Files
create/src/App/ComplexGeoData.cpp
2011-10-10 13:44:52 +00:00

95 lines
3.2 KiB
C++

/***************************************************************************
* Copyright (c) Jürgen Riegel (juergen.riegel@web.de) 2002 *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <cstdlib>
#endif
#include "ComplexGeoData.h"
using namespace Data;
TYPESYSTEM_SOURCE_ABSTRACT(Data::Segment , Base::BaseClass);
TYPESYSTEM_SOURCE_ABSTRACT(Data::ComplexGeoData , Base::Persistence);
ComplexGeoData::ComplexGeoData(void)
{
}
ComplexGeoData::~ComplexGeoData(void)
{
}
Data::Segment* ComplexGeoData::getSubElementByName(const char* name) const
{
int index = 0;
std::string element(name);
std::string::size_type pos = element.find_first_of("0123456789");
if (pos != std::string::npos) {
index = std::atoi(element.substr(pos).c_str());
element = element.substr(0,pos);
}
return getSubElement(element.c_str(),index);
}
void ComplexGeoData::applyTransform(const Base::Matrix4D& rclTrf)
{
setTransform(rclTrf * getTransform());
}
void ComplexGeoData::applyTranslation(const Base::Vector3d& mov)
{
Base::Matrix4D mat;
mat.move(mov);
setTransform(mat * getTransform());
}
void ComplexGeoData::applyRotation(const Base::Rotation& rot)
{
Base::Matrix4D mat;
rot.getValue(mat);
setTransform(mat * getTransform());
}
void ComplexGeoData::setPlacement(const Base::Placement& rclPlacement)
{
setTransform(rclPlacement.toMatrix());
}
Base::Placement ComplexGeoData::getPlacement() const
{
Base::Matrix4D mat = getTransform();
return Base::Placement(Base::Vector3d(mat[0][3],
mat[1][3],
mat[2][3]),
Base::Rotation(mat));
}