Files
create/src/Mod/Sketcher/Gui/VisualLayer.h
2023-11-05 07:11:57 +01:00

80 lines
3.0 KiB
C++

/***************************************************************************
* Copyright (c) 2023 Abdullah Tahiri <abdullah.tahiri.yo@gmail.com *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef SKETCHERGUI_VisualLayer_H
#define SKETCHERGUI_VisualLayer_H
#include <map>
#include <memory>
namespace Base
{
class Writer;
class XMLReader;
} // namespace Base
namespace SketcherGui
{
/** Provides the visual layer configuration for a class of geometry.
* A class of geometry can be any grouping of geometry, for
* which the user wants to provide a per coin layer specific
* configuration.
*/
class VisualLayer
{
public:
explicit VisualLayer(unsigned int linePattern = 0xFFFF,
float lineWidth = 3.0,
bool visible = true);
unsigned int getLinePattern() const;
float getLineWidth() const;
void setLinePattern(unsigned int linepattern);
void setLineWidth(float linewidth);
bool isVisible() const;
void setVisible(bool show);
void Save(Base::Writer& /*writer*/) const;
void Restore(Base::XMLReader& /*reader*/);
private:
unsigned int linePattern;
float lineWidth;
bool visible;
friend inline bool operator==(VisualLayer const& lhs, VisualLayer const& rhs);
};
bool operator==(VisualLayer const& lhs, VisualLayer const& rhs)
{
return (lhs.linePattern == rhs.linePattern) && (lhs.lineWidth == rhs.lineWidth)
&& (lhs.visible == rhs.visible);
}
} // namespace SketcherGui
#endif // SKETCHERGUI_VisualLayer_H