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create/src/Gui/ViewProviderTextureExtension.h
2025-11-11 13:49:01 +01:00

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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2024 David Carter <dcarter@david.carter.ca> *
* *
* This file is part of FreeCAD. *
* *
* FreeCAD is free software: you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 2.1 of the *
* License, or (at your option) any later version. *
* *
* FreeCAD is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with FreeCAD. If not, see *
* <https://www.gnu.org/licenses/>. *
* *
**************************************************************************/
#ifndef GUI_VIEWPROVIDERTEXTUREEXT_H
#define GUI_VIEWPROVIDERTEXTUREEXT_H
#include <Gui/ViewProviderExtensionPython.h>
class SoCoordinate3;
class SoGroup;
class SoIndexedFaceSet;
class SoMaterial;
class SoSwitch;
class SoTexture2;
class SoTexture3;
namespace App
{
class Material;
}
namespace Gui
{
class GuiExport ViewProviderTextureExtension: public Gui::ViewProviderExtension
{
EXTENSION_PROPERTY_HEADER_WITH_OVERRIDE(Gui::ViewProviderTextureExtension);
public:
/// Constructor
ViewProviderTextureExtension();
~ViewProviderTextureExtension() override;
void setup(SoMaterial*);
void setCoinAppearance(SoMaterial* pcShapeMaterial, const App::Material& source);
SoSwitch* getAppearance() const;
SoGroup* getTextureGroup3D() const;
/**
* Select which appearance type is active
*
*/
/** Material only */
void activateMaterial();
/** 2D Texture */
void activateTexture2D();
/** 3D texture only */
void activateTexture3D();
/** Mix of material and 3D textures */
void activateMixed3D();
private:
SoSwitch* pcSwitchAppearance {nullptr};
SoSwitch* pcSwitchTexture {nullptr};
SoTexture2* pcShapeTexture2D {nullptr};
SoGroup* pcTextureGroup3D {nullptr};
};
class GuiExport ViewProviderFaceTexture: public Gui::ViewProviderTextureExtension
{
EXTENSION_PROPERTY_HEADER_WITH_OVERRIDE(Gui::ViewProviderFaceTexture);
public:
/// Constructor
ViewProviderFaceTexture();
~ViewProviderFaceTexture() override;
void setup(SoMaterial*);
private:
// Used to support per face textures
SoTexture3* pcShapeTexture3D;
SoCoordinate3* pcShapeCoordinates;
SoIndexedFaceSet* pcShapeFaceset;
};
} // namespace Gui
#endif // GUI_VIEWPROVIDERTEXTUREEXT_H