143 lines
4.5 KiB
C++
143 lines
4.5 KiB
C++
/***************************************************************************
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* Copyright (c) 2005 Jürgen Riegel <juergen.riegel@web.de> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef GUI_SOFCSELECTION_H
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#define GUI_SOFCSELECTION_H
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# ifdef FC_OS_MACOSX
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# include <OpenGL/gl.h>
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# else
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# ifdef FC_OS_WIN32
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# ifndef NOMINMAX
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# define NOMINMAX
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# endif
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# include <windows.h>
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# endif
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# include <GL/gl.h>
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# endif
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#include <Inventor/elements/SoLazyElement.h>
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#include <Inventor/fields/SoSFBool.h>
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#include <Inventor/fields/SoSFColor.h>
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#include <Inventor/fields/SoSFEnum.h>
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#include <Inventor/fields/SoSFString.h>
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#include <Inventor/nodes/SoGroup.h>
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#include "SoFCSelectionContext.h"
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class SoFullPath;
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class SoPickedPoint;
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namespace Gui {
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/** Selection node
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* This node does the complete highlighting and selection together with the viewer
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* \author Jürgen Riegel
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*/
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class GuiExport SoFCSelection : public SoGroup {
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using inherited = SoGroup;
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SO_NODE_HEADER(Gui::SoFCSelection);
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public:
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static void initClass();
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static void finish();
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SoFCSelection();
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/// Load highlight settings from the configuration
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void applySettings ();
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enum HighlightModes {
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AUTO, ON, OFF
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};
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enum SelectionModes {
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SEL_ON, SEL_OFF
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};
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enum Selected {
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NOTSELECTED, SELECTED
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};
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enum Styles {
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EMISSIVE, EMISSIVE_DIFFUSE, BOX
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};
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SbBool isHighlighted() const {return highlighted;}
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SoSFColor colorHighlight;
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SoSFColor colorSelection;
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SoSFEnum style;
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SoSFEnum selected;
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SoSFEnum highlightMode;
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SoSFEnum selectionMode;
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SoSFString documentName;
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SoSFString objectName;
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SoSFString subElementName;
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SoSFBool useNewSelection;
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void doAction(SoAction *action) override;
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void GLRender(SoGLRenderAction * action) override;
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void handleEvent(SoHandleEventAction * action) override;
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void GLRenderBelowPath(SoGLRenderAction * action) override;
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void GLRenderInPath(SoGLRenderAction * action) override;
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static void turnOffCurrentHighlight(SoGLRenderAction * action);
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protected:
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~SoFCSelection() override;
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using SelContext = SoFCSelectionContext;
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using SelContextPtr = std::shared_ptr<SelContext>;
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SelContextPtr selContext;
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SelContextPtr selContext2;
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virtual void redrawHighlighted(SoAction * act, SbBool flag);
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SbBool readInstance(SoInput * in, unsigned short flags) override;
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private:
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static int getPriority(const SoPickedPoint*);
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static void turnoffcurrent(SoAction * action);
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bool setOverride(SoGLRenderAction * action, SelContextPtr);
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SbBool isHighlighted(SoAction *action);
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SbBool preRender(SoGLRenderAction *act, GLint &oldDepthFunc);
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const SoPickedPoint* getPickedPoint(SoHandleEventAction*) const;
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static SoFullPath * currenthighlight;
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SbBool highlighted;
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SoColorPacker colorpacker;
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SbBool bShift;
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SbBool bCtrl;
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};
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} // namespace Gui
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#endif // !GUI_SOFCSELECTION_H
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