const JntArray& q_in, const JntArray& qdot_in, const Twist a_in,
JntArray& qdotdot_out)=0;
/**
* Calculate inverse position, velocity and acceration
*kinematics from cartesian coordinates to joint coordinates
*
* @param q_init initial guess for joint positions
* @param a_in input cartesian position, velocity and acceleration
* @param q_out output joint position, velocity and acceleration
*
* @return if < 0 something went wrong
*/
virtual int CartTojnt(const JntArray& q_init, const FrameAcc& a_in,
JntArrayAcc& q_out)=0;
/**
* Calculate inverse velocity and acceleration kinematics from
* joint positions and cartesian velocity and acceleration to
* joint velocities and accelerations.
*
* @param q_in input joint positions
* @param v_in input cartesian velocity
* @param a_in input cartesian acceleration
* @param qdot_out output joint velocities
* @param qdotdot_out output joint accelerations
*
* @return if < 0 something went wrong
*/
virtual int CartToJnt(const JntArray& q_in, const Twist& v_in, const Twist& a_in,
JntArray& qdot_out, JntArray& qdotdot_out)=0;
/**
* Calculate inverse position and acceleration kinematics from
*joint velocities and cartesian position and acceleration to
*joint positions and accelerations
*
* @param q_init initial guess for joint positions
* @param p_in input cartesian position
* @param qdot_in input joint velocities
* @param a_in input cartesian acceleration
* @param q_out output joint positions
* @param qdotdot_out output joint accelerations
*
* @return if < 0 something went wrong
*/
virtual int CartTojnt(const JntArray& q_init, const Frame& p_in, const JntArray& qdot_in, const Twist& a_in,
JntArray& q_out, JntArray& qdotdot_out)=0;
virtual ~ChainIkSolverAcc(){};
};
}//end of namespace KDL
#endif