Files
create/src/App/PropertyContainer.cpp
Markus Reitböck d05e2a0431 App: use CMake to generate precompiled headers on all platforms
"Professional CMake" book suggest the following:

"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."

Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
2025-09-14 09:47:02 +02:00

610 lines
19 KiB
C++

/***************************************************************************
* Copyright (c) 2002 Jürgen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include <map>
#include <vector>
#include <string>
#include <Base/Console.h>
#include <Base/Exception.h>
#include <Base/Reader.h>
#include <Base/Writer.h>
#include "Property.h"
#include "PropertyContainer.h"
FC_LOG_LEVEL_INIT("App",true,true)
using namespace App;
using namespace Base;
using namespace std;
TYPESYSTEM_SOURCE(App::PropertyContainer,Base::Persistence)
PropertyContainer::PropertyContainer()
{
propertyData.parentPropertyData = nullptr;
}
PropertyContainer::~PropertyContainer() = default;
unsigned int PropertyContainer::getMemSize () const
{
std::map<std::string,Property*> Map;
getPropertyMap(Map);
std::map<std::string,Property*>::const_iterator It;
unsigned int size = 0;
for (It = Map.begin(); It != Map.end();++It)
size += It->second->getMemSize();
return size;
}
App::Property* PropertyContainer::addDynamicProperty(
const char* type, const char* name, const char* group, const char* doc,
short attr, bool ro, bool hidden)
{
return dynamicProps.addDynamicProperty(*this,type,name,group,doc,attr,ro,hidden);
}
Property *PropertyContainer::getPropertyByName(const char* name) const
{
auto prop = dynamicProps.getDynamicPropertyByName(name);
if (prop) {
return prop;
}
return getPropertyData().getPropertyByName(this,name);
}
void PropertyContainer::getPropertyMap(std::map<std::string,Property*> &Map) const
{
dynamicProps.getPropertyMap(Map);
getPropertyData().getPropertyMap(this,Map);
}
void PropertyContainer::getPropertyList(std::vector<Property*> &List) const
{
dynamicProps.getPropertyList(List);
getPropertyData().getPropertyList(this,List);
}
void PropertyContainer::visitProperties(const std::function<void(Property *)>& visitor) const
{
dynamicProps.visitProperties(visitor);
getPropertyData().visitProperties(this, visitor);
}
void PropertyContainer::getPropertyNamedList(std::vector<std::pair<const char*, Property*> > &List) const
{
dynamicProps.getPropertyNamedList(List);
getPropertyData().getPropertyNamedList(this,List);
}
void PropertyContainer::setPropertyStatus(unsigned char bit,bool value)
{
std::vector<Property*> List;
getPropertyList(List);
for(auto it : List)
it->StatusBits.set(bit,value);
}
short PropertyContainer::getPropertyType(const Property* prop) const
{
return prop?prop->getType():0;
}
short PropertyContainer::getPropertyType(const char *name) const
{
return getPropertyType(getPropertyByName(name));
}
const char* PropertyContainer::getPropertyGroup(const Property* prop) const
{
auto group = dynamicProps.getPropertyGroup(prop);
if(group)
return group;
return getPropertyData().getGroup(this,prop);
}
const char* PropertyContainer::getPropertyGroup(const char *name) const
{
auto group = dynamicProps.getPropertyGroup(name);
if(group)
return group;
return getPropertyData().getGroup(this,name);
}
const char* PropertyContainer::getPropertyDocumentation(const Property* prop) const
{
auto doc = dynamicProps.getPropertyDocumentation(prop);
if(doc)
return doc;
return getPropertyData().getDocumentation(this,prop);
}
const char* PropertyContainer::getPropertyDocumentation(const char *name) const
{
auto doc = dynamicProps.getPropertyDocumentation(name);
if(doc)
return doc;
return getPropertyData().getDocumentation(this,name);
}
bool PropertyContainer::isReadOnly(const Property* prop) const
{
return (getPropertyType(prop) & Prop_ReadOnly) == Prop_ReadOnly;
}
bool PropertyContainer::isReadOnly(const char *name) const
{
return (getPropertyType(name) & Prop_ReadOnly) == Prop_ReadOnly;
}
bool PropertyContainer::isHidden(const Property* prop) const
{
return (getPropertyType(prop) & Prop_Hidden) == Prop_Hidden;
}
bool PropertyContainer::isHidden(const char *name) const
{
return (getPropertyType(name) & Prop_Hidden) == Prop_Hidden;
}
const char* PropertyContainer::getPropertyName(const Property* prop)const
{
auto res = dynamicProps.getPropertyName(prop);
if(!res)
res = getPropertyData().getName(this,prop);
return res;
}
const PropertyData * PropertyContainer::getPropertyDataPtr(){return &propertyData;}
const PropertyData & PropertyContainer::getPropertyData() const{return propertyData;}
void PropertyContainer::handleChangedPropertyName(Base::XMLReader &reader, const char * TypeName, const char *PropName)
{
(void)reader;
(void)TypeName;
(void)PropName;
}
void PropertyContainer::handleChangedPropertyType(XMLReader &reader, const char *TypeName, Property *prop)
{
(void)reader;
(void)TypeName;
(void)prop;
}
PropertyData PropertyContainer::propertyData;
void PropertyContainer::beforeSave() const
{
std::map<std::string, Property*> Map;
getPropertyMap(Map);
for (auto& entry : Map) {
auto prop = entry.second;
if (!prop->testStatus(Property::PropDynamic)
&& (prop->testStatus(Property::Transient)
|| ((getPropertyType(prop) & Prop_Transient) != 0))) {
// Nothing
}
else {
prop->beforeSave();
}
}
}
void PropertyContainer::Save (Base::Writer &writer) const
{
std::map<std::string,Property*> Map;
getPropertyMap(Map);
std::vector<Property*> transients;
for(auto it=Map.begin();it!=Map.end();) {
auto prop = it->second;
if(prop->testStatus(Property::PropNoPersist)) {
it = Map.erase(it);
continue;
}
if(!prop->testStatus(Property::PropDynamic)
&& (prop->testStatus(Property::Transient) ||
getPropertyType(prop) & Prop_Transient))
{
transients.push_back(prop);
it = Map.erase(it);
} else {
++it;
}
}
writer.incInd(); // indentation for 'Properties Count'
writer.Stream() << writer.ind() << "<Properties Count=\"" << Map.size()
<< "\" TransientCount=\"" << transients.size() << "\">" << endl;
// First store transient properties to persist their status value. We use
// a new element named "_Property" so that the save file can be opened by
// older versions of FC.
writer.incInd();
for(auto prop : transients) {
writer.Stream() << writer.ind() << "<_Property name=\"" << prop->getName()
<< "\" type=\"" << prop->getTypeId().getName()
<< "\" status=\"" << prop->getStatus() << "\"/>" << std::endl;
}
writer.decInd();
// Now store normal properties
for (const auto& it : Map)
{
writer.incInd(); // indentation for 'Property name'
writer.Stream() << writer.ind() << "<Property name=\"" << it.first << "\" type=\""
<< it.second->getTypeId().getName();
dynamicProps.save(it.second,writer);
auto status = it.second->getStatus();
if(status)
writer.Stream() << "\" status=\"" << status;
writer.Stream() << "\">";
if(it.second->testStatus(Property::Transient)
|| it.second->getType() & Prop_Transient)
{
writer.decInd();
writer.Stream() << "</Property>" << std::endl;
continue;
}
writer.Stream() << std::endl;
writer.incInd(); // indentation for the actual property
try {
// We must make sure to handle all exceptions accordingly so that
// the project file doesn't get invalidated. In the error case this
// means to proceed instead of aborting the write operation.
it.second->Save(writer);
}
catch (const Base::Exception &e) {
Base::Console().error("%s\n", e.what());
}
catch (const std::exception &e) {
Base::Console().error("%s\n", e.what());
}
catch (const char* e) {
Base::Console().error("%s\n", e);
}
#ifndef FC_DEBUG
catch (...) {
Base::Console().error("PropertyContainer::Save: Unknown C++ exception thrown. Try to continue...\n");
}
#endif
writer.decInd(); // indentation for the actual property
writer.Stream() << writer.ind() << "</Property>" << endl;
writer.decInd(); // indentation for 'Property name'
}
writer.Stream() << writer.ind() << "</Properties>" << endl;
writer.decInd(); // indentation for 'Properties Count'
}
void PropertyContainer::Restore(Base::XMLReader &reader)
{
reader.clearPartialRestoreProperty();
reader.readElement("Properties");
int Cnt = reader.getAttribute<long>("Count");
int transientCount = 0;
if(reader.hasAttribute("TransientCount"))
transientCount = reader.getAttribute<unsigned long>("TransientCount");
for (int i=0;i<transientCount; ++i) {
reader.readElement("_Property");
Property* prop = getPropertyByName(reader.getAttribute<const char*>("name"));
if(prop)
FC_TRACE("restore transient '" << prop->getName() << "'");
if(prop && reader.hasAttribute("status"))
prop->setStatusValue(reader.getAttribute<unsigned long>("status"));
}
for (int i=0 ;i<Cnt ;i++) {
reader.readElement("Property");
std::string PropName = reader.getAttribute<const char*>("name");
std::string TypeName = reader.getAttribute<const char*>("type");
// NOTE: We must also check the type of the current property because a
// subclass of PropertyContainer might change the type of a property but
// not its name. In this case we would force to read-in a wrong property
// type and the behaviour would be undefined.
try {
auto prop = getPropertyByName(PropName.c_str());
if (!prop || prop->getContainer() != this) {
prop = dynamicProps.restore(*this,PropName.c_str(),TypeName.c_str(),reader);
}
decltype(Property::StatusBits) status;
if(reader.hasAttribute("status")) {
status = decltype(status)(reader.getAttribute<unsigned long>("status"));
if(prop)
prop->setStatusValue(status.to_ulong());
}
// name and type match
if (prop && strcmp(prop->getTypeId().getName(), TypeName.c_str()) == 0) {
if (!prop->testStatus(Property::Transient)
&& !status.test(Property::Transient)
&& !status.test(Property::PropTransient)
&& !prop->testStatus(Property::PropTransient))
{
FC_TRACE("restore property '" << prop->getName() << "'");
prop->Restore(reader);
}else
FC_TRACE("skip transient '" << prop->getName() << "'");
}
// name matches but not the type
else if (prop) {
handleChangedPropertyType(reader, TypeName.c_str(), prop);
}
// name doesn't match, the sub-class then has to know
// if the property has been renamed or removed
else {
handleChangedPropertyName(reader, TypeName.c_str(), PropName.c_str());
}
if (reader.testStatus(Base::XMLReader::ReaderStatus::PartialRestoreInProperty)) {
Base::Console().error("Property %s of type %s was subject to a partial restore.\n",PropName.c_str(),TypeName.c_str());
reader.clearPartialRestoreProperty();
}
}
catch (const Base::XMLParseException&) {
throw; // re-throw
}
catch (const Base::RestoreError &) {
reader.setPartialRestore(true);
reader.clearPartialRestoreProperty();
Base::Console().error("Property %s of type %s was subject to a partial restore.\n",PropName.c_str(),TypeName.c_str());
}
catch (const Base::Exception &e) {
Base::Console().error("%s\n", e.what());
}
catch (const std::exception &e) {
Base::Console().error("%s\n", e.what());
}
catch (const char* e) {
Base::Console().error("%s\n", e);
}
#ifndef FC_DEBUG
catch (...) {
Base::Console().error("PropertyContainer::Restore: Unknown C++ exception thrown\n");
}
#endif
reader.readEndElement("Property");
}
reader.readEndElement("Properties");
}
void PropertyContainer::onPropertyStatusChanged(const Property &prop, unsigned long oldStatus)
{
(void)prop;
(void)oldStatus;
}
void PropertyData::addProperty(OffsetBase offsetBase,const char* PropName, Property *Prop, const char* PropertyGroup , PropertyType Type, const char* PropertyDocu)
{
#ifdef FC_DEBUG
if(!parentMerged)
#endif
{
short offset = offsetBase.getOffsetTo(Prop);
if(offset < 0)
throw Base::RuntimeError("Invalid static property");
auto &index = propertyData.get<1>();
auto it = index.find(PropName);
if(it == index.end()) {
if(parentMerged)
throw Base::RuntimeError("Cannot add static property");
index.emplace(PropName, PropertyGroup, PropertyDocu, offset, Type);
} else{
#ifdef FC_DEBUG
if(it->Offset != offset) {
FC_ERR("Duplicate property '" << PropName << "'");
}
#endif
}
}
Prop->syncType(Type);
Prop->myName = PropName;
}
void PropertyData::merge(PropertyData *other) const {
if(!other)
other = const_cast<PropertyData*>(parentPropertyData);
if(other == parentPropertyData) {
if(parentMerged)
return;
parentMerged = true;
}
if(other) {
other->merge();
auto &index = propertyData.get<0>();
for(const auto &spec : other->propertyData.get<0>())
index.push_back(spec);
}
}
void PropertyData::split(PropertyData *other) {
if(other == parentPropertyData) {
if(!parentMerged)
return;
parentMerged = false;
}
if(other) {
auto &index = propertyData.get<2>();
for(const auto &spec : other->propertyData.get<0>())
index.erase(spec.Offset);
}
}
const PropertyData::PropertySpec *PropertyData::findProperty(OffsetBase offsetBase,const char* PropName) const
{
(void)offsetBase;
merge();
auto &index = propertyData.get<1>();
auto it = index.find(PropName);
if(it != index.end())
return &(*it);
return nullptr;
}
const PropertyData::PropertySpec *PropertyData::findProperty(OffsetBase offsetBase,const Property* prop) const
{
merge();
int diff = offsetBase.getOffsetTo(prop);
if(diff<0)
return nullptr;
auto &index = propertyData.get<2>();
auto it = index.find(diff);
if(it!=index.end())
return &(*it);
return nullptr;
}
const char* PropertyData::getName(OffsetBase offsetBase,const Property* prop) const
{
const PropertyData::PropertySpec* Spec = findProperty(offsetBase,prop);
if(Spec)
return Spec->Name;
else
return nullptr;
}
short PropertyData::getType(OffsetBase offsetBase,const Property* prop) const
{
const PropertyData::PropertySpec* Spec = findProperty(offsetBase,prop);
if(Spec)
return Spec->Type;
else
return 0;
}
short PropertyData::getType(OffsetBase offsetBase,const char* name) const
{
const PropertyData::PropertySpec* Spec = findProperty(offsetBase,name);
if(Spec)
return Spec->Type;
else
return 0;
}
const char* PropertyData::getGroup(OffsetBase offsetBase,const Property* prop) const
{
const PropertyData::PropertySpec* Spec = findProperty(offsetBase,prop);
if(Spec)
return Spec->Group;
else
return nullptr;
}
const char* PropertyData::getGroup(OffsetBase offsetBase,const char* name) const
{
const PropertyData::PropertySpec* Spec = findProperty(offsetBase,name);
if(Spec)
return Spec->Group;
else
return nullptr;
}
const char* PropertyData::getDocumentation(OffsetBase offsetBase,const Property* prop) const
{
const PropertyData::PropertySpec* Spec = findProperty(offsetBase,prop);
if(Spec)
return Spec->Docu;
else
return nullptr;
}
const char* PropertyData::getDocumentation(OffsetBase offsetBase,const char* name) const
{
const PropertyData::PropertySpec* Spec = findProperty(offsetBase,name);
if(Spec)
return Spec->Docu;
else
return nullptr;
}
Property *PropertyData::getPropertyByName(OffsetBase offsetBase,const char* name) const
{
const PropertyData::PropertySpec* Spec = findProperty(offsetBase,name);
if(Spec)
return reinterpret_cast<Property *>(Spec->Offset + offsetBase.getOffset());
else
return nullptr;
}
void PropertyData::getPropertyMap(OffsetBase offsetBase,std::map<std::string,Property*> &Map) const
{
merge();
for(auto &spec : propertyData.get<0>())
Map[spec.Name] = reinterpret_cast<Property *>(spec.Offset + offsetBase.getOffset());
}
void PropertyData::getPropertyList(OffsetBase offsetBase,std::vector<Property*> &List) const
{
merge();
size_t base = List.size();
List.reserve(base+propertyData.size());
for (auto &spec : propertyData.get<0>())
List.push_back(reinterpret_cast<Property *>(spec.Offset + offsetBase.getOffset()));
}
void PropertyData::getPropertyNamedList(OffsetBase offsetBase,
std::vector<std::pair<const char*,Property*> > &List) const
{
merge();
size_t base = List.size();
List.reserve(base+propertyData.size());
for (auto &spec : propertyData.get<0>()) {
auto prop = reinterpret_cast<Property *>(spec.Offset + offsetBase.getOffset());
List.emplace_back(prop->getName(),prop);
}
}
void PropertyData::visitProperties(OffsetBase offsetBase,
const std::function<void(Property*)>& visitor) const
{
merge();
char* offset = offsetBase.getOffset();
for (const auto& spec : propertyData.get<0>()) {
visitor(reinterpret_cast<Property*>(spec.Offset + offset));
};
}