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create/src/Mod/TechDraw/Gui/QGIViewBalloon.cpp
2024-09-11 20:04:30 -04:00

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34 KiB
C++

/***************************************************************************
* Copyright (c) 2013 Luke Parry <l.parry@warwick.ac.uk> *
* Copyright (c) 2019 Franck Jullien <franck.jullien@gmail.com> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <cmath>
# include <string>
# include <QGraphicsScene>
# include <QGraphicsSceneMouseEvent>
# include <QPaintDevice>
# include <QPainter>
# include <QPainterPath>
# include <QSvgGenerator>
#endif
#include <App/Application.h>
#include <Base/Parameter.h>
#include <Base/Tools.h>
#include <Gui/Command.h>
#include <Gui/Tools.h>
#include <Mod/TechDraw/App/ArrowPropEnum.h>
#include <Mod/TechDraw/App/DrawPage.h>
#include <Mod/TechDraw/App/DrawUtil.h>
#include <Mod/TechDraw/App/DrawViewBalloon.h>
#include <Mod/TechDraw/App/DrawViewPart.h>
#include <Mod/TechDraw/App/Geometry.h>
#include "QGIViewBalloon.h"
#include "PreferencesGui.h"
#include "QGIArrow.h"
#include "QGIDimLines.h"
#include "Rez.h"
#include "ViewProviderBalloon.h"
#include "ViewProviderViewPart.h"
#include "ZVALUE.h"
#include "DrawGuiUtil.h"
//TODO: hide the Qt coord system (+y down).
using namespace TechDraw;
using namespace TechDrawGui;
using DU = DrawUtil;
using DGU = DrawGuiUtil;
QGIBalloonLabel::QGIBalloonLabel()
{
m_ctrl = false;
m_drag = false;
setCacheMode(QGraphicsItem::NoCache);
setFlag(ItemSendsGeometryChanges, true);
setFlag(ItemIsMovable, true);
setFlag(ItemIsSelectable, true);
setAcceptHoverEvents(true);
m_labelText = new QGCustomText();
m_labelText->setTightBounding(true);
m_labelText->setParentItem(this);
verticalSep = false;
hasHover = false;
parent = nullptr;
}
QVariant QGIBalloonLabel::itemChange(GraphicsItemChange change, const QVariant& value)
{
if (change == ItemSelectedHasChanged && scene()) {
if (isSelected()) {
Q_EMIT selected(true);
setPrettySel();
}
else {
Q_EMIT selected(false);
setPrettyNormal();
}
update();
}
else if (change == ItemPositionHasChanged && scene()) {
if (m_drag) {
Q_EMIT dragging(m_ctrl);
}
}
return QGraphicsItem::itemChange(change, value);
}
void QGIBalloonLabel::mousePressEvent(QGraphicsSceneMouseEvent* event)
{
m_ctrl = false;
m_drag = true;
if (event->modifiers() & Qt::ControlModifier) {
m_ctrl = true;
}
QGraphicsItem::mousePressEvent(event);
}
void QGIBalloonLabel::mouseReleaseEvent(QGraphicsSceneMouseEvent* event)
{
if (QLineF(event->screenPos(), event->buttonDownScreenPos(Qt::LeftButton)).length() > 0) {
if (scene() && this == scene()->mouseGrabberItem()) {
Q_EMIT dragFinished();
}
}
m_ctrl = false;
m_drag = false;
QGraphicsItem::mouseReleaseEvent(event);
}
void QGIBalloonLabel::mouseDoubleClickEvent(QGraphicsSceneMouseEvent* event)
{
QGIViewBalloon* qgivBalloon = dynamic_cast<QGIViewBalloon*>(parentItem());
if (!qgivBalloon) {
qWarning() << "QGIBalloonLabel::mouseDoubleClickEvent: No parent item";
return;
}
auto ViewProvider = dynamic_cast<ViewProviderBalloon*>(
qgivBalloon->getViewProvider(qgivBalloon->getViewObject()));
if (!ViewProvider) {
qWarning() << "QGIBalloonLabel::mouseDoubleClickEvent: No valid view provider";
return;
}
ViewProvider->startDefaultEditMode();
QGraphicsItem::mouseDoubleClickEvent(event);
}
void QGIBalloonLabel::hoverEnterEvent(QGraphicsSceneHoverEvent* event)
{
Q_EMIT hover(true);
hasHover = true;
if (!isSelected()) {
setPrettyPre();
}
else {
setPrettySel();
}
QGraphicsItem::hoverEnterEvent(event);
}
void QGIBalloonLabel::hoverLeaveEvent(QGraphicsSceneHoverEvent* event)
{
QGIView* view = dynamic_cast<QGIView*>(parentItem());
assert(view);
Q_UNUSED(view);
Q_EMIT hover(false);
hasHover = false;
if (!isSelected()) {
setPrettyNormal();
}
else {
setPrettySel();
}
QGraphicsItem::hoverLeaveEvent(event);
}
QRectF QGIBalloonLabel::boundingRect() const { return childrenBoundingRect(); }
void QGIBalloonLabel::paint(QPainter* painter, const QStyleOptionGraphicsItem* option,
QWidget* widget)
{
Q_UNUSED(widget);
Q_UNUSED(painter);
QStyleOptionGraphicsItem myOption(*option);
myOption.state &= ~QStyle::State_Selected;
//QGraphicsObject/QGraphicsItem::paint gives link error.
}
void QGIBalloonLabel::setPosFromCenter(const double& xCenter, const double& yCenter)
{
//set label's Qt position(top, left) given boundingRect center point
setPos(xCenter - m_labelText->boundingRect().center().x(),
yCenter - m_labelText->boundingRect().center().y());
}
Base::Vector3d QGIBalloonLabel::getLabelCenter() const
{
return Base::Vector3d(getCenterX(), getCenterY(), 0.0);
}
void QGIBalloonLabel::setFont(QFont font) { m_labelText->setFont(font); }
void QGIBalloonLabel::setDimString(QString text)
{
prepareGeometryChange();
m_labelText->setPlainText(text);
}
void QGIBalloonLabel::setDimString(QString text, qreal maxWidth)
{
prepareGeometryChange();
m_labelText->setPlainText(text);
m_labelText->setTextWidth(maxWidth);
}
void QGIBalloonLabel::setPrettySel() { m_labelText->setPrettySel(); }
void QGIBalloonLabel::setPrettyPre() { m_labelText->setPrettyPre(); }
void QGIBalloonLabel::setPrettyNormal() { m_labelText->setPrettyNormal(); }
void QGIBalloonLabel::setColor(QColor color)
{
m_colNormal = color;
m_labelText->setColor(m_colNormal);
}
//**************************************************************
QGIViewBalloon::QGIViewBalloon()
: dvBalloon(nullptr), hasHover(false), m_lineWidth(0.0), m_obtuse(false), parent(nullptr),
m_dragInProgress(false)
{
m_ctrl = false;
setHandlesChildEvents(false);
setFlag(QGraphicsItem::ItemIsMovable, false);
setCacheMode(QGraphicsItem::NoCache);
balloonLabel = new QGIBalloonLabel();
balloonLabel->setQBalloon(this);
addToGroup(balloonLabel);
balloonLabel->setColor(prefNormalColor());
balloonLabel->setPrettyNormal();
balloonLines = new QGIDimLines();
addToGroup(balloonLines);
balloonLines->setNormalColor(prefNormalColor());
balloonLines->setPrettyNormal();
balloonShape = new QGIDimLines();
addToGroup(balloonShape);
balloonShape->setNormalColor(prefNormalColor());
balloonShape->setFill(Qt::transparent, Qt::SolidPattern);
balloonShape->setFillOverride(true);
balloonShape->setPrettyNormal();
arrow = new QGIArrow();
addToGroup(arrow);
arrow->setNormalColor(prefNormalColor());
arrow->setFillColor(prefNormalColor());
arrow->setPrettyNormal();
arrow->setStyle(prefDefaultArrow());
balloonLabel->setZValue(ZVALUE::LABEL);
arrow->setZValue(ZVALUE::DIMENSION);
balloonLines->setZValue(ZVALUE::DIMENSION);
balloonLines->setStyle(Qt::SolidLine);
balloonShape->setZValue(ZVALUE::DIMENSION + 1);//above balloonLines!
balloonShape->setStyle(Qt::SolidLine);
balloonLabel->setPosFromCenter(0, 0);
// connecting the needed slots and signals
QObject::connect(balloonLabel, &QGIBalloonLabel::dragging, this, &QGIViewBalloon::balloonLabelDragged);
QObject::connect(balloonLabel, &QGIBalloonLabel::dragFinished, this, &QGIViewBalloon::balloonLabelDragFinished);
QObject::connect(balloonLabel, &QGIBalloonLabel::selected, this, &QGIViewBalloon::select);
QObject::connect(balloonLabel, &QGIBalloonLabel::hover, this, &QGIViewBalloon::hover);
setZValue(ZVALUE::DIMENSION);
}
QVariant QGIViewBalloon::itemChange(GraphicsItemChange change, const QVariant& value)
{
if (change == ItemSelectedHasChanged && scene()) {
if (isSelected()) {
balloonLabel->setSelected(true);
}
else {
balloonLabel->setSelected(false);
}
draw();
return value;
}
if(change == ItemPositionChange && scene()) {
// QGIVBalloon doesn't really change position the way other views do.
// If we call QGIView::itemChange it will set the position to (0,0) instead of
// using the label's position, and the Balloon will be in the wrong place.
// QGIVDimension behaves the same way.
return QGraphicsItem::itemChange(change, value);
}
return QGIView::itemChange(change, value);
}
bool QGIViewBalloon::getGroupSelection()
{
return balloonLabel->isSelected();
}
//Set selection state for this and its children
void QGIViewBalloon::setGroupSelection(bool isSelected)
{
// Base::Console().Message("QGIVB::setGroupSelection(%d)\n", b);
setSelected(isSelected);
balloonLabel->setSelected(isSelected);
balloonLines->setSelected(isSelected);
balloonShape->setSelected(isSelected);
arrow->setSelected(isSelected);
}
void QGIViewBalloon::select(bool state)
{
// Base::Console().Message("QGIVBall::select(%d)\n", state);
setSelected(state);
draw();
}
void QGIViewBalloon::hover(bool state)
{
hasHover = state;
draw();
}
void QGIViewBalloon::setViewPartFeature(TechDraw::DrawViewBalloon* balloonFeat)
{
// Base::Console().Message("QGIVB::setViewPartFeature()\n");
if (!balloonFeat) {
return;
}
setViewFeature(static_cast<TechDraw::DrawView*>(balloonFeat));
dvBalloon = balloonFeat;
DrawView* balloonParent = nullptr;
double scale = 1.0;
App::DocumentObject* docObj = balloonFeat->SourceView.getValue();
if (docObj) {
balloonParent = dynamic_cast<DrawView*>(docObj);
if (balloonParent) {
scale = balloonParent->getScale();
}
}
float x = Rez::guiX(balloonFeat->X.getValue() * scale);
float y = Rez::guiX(-balloonFeat->Y.getValue() * scale);
balloonLabel->setColor(prefNormalColor());
balloonLabel->setPosFromCenter(x, y);
QString labelText = QString::fromUtf8(balloonFeat->Text.getStrValue().data());
balloonLabel->setDimString(labelText, Rez::guiX(balloonFeat->TextWrapLen.getValue()));
updateBalloon();
draw();
}
void QGIViewBalloon::updateView(bool update)
{
Q_UNUSED(update);
auto balloon(dynamic_cast<TechDraw::DrawViewBalloon*>(getViewObject()));
if (!balloon) {
return;
}
auto vp = static_cast<ViewProviderBalloon*>(getViewProvider(getViewObject()));
if (!vp) {
return;
}
if (update) {
QString labelText = QString::fromUtf8(balloon->Text.getStrValue().data());
balloonLabel->setDimString(labelText, Rez::guiX(balloon->TextWrapLen.getValue()));
setNormalColorAll();
}
updateBalloon();
draw();
}
//update the bubble contents
void QGIViewBalloon::updateBalloon(bool obtuse)
{
(void)obtuse;
const auto balloon(dynamic_cast<TechDraw::DrawViewBalloon*>(getViewObject()));
if (!balloon) {
return;
}
auto vp = static_cast<ViewProviderBalloon*>(getViewProvider(getViewObject()));
if (!vp) {
return;
}
const TechDraw::DrawView* refObj = balloon->getParentView();
if (!refObj) {
return;
}
QFont font;
font.setFamily(QString::fromUtf8(vp->Font.getValue()));
font.setPixelSize(exactFontSize(vp->Font.getValue(), vp->Fontsize.getValue()));
balloonLabel->setFont(font);
QString labelText = QString::fromUtf8(balloon->Text.getStrValue().data());
balloonLabel->setVerticalSep(false);
balloonLabel->setSeps(std::vector<int>());
if (strcmp(balloon->BubbleShape.getValueAsString(), "Rectangle") == 0) {
std::vector<int> newSeps;
while (labelText.contains(QString::fromUtf8("|"))) {
int pos = labelText.indexOf(QString::fromUtf8("|"));
labelText.replace(pos, 1, QString::fromUtf8(" "));
QFontMetrics fm(balloonLabel->getFont());
newSeps.push_back(Gui::QtTools::horizontalAdvance(fm, labelText.left(pos + 2)));
balloonLabel->setVerticalSep(true);
}
balloonLabel->setSeps(newSeps);
}
balloonLabel->setDimString(labelText, Rez::guiX(balloon->TextWrapLen.getValue()));
float x = Rez::guiX(balloon->X.getValue() * refObj->getScale());
float y = Rez::guiX(balloon->Y.getValue() * refObj->getScale());
balloonLabel->setPosFromCenter(x, -y);
}
void QGIViewBalloon::balloonLabelDragged(bool ctrl)
{
m_ctrl = ctrl;
auto dvb(dynamic_cast<TechDraw::DrawViewBalloon*>(getViewObject()));
if (!dvb) {
return;
}
if (!m_dragInProgress) {//first drag movement
m_dragInProgress = true;
if (ctrl) {//moving whole thing, remember Origin offset from Bubble
m_saveOriginOffset = dvb->getOriginOffset();
m_saveOrigin = DU::toVector3d(arrow->pos());
m_savePosition = DU::toVector3d(balloonLabel->pos());
}
}
// store if origin is also moving to be able to later calc new origin and update feature
if (ctrl) {
m_originDragged = true;
}
DrawView* balloonParent = getSourceView();
if (balloonParent) {
// redraw the balloon at the new position
// note that we don't store the new position to the X/Y properties
// since the dragging is not yet finished
// TODO: we don't need to redraw if the graphic is not changing (other than location).
// all of the balloon components (box, text, line, arrow, etc) would have to be placed
// into a QGraphicsItemGroup (or made children of a single QGI) in order to move them in
// sync
drawBalloon(true);
}
}
void QGIViewBalloon::balloonLabelDragFinished()
{
// stores the final drag position for undo
auto dvb(dynamic_cast<TechDraw::DrawViewBalloon*>(getViewObject()));
if (!dvb) {
return;
}
double scale = 1.0;
DrawView* balloonParent = getSourceView();
if (!balloonParent) {
return;
}
scale = balloonParent->getScale();
//set feature position (x, y) from graphic position
double x = Rez::appX(balloonLabel->getCenterX() / scale);
double y = Rez::appX(balloonLabel->getCenterY() / scale);
Gui::Command::openCommand(QT_TRANSLATE_NOOP("Command", "Drag Balloon"));
Gui::Command::doCommand(Gui::Command::Doc, "App.ActiveDocument.%s.X = %f",
dvb->getNameInDocument(), x);
Gui::Command::doCommand(Gui::Command::Doc, "App.ActiveDocument.%s.Y = %f",
dvb->getNameInDocument(), -y);
// for the case that origin was also dragged, calc new origin and update feature
if (m_originDragged) {
auto originGui = arrowPosInDrag(); // Qt rotated
auto originApp = originGui / scale; // Qt rotated unscaled
originApp = Rez::appX(DU::invertY(originApp)); // App rotated
auto originAppUnrotated = originApp;
auto rotationDeg = balloonParent->Rotation.getValue();
if (rotationDeg != 0) {
originAppUnrotated.RotateZ(Base::toRadians(-rotationDeg));
}
Gui::Command::doCommand(Gui::Command::Doc, "App.ActiveDocument.%s.OriginX = %f",
dvb->getNameInDocument(), originAppUnrotated.x);
Gui::Command::doCommand(Gui::Command::Doc, "App.ActiveDocument.%s.OriginY = %f",
dvb->getNameInDocument(), originAppUnrotated.y);
}
Gui::Command::commitCommand();
m_dragInProgress = false;
m_originDragged = false;
drawBalloon(false);
}
//from QGVP::mouseReleaseEvent - pos = eventPos in scene coords?
void QGIViewBalloon::placeBalloon(QPointF pos)
{
// Base::Console().Message("QGIVB::placeBalloon(%s)\n",
// DrawUtil::formatVector(pos).c_str());
auto balloon(dynamic_cast<TechDraw::DrawViewBalloon*>(getViewObject()));
if (!balloon) {
return;
}
DrawView* balloonParent = dynamic_cast<DrawView*>(balloon->SourceView.getValue());
if (!balloonParent) {
return;
}
auto featPage = balloonParent->findParentPage();
if (!featPage) {
return;
}
auto vp = static_cast<ViewProviderBalloon*>(getViewProvider(getViewObject()));
if (!vp) {
return;
}
QGIView* qgivParent = nullptr;
QPointF viewPos;
Gui::ViewProvider* objVp = QGIView::getViewProvider(balloonParent);
auto partVP = dynamic_cast<ViewProviderViewPart*>(objVp);
if (partVP) {
qgivParent = partVP->getQView();
if (qgivParent) {
//tip position is mouse release pos in parentView coords ==> OriginX, OriginY
//bubble pos is some arbitrary shift from tip position ==> X, Y
viewPos = qgivParent->mapFromScene(pos);
balloon->OriginX.setValue(Rez::appX(viewPos.x()) / balloonParent->getScale());
balloon->OriginY.setValue(-Rez::appX(viewPos.y()) / balloonParent->getScale());
balloon->X.setValue(Rez::appX((viewPos.x() + 200.0) / balloonParent->getScale()));
balloon->Y.setValue(-Rez::appX((viewPos.y() - 200.0) / balloonParent->getScale()));
}
}
int idx = featPage->getNextBalloonIndex();
QString labelText = QString::number(idx);
balloon->Text.setValue(std::to_string(idx).c_str());
QFont font = balloonLabel->getFont();
font.setPixelSize(calculateFontPixelSize(vp->Fontsize.getValue()));
font.setFamily(QString::fromUtf8(vp->Font.getValue()));
font.setPixelSize(exactFontSize(vp->Font.getValue(), vp->Fontsize.getValue()));
balloonLabel->setFont(font);
prepareGeometryChange();
// Default label position
balloonLabel->setPosFromCenter(viewPos.x() + 200, viewPos.y() - 200);
balloonLabel->setDimString(labelText, Rez::guiX(balloon->TextWrapLen.getValue()));
draw();
}
void QGIViewBalloon::draw()
{
// just redirect
drawBalloon(false);
}
void QGIViewBalloon::drawBalloon(bool dragged)
{
if ((!dragged) && m_dragInProgress) {
// TODO there are 2 drag status variables. m_dragInProgress appears to be the one to use?
// dragged shows false while drag is still in progress.
return;
}
prepareGeometryChange();
TechDraw::DrawViewBalloon* balloon = dynamic_cast<TechDraw::DrawViewBalloon*>(getViewObject());
if ((!balloon) ||
(!balloon->isDerivedFrom(TechDraw::DrawViewBalloon::getClassTypeId()))) {
//nothing to draw, don't try
return;
}
if (balloon->isRestoring()) {
// don't try to draw yet
return;
}
TechDraw::DrawView* refObj = balloon->getParentView();
auto vp = static_cast<ViewProviderBalloon*>(getViewProvider(getViewObject()));
if (!refObj || !vp) {
// can't draw this. probably restoring.
return;
}
m_lineWidth = Rez::guiX(vp->LineWidth.getValue());
double textWidth = balloonLabel->getDimText()->boundingRect().width();
double textHeight = balloonLabel->getDimText()->boundingRect().height();
float arrowTipX;
Base::Vector3d arrowTipPosInParent;
bool isDragging = dragged || m_dragInProgress;
Base::Vector3d labelPos;
getBalloonPoints(balloon, refObj, isDragging, labelPos, arrowTipPosInParent);
arrowTipX = arrowTipPosInParent.x;
Base::Vector3d lblCenter(labelPos.x, -labelPos.y, 0.0);
if (balloon->isLocked()) {
balloonLabel->setFlag(QGraphicsItem::ItemIsMovable, false);
}
else {
balloonLabel->setFlag(QGraphicsItem::ItemIsMovable, true);
}
Base::Vector3d dLineStart;
Base::Vector3d kinkPoint;
double kinkLength = Rez::guiX(balloon->KinkLength.getValue());
const char* balloonType = balloon->BubbleShape.getValueAsString();
float scale = balloon->ShapeScale.getValue();
double offsetLR = 0;
double offsetUD = 0;
QPainterPath balloonPath;
if (strcmp(balloonType, "Circular") == 0) {
double balloonRadius = sqrt(pow((textHeight / 2.0), 2) + pow((textWidth / 2.0), 2));
balloonRadius = balloonRadius * scale;
balloonPath.moveTo(lblCenter.x, lblCenter.y);
balloonPath.addEllipse(lblCenter.x - balloonRadius, lblCenter.y - balloonRadius,
balloonRadius * 2, balloonRadius * 2);
offsetLR = balloonRadius;
}
else if (strcmp(balloonType, "None") == 0) {
balloonPath = QPainterPath();
offsetLR = (textWidth / 2.0) + Rez::guiX(2.0);
}
else if (strcmp(balloonType, "Rectangle") == 0) {
//Add some room
textHeight = (textHeight * scale) + Rez::guiX(1.0);
// we add some textWidth later because we first need to handle the text separators
if (balloonLabel->getVerticalSep()) {
for (auto& sep : balloonLabel->getSeps()) {
balloonPath.moveTo(lblCenter.x - (textWidth / 2.0) + sep,
lblCenter.y - (textHeight / 2.0));
balloonPath.lineTo(lblCenter.x - (textWidth / 2.0) + sep,
lblCenter.y + (textHeight / 2.0));
}
}
textWidth = (textWidth * scale) + Rez::guiX(2.0);
balloonPath.addRect(lblCenter.x - (textWidth / 2.0), lblCenter.y - (textHeight / 2.0),
textWidth, textHeight);
offsetLR = (textWidth / 2.0);
}
else if (strcmp(balloonType, "Triangle") == 0) {
double radius = sqrt(pow((textHeight / 2.0), 2) + pow((textWidth / 2.0), 2));
radius = radius * scale;
radius += Rez::guiX(3.0);
offsetLR = (tan(30 * M_PI / 180) * radius);
QPolygonF triangle;
double startAngle = -M_PI / 2;
double angle = startAngle;
for (int i = 0; i < 4; i++) {
triangle +=
QPointF(lblCenter.x + (radius * cos(angle)), lblCenter.y + (radius * sin(angle)));
angle += (2 * M_PI / 3);
}
balloonPath.moveTo(lblCenter.x + (radius * cos(startAngle)),
lblCenter.y + (radius * sin(startAngle)));
balloonPath.addPolygon(triangle);
}
else if (strcmp(balloonType, "Inspection") == 0) {
//Add some room
textWidth = (textWidth * scale) + Rez::guiX(2.0);
textHeight = (textHeight * scale) + Rez::guiX(1.0);
QPointF textBoxCorner(lblCenter.x - (textWidth / 2.0), lblCenter.y - (textHeight / 2.0));
balloonPath.moveTo(textBoxCorner);
balloonPath.lineTo(textBoxCorner.x() + textWidth, textBoxCorner.y());
balloonPath.arcTo(textBoxCorner.x() + textWidth - (textHeight / 2.0), textBoxCorner.y(),
textHeight, textHeight, 90, -180);
balloonPath.lineTo(textBoxCorner.x(), textBoxCorner.y() + textHeight);
balloonPath.arcTo(textBoxCorner.x() - (textHeight / 2), textBoxCorner.y(), textHeight,
textHeight, -90, -180);
offsetLR = (textWidth / 2.0) + (textHeight / 2.0);
}
else if (strcmp(balloonType, "Square") == 0) {
//Add some room
textWidth = (textWidth * scale) + Rez::guiX(2.0);
textHeight = (textHeight * scale) + Rez::guiX(1.0);
double max = std::max(textWidth, textHeight);
balloonPath.addRect(lblCenter.x - (max / 2.0), lblCenter.y - (max / 2.0), max, max);
offsetLR = (max / 2.0);
}
else if (strcmp(balloonType, "Hexagon") == 0) {
double radius = sqrt(pow((textHeight / 2.0), 2) + pow((textWidth / 2.0), 2));
radius = radius * scale;
radius += Rez::guiX(1.0);
offsetLR = radius;
QPolygonF triangle;
double startAngle = -2 * M_PI / 3;
double angle = startAngle;
for (int i = 0; i < 7; i++) {
triangle +=
QPointF(lblCenter.x + (radius * cos(angle)), lblCenter.y + (radius * sin(angle)));
angle += (2 * M_PI / 6);
}
balloonPath.moveTo(lblCenter.x + (radius * cos(startAngle)),
lblCenter.y + (radius * sin(startAngle)));
balloonPath.addPolygon(triangle);
}
else if (strcmp(balloonType, "Line") == 0) {
textHeight = textHeight * scale + Rez::guiX(0.5);
textWidth = textWidth * scale + Rez::guiX(1.0);
offsetLR = textWidth / 2.0;
offsetUD = textHeight / 2.0;
balloonPath.moveTo(lblCenter.x - textWidth / 2.0, lblCenter.y + offsetUD);
balloonPath.lineTo(lblCenter.x + textWidth / 2.0, lblCenter.y + offsetUD);
}
balloonShape->setPath(balloonPath);
offsetLR = (lblCenter.x < arrowTipX) ? offsetLR : -offsetLR;
// avoid starting the line inside the balloon
dLineStart.y = lblCenter.y + offsetUD;
dLineStart.x = lblCenter.x + offsetLR;
if (DrawUtil::fpCompare(kinkLength, 0.0)
&& strcmp(balloonType,
"Line")) {//if no kink, then dLine start sb on line from center to arrow
kinkPoint = dLineStart;
}
else {
kinkLength = (lblCenter.x < arrowTipX) ? kinkLength : -kinkLength;
kinkPoint.y = dLineStart.y;
kinkPoint.x = dLineStart.x + kinkLength;
}
QPainterPath dLinePath;
dLinePath.moveTo(dLineStart.x, dLineStart.y);
dLinePath.lineTo(kinkPoint.x, kinkPoint.y);
double xAdj = 0.0;
double yAdj = 0.0;
int endType = balloon->EndType.getValue();
double arrowAdj = QGIArrow::getOverlapAdjust(
endType, balloon->EndTypeScale.getValue() * QGIArrow::getPrefArrowSize());
if (endType == ArrowType::NONE) {
arrow->hide();
}
else {
arrow->setStyle(endType);
arrow->setSize(balloon->EndTypeScale.getValue() * QGIArrow::getPrefArrowSize());
arrow->draw();
arrow->setPos(DU::toQPointF(arrowTipPosInParent));
Base::Vector3d dirballoonLinesLine;
if (!DrawUtil::fpCompare(kinkLength, 0.0)) {
dirballoonLinesLine = (arrowTipPosInParent - kinkPoint).Normalize();
}
else {
dirballoonLinesLine = (arrowTipPosInParent - dLineStart).Normalize();
}
float arAngle = atan2(dirballoonLinesLine.y, dirballoonLinesLine.x) * 180 / M_PI;
if ((endType == ArrowType::FILLED_TRIANGLE) && (prefOrthoPyramid())) {
if (arAngle < 0.0) {
arAngle += 360.0;
}
//set the angle to closest cardinal direction
if ((45.0 < arAngle) && (arAngle < 135.0)) {
arAngle = 90.0;
}
else if ((135.0 < arAngle) && (arAngle < 225.0)) {
arAngle = 180.0;
}
else if ((225.0 < arAngle) && (arAngle < 315.0)) {
arAngle = 270.0;
}
else {
arAngle = 0;
}
double radAngle = arAngle * M_PI / 180.0;
double sinAngle = sin(radAngle);
double cosAngle = cos(radAngle);
xAdj = Rez::guiX(arrowAdj * cosAngle);
yAdj = Rez::guiX(arrowAdj * sinAngle);
}
arrow->setRotation(arAngle);
arrow->show();
}
dLinePath.lineTo(arrowTipPosInParent.x - xAdj, arrowTipPosInParent.y - yAdj);
balloonLines->setPath(dLinePath);
// This overwrites the previously created QPainterPath with empty one, in case it should be hidden. Should be refactored.
if (!vp->LineVisible.getValue()) {
arrow->hide();
balloonLines->setPath(QPainterPath());
}
// redraw the Balloon and the parent View
if (hasHover && !isSelected()) {
setPrettyPre();
}
else if (isSelected()) {
setPrettySel();
}
else {
setPrettyNormal();
}
update();
if (parentItem()) {
parentItem()->update();
}
}
void QGIViewBalloon::setPrettyPre(void)
{
arrow->setPrettyPre();
//TODO: primPath needs override for fill
//balloonShape->setFillOverride(true); //don't fill with pre or select colours.
// balloonShape->setFill(Qt::white, Qt::NoBrush);
balloonShape->setPrettyPre();
balloonLines->setPrettyPre();
}
void QGIViewBalloon::setPrettySel(void)
{
// Base::Console().Message("QGIVBal::setPrettySel()\n");
arrow->setPrettySel();
// balloonShape->setFill(Qt::white, Qt::NoBrush);
balloonShape->setPrettySel();
balloonLines->setPrettySel();
}
void QGIViewBalloon::setPrettyNormal(void)
{
arrow->setPrettyNormal();
// balloonShape->setFill(Qt::white, Qt::SolidPattern);
balloonShape->setPrettyNormal();
balloonLines->setPrettyNormal();
}
void QGIViewBalloon::drawBorder(void)
{
//Dimensions have no border!
// Base::Console().Message("TRACE - QGIViewDimension::drawBorder - doing nothing!\n");
}
void QGIViewBalloon::paint(QPainter* painter, const QStyleOptionGraphicsItem* option,
QWidget* widget)
{
QStyleOptionGraphicsItem myOption(*option);
myOption.state &= ~QStyle::State_Selected;
QPaintDevice* hw = painter->device();
QSvgGenerator* svg = dynamic_cast<QSvgGenerator*>(hw);
setPens();
if (svg) {
setSvgPens();
}
else {
setPens();
}
QGIView::paint(painter, &myOption, widget);
setPens();
}
void QGIViewBalloon::setSvgPens(void)
{
double svgLineFactor = 3.0;//magic number. should be a setting somewhere.
balloonLines->setWidth(m_lineWidth / svgLineFactor);
balloonShape->setWidth(m_lineWidth / svgLineFactor);
arrow->setWidth(arrow->getWidth() / svgLineFactor);
}
void QGIViewBalloon::setPens(void)
{
balloonLines->setWidth(m_lineWidth);
balloonShape->setWidth(m_lineWidth);
arrow->setWidth(m_lineWidth);
}
void QGIViewBalloon::setNormalColorAll()
{
QColor qc = prefNormalColor();
balloonLabel->setColor(qc);
balloonLines->setNormalColor(qc);
balloonShape->setNormalColor(qc);
arrow->setNormalColor(qc);
arrow->setFillColor(qc);
}
QColor QGIViewBalloon::prefNormalColor()
{
setNormalColor(PreferencesGui::getAccessibleQColor(PreferencesGui::dimQColor()));
ViewProviderBalloon* vpBalloon = nullptr;
Gui::ViewProvider* vp = getViewProvider(getBalloonFeat());
if (vp) {
vpBalloon = dynamic_cast<ViewProviderBalloon*>(vp);
if (vpBalloon) {
App::Color fcColor = Preferences::getAccessibleColor(vpBalloon->Color.getValue());
setNormalColor(fcColor.asValue<QColor>());
}
}
return getNormalColor();
}
int QGIViewBalloon::prefDefaultArrow() const { return Preferences::balloonArrow(); }
//should this be an object property or global preference?
//when would you want a crooked pyramid?
bool QGIViewBalloon::prefOrthoPyramid() const
{
return Preferences::getPreferenceGroup("Decorations")->GetBool("PyramidOrtho", true);
}
DrawView* QGIViewBalloon::getSourceView() const
{
DrawView* balloonParent = nullptr;
App::DocumentObject* docObj = getViewObject();
DrawViewBalloon* dvb = dynamic_cast<DrawViewBalloon*>(docObj);
if (dvb) {
balloonParent = dynamic_cast<DrawView*>(dvb->SourceView.getValue());
}
return balloonParent;
}
//! Calculate the required position of the arrow tip during drag operations. Uses the current
//! label position and relative positions of the label and tip at the start of the drag.
//! Note this returns the Gui position of the arrow, not the App position.
Base::Vector3d QGIViewBalloon::arrowPosInDrag()
{
auto offsetGui = m_savePosition - m_saveOrigin;
auto arrowPosGui = DU::toVector3d(balloonLabel->pos()) - offsetGui;
return arrowPosGui;
}
//! retrieves the appropriate label position and origin (arrow) point
void QGIViewBalloon::getBalloonPoints(TechDraw::DrawViewBalloon* balloon, DrawView *refObj,
bool isDragging,
Base::Vector3d& labelPos,
Base::Vector3d& arrowPos)
{
float x, y;
Base::Vector3d originApp{balloon->OriginX.getValue(), balloon->OriginY.getValue(), 0.0};
Base::Vector3d arrowTipPosInParent;
// when not dragging take the X/Y properties otherwise the current label position
if (!isDragging) {
x = Rez::guiX(balloon->X.getValue() * refObj->getScale());
y = Rez::guiX(balloon->Y.getValue() * refObj->getScale());
arrowTipPosInParent = DGU::toGuiPoint(refObj, originApp);
}
else {
x = balloonLabel->getCenterX();
y = -balloonLabel->getCenterY(); // invert from Qt scene units to R2 mm
if (m_originDragged) {
// moving the whole bubble object. do not adjust origin point.
arrowTipPosInParent = arrowPosInDrag();
} else {
// this is a bubble drag, so the origin must remain in the same position on the view.
// if the parent view is rotated, the origin scene position must be rotated to match
arrowTipPosInParent = DGU::toGuiPoint(refObj, originApp);
}
}
labelPos = Base::Vector3d(x, y, 0.0);
arrowPos = arrowTipPosInParent;
}
#include <Mod/TechDraw/Gui/moc_QGIViewBalloon.cpp>