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create/src/Mod/Raytracing/App/PreCompiled.h
2015-09-21 19:50:49 -03:00

114 lines
3.9 KiB
C++

/***************************************************************************
* Copyright (c) Jürgen Riegel (juergen.riegel@web.de) 2002 *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef __PRECOMPILED__
#define __PRECOMPILED__
#include <FCConfig.h>
// Importing of App classes
#ifdef FC_OS_WIN32
# define PartExport __declspec(dllimport)
# define AppRaytracingExport __declspec(dllexport)
#else // for Linux
# define PartExport
# define AppRaytracingExport
#endif
#ifdef _PreComp_
// standard
#include <stdio.h>
#include <assert.h>
// STL
#include <algorithm>
#include <iostream>
#include <list>
#include <map>
#include <queue>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <vector>
#include <bitset>
// OpenCascade View
#include <BRep_Builder.hxx>
#include <BRep_Tool.hxx>
#include <Bnd_Box.hxx>
#include <BRepAdaptor_Surface.hxx>
#include <BRepBndLib.hxx>
#include <BRepBuilderAPI_NurbsConvert.hxx>
#include <BRepMesh.hxx>
#include <BRepMesh_Edge.hxx>
#include <BRepMesh_IncrementalMesh.hxx>
#include <BRepMesh_Triangle.hxx>
#include <BRepTools.hxx>
#include <BRepPrimAPI_MakeBox.hxx>
#include <BRepPrimAPI_MakeSphere.hxx>
#include <Geom_Axis2Placement.hxx>
#include <Geom_BSplineSurface.hxx>
#include <Geom_SphericalSurface.hxx>
#include <Geom_Surface.hxx>
#include <gp_Pnt.hxx>
#include <gp_Sphere.hxx>
#include <gp_Trsf.hxx>
#include <OSD_FileIterator.hxx>
#include <OSD_Timer.hxx>
#include <Poly_Array1OfTriangle.hxx>
#include <Poly_Connect.hxx>
#include <Poly_Triangulation.hxx>
#include <Standard.hxx>
#include <TColgp_Array1OfPnt.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
#include <TColgp_Array2OfPnt.hxx>
#include <TCollection_AsciiString.hxx>
#include <TColStd_Array1OfReal.hxx>
#include <TColStd_ListIteratorOfListOfReal.hxx>
#include <TColStd_ListOfReal.hxx>
#include <TColStd_SequenceOfInteger.hxx>
#include <TopExp_Explorer.hxx>
#include <TopLoc_Location.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Shape.hxx>
#include <TopoDS_Face.hxx>
#include <BRepMesh_IncrementalMesh.hxx>
#include <BRepBuilderAPI_MakeFace.hxx>
#include <BRep_Tool.hxx>
#include <GeomAPI_ProjectPointOnSurf.hxx>
#include <GeomLProp_SLProps.hxx>
#include <TopoDS_Face.hxx>
#include <BRepAdaptor_Surface.hxx>
#include <TopoDS_Iterator.hxx>
#include <TopoDS_Edge.hxx>
#include <BRepAdaptor_Curve.hxx>
#include <GCPnts_UniformDeflection.hxx>
#endif //_PreComp_
#endif