Files
create/src/Mod/Draft/draftguitools/gui_labels.py
vocx-fc c7eab9c65e Draft: move make_label function to its own module
Also perform several improvements such as PEP8 cleanup,
writing complete docstrings, type checking the input arguments,
and deprecating the older call.

Update `Draft.py`, the Gui Command, the unit test, and test script
as well.
2020-06-15 10:01:04 +02:00

251 lines
10 KiB
Python

# ***************************************************************************
# * (c) 2009, 2010 Yorik van Havre <yorik@uncreated.net> *
# * (c) 2009, 2010 Ken Cline <cline@frii.com> *
# * (c) 2020 Eliud Cabrera Castillo <e.cabrera-castillo@tum.de> *
# * *
# * This file is part of the FreeCAD CAx development system. *
# * *
# * This program is free software; you can redistribute it and/or modify *
# * it under the terms of the GNU Lesser General Public License (LGPL) *
# * as published by the Free Software Foundation; either version 2 of *
# * the License, or (at your option) any later version. *
# * for detail see the LICENCE text file. *
# * *
# * FreeCAD is distributed in the hope that it will be useful, *
# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
# * GNU Library General Public License for more details. *
# * *
# * You should have received a copy of the GNU Library General Public *
# * License along with FreeCAD; if not, write to the Free Software *
# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
# * USA *
# * *
# ***************************************************************************
"""Provides tools for creating labels with the Draft Workbench.
Labels are similar to text annotations but include a leader line
and an arrow in order to point to an object and indicate some of its
properties.
"""
## @package gui_labels
# \ingroup DRAFT
# \brief Provides tools for creating labels with the Draft Workbench.
import math
from PySide.QtCore import QT_TRANSLATE_NOOP
import FreeCAD as App
import FreeCADGui as Gui
import Draft_rc
import DraftVecUtils
import draftguitools.gui_base_original as gui_base_original
import draftguitools.gui_tool_utils as gui_tool_utils
import draftguitools.gui_trackers as trackers
import draftutils.utils as utils
from draftutils.messages import _msg
from draftutils.translate import translate
# The module is used to prevent complaints from code checkers (flake8)
True if Draft_rc.__name__ else False
class Label(gui_base_original.Creator):
"""Gui Command for the Label tool."""
def GetResources(self):
"""Set icon, menu and tooltip."""
_tip = ("Creates a label, "
"optionally attached to a selected object or subelement.\n"
"\n"
"First select a vertex, an edge, or a face of an object, "
"then call this command,\n"
"and then set the position of the leader line "
"and the textual label.\n"
"The label will be able to display information "
"about this object, and about the selected subelement,\n"
"if any.\n"
"\n"
"If many objects or many subelements are selected, "
"only the first one in each case\n"
"will be used to provide information to the label.")
return {'Pixmap': 'Draft_Label',
'Accel': "D, L",
'MenuText': QT_TRANSLATE_NOOP("Draft_Label", "Label"),
'ToolTip': QT_TRANSLATE_NOOP("Draft_Label", _tip)}
def Activated(self):
"""Execute when the command is called."""
self.name = translate("draft", "Label")
super(Label, self).Activated(self.name, noplanesetup=True)
self.ghost = None
self.labeltype = utils.getParam("labeltype", "Custom")
self.sel = Gui.Selection.getSelectionEx()
if self.sel:
self.sel = self.sel[0]
self.ui.labelUi(self.name, callback=self.setmode)
self.ui.xValue.setFocus()
self.ui.xValue.selectAll()
self.ghost = trackers.lineTracker()
self.call = self.view.addEventCallback("SoEvent", self.action)
_msg(translate("draft", "Pick target point"))
self.ui.isCopy.hide()
def setmode(self, i):
"""Set the type of label, if it is associated to an object."""
self.labeltype = ["Custom", "Name", "Label", "Position",
"Length", "Area", "Volume", "Tag", "Material"][i]
utils.setParam("labeltype", self.labeltype)
def finish(self, closed=False, cont=False):
"""Finish the command."""
if self.ghost:
self.ghost.finalize()
super(Label, self).finish()
def create(self):
"""Create the actual object."""
if len(self.node) == 3:
targetpoint = self.node[0]
basepoint = self.node[2]
v = self.node[2].sub(self.node[1])
dist = v.Length
if hasattr(App, "DraftWorkingPlane"):
h = App.DraftWorkingPlane.u
n = App.DraftWorkingPlane.axis
r = App.DraftWorkingPlane.getRotation().Rotation
else:
h = App.Vector(1, 0, 0)
n = App.Vector(0, 0, 1)
r = App.Rotation()
if abs(DraftVecUtils.angle(v, h, n)) <= math.pi/4:
direction = "Horizontal"
dist = -dist
elif abs(DraftVecUtils.angle(v, h, n)) >= math.pi*3/4:
direction = "Horizontal"
elif DraftVecUtils.angle(v, h, n) > 0:
direction = "Vertical"
else:
direction = "Vertical"
dist = -dist
tp = DraftVecUtils.toString(targetpoint)
sel = ""
if self.sel:
if self.sel.SubElementNames:
sub = "'" + self.sel.SubElementNames[0] + "'"
else:
sub = "[]"
sel = "["
sel += "FreeCAD.ActiveDocument." + self.sel.Object.Name + ", "
sel += sub
sel += "]"
pl = "FreeCAD.Placement"
pl += "("
pl += DraftVecUtils.toString(basepoint) + ", "
pl += "FreeCAD.Rotation" + str(r.Q)
pl += ")"
Gui.addModule("Draft")
_cmd = "Draft.make_label"
_cmd += "("
_cmd += "target_point=" + tp + ", "
_cmd += "placement=" + pl + ", "
if sel:
_cmd += "target=" + sel + ", "
_cmd += "label_type=" + "'" + self.labeltype + "'" + ", "
# _cmd += "custom_text=" + "'Label'" + ", "
_cmd += "direction=" + "'" + direction + "'" + ", "
_cmd += "distance=" + str(dist)
_cmd += ")"
# Commit the creation instructions through the parent class,
# the Creator class
_cmd_list = ['_label_ = ' + _cmd,
'Draft.autogroup(_label_)',
'FreeCAD.ActiveDocument.recompute()']
self.commit(translate("draft", "Create Label"),
_cmd_list)
self.finish()
def action(self, arg):
"""Handle the 3D scene events.
This is installed as an EventCallback in the Inventor view.
Parameters
----------
arg: dict
Dictionary with strings that indicates the type of event received
from the 3D view.
"""
if arg["Type"] == "SoKeyboardEvent":
if arg["Key"] == "ESCAPE":
self.finish()
elif arg["Type"] == "SoLocation2Event":
if hasattr(Gui, "Snapper"):
Gui.Snapper.affinity = None # don't keep affinity
if len(self.node) == 2:
gui_tool_utils.setMod(arg, gui_tool_utils.MODCONSTRAIN, True)
self.point, ctrlPoint, info = gui_tool_utils.getPoint(self, arg)
gui_tool_utils.redraw3DView()
elif arg["Type"] == "SoMouseButtonEvent":
if (arg["State"] == "DOWN") and (arg["Button"] == "BUTTON1"):
if self.point:
self.ui.redraw()
if not self.node:
# first click
self.node.append(self.point)
self.ui.isRelative.show()
_msg(translate("draft",
"Pick endpoint of leader line"))
if self.planetrack:
self.planetrack.set(self.point)
elif len(self.node) == 1:
# second click
self.node.append(self.point)
if self.ghost:
self.ghost.p1(self.node[0])
self.ghost.p2(self.node[1])
self.ghost.on()
_msg(translate("draft", "Pick text position"))
else:
# third click
self.node.append(self.point)
self.create()
def numericInput(self, numx, numy, numz):
"""Validate the entry fields in the user interface.
This function is called by the toolbar or taskpanel interface
when valid x, y, and z have been entered in the input fields.
"""
self.point = App.Vector(numx, numy, numz)
if not self.node:
# first click
self.node.append(self.point)
self.ui.isRelative.show()
_msg(translate("draft", "Pick endpoint of leader line"))
if self.planetrack:
self.planetrack.set(self.point)
elif len(self.node) == 1:
# second click
self.node.append(self.point)
if self.ghost:
self.ghost.p1(self.node[0])
self.ghost.p2(self.node[1])
self.ghost.on()
_msg(translate("draft", "Pick text position"))
else:
# third click
self.node.append(self.point)
self.create()
Draft_Label = Label
Gui.addCommand('Draft_Label', Label())