This PR adds the same functionality as provided by Part Extrude. The used code parts are sorted out to a new helper function that is used by Part and PartDesign.
883 lines
32 KiB
C++
883 lines
32 KiB
C++
/***************************************************************************
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* Copyright (c) 2021 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <sstream>
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# include <Precision.hxx>
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# include <QRegExp>
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# include <QSignalBlocker>
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# include <QTextStream>
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#endif
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#include "ui_TaskPadPocketParameters.h"
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#include "TaskExtrudeParameters.h"
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#include <Base/UnitsApi.h>
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#include <Gui/Command.h>
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#include <Gui/Widgets.h>
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#include <Mod/PartDesign/App/FeatureExtrude.h>
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#include "ReferenceSelection.h"
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using namespace PartDesignGui;
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using namespace Gui;
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/* TRANSLATOR PartDesignGui::TaskExtrudeParameters */
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TaskExtrudeParameters::TaskExtrudeParameters(ViewProviderSketchBased *SketchBasedView, QWidget *parent,
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const std::string& pixmapname, const QString& parname)
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: TaskSketchBasedParameters(SketchBasedView, parent, pixmapname, parname)
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, ui(new Ui_TaskPadPocketParameters)
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{
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// we need a separate container widget to add all controls to
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proxy = new QWidget(this);
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ui->setupUi(proxy);
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ui->lineFaceName->setPlaceholderText(tr("No face selected"));
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Gui::ButtonGroup* group = new Gui::ButtonGroup(this);
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group->addButton(ui->checkBoxMidplane);
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group->addButton(ui->checkBoxReversed);
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group->setExclusive(true);
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this->groupLayout()->addWidget(proxy);
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}
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TaskExtrudeParameters::~TaskExtrudeParameters()
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{
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}
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void TaskExtrudeParameters::setupDialog()
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{
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// Get the feature data
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PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
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Base::Quantity l = extrude->Length.getQuantityValue();
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Base::Quantity l2 = extrude->Length2.getQuantityValue();
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Base::Quantity off = extrude->Offset.getQuantityValue();
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Base::Quantity taper = extrude->TaperAngle.getQuantityValue();
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Base::Quantity taper2 = extrude->TaperAngle2.getQuantityValue();
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bool alongNormal = extrude->AlongSketchNormal.getValue();
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bool useCustom = extrude->UseCustomVector.getValue();
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double xs = extrude->Direction.getValue().x;
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double ys = extrude->Direction.getValue().y;
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double zs = extrude->Direction.getValue().z;
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bool midplane = extrude->Midplane.getValue();
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bool reversed = extrude->Reversed.getValue();
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int index = extrude->Type.getValue(); // must extract value here, clear() kills it!
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App::DocumentObject* obj = extrude->UpToFace.getValue();
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std::vector<std::string> subStrings = extrude->UpToFace.getSubValues();
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std::string upToFace;
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int faceId = -1;
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if (obj && !subStrings.empty()) {
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upToFace = subStrings.front();
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if (upToFace.compare(0, 4, "Face") == 0)
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faceId = std::atoi(&upToFace[4]);
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}
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// set decimals for the direction edits
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// do this here before the edits are filed to avoid rounding mistakes
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int UserDecimals = Base::UnitsApi::getDecimals();
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ui->XDirectionEdit->setDecimals(UserDecimals);
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ui->YDirectionEdit->setDecimals(UserDecimals);
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ui->ZDirectionEdit->setDecimals(UserDecimals);
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// Fill data into dialog elements
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// the direction combobox is later filled in updateUI()
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ui->lengthEdit->setValue(l);
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ui->lengthEdit2->setValue(l2);
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ui->offsetEdit->setValue(off);
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ui->taperEdit->setMinimum(extrude->TaperAngle.getMinimum());
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ui->taperEdit->setMaximum(extrude->TaperAngle.getMaximum());
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ui->taperEdit->setSingleStep(extrude->TaperAngle.getStepSize());
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ui->taperEdit->setValue(taper);
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ui->taperEdit2->setMinimum(extrude->TaperAngle2.getMinimum());
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ui->taperEdit2->setMaximum(extrude->TaperAngle2.getMaximum());
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ui->taperEdit2->setSingleStep(extrude->TaperAngle2.getStepSize());
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ui->taperEdit2->setValue(taper2);
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ui->checkBoxAlongDirection->setChecked(alongNormal);
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ui->checkBoxDirection->setChecked(useCustom);
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onDirectionToggled(useCustom);
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// disable to change the direction if not custom
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if (!useCustom) {
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ui->XDirectionEdit->setEnabled(false);
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ui->YDirectionEdit->setEnabled(false);
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ui->ZDirectionEdit->setEnabled(false);
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}
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ui->XDirectionEdit->setValue(xs);
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ui->YDirectionEdit->setValue(ys);
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ui->ZDirectionEdit->setValue(zs);
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// Bind input fields to properties
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ui->lengthEdit->bind(extrude->Length);
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ui->lengthEdit2->bind(extrude->Length2);
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ui->offsetEdit->bind(extrude->Offset);
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ui->taperEdit->bind(extrude->TaperAngle);
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ui->taperEdit2->bind(extrude->TaperAngle2);
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ui->XDirectionEdit->bind(App::ObjectIdentifier::parse(extrude, std::string("Direction.x")));
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ui->YDirectionEdit->bind(App::ObjectIdentifier::parse(extrude, std::string("Direction.y")));
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ui->ZDirectionEdit->bind(App::ObjectIdentifier::parse(extrude, std::string("Direction.z")));
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ui->checkBoxMidplane->setChecked(midplane);
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// According to bug #0000521 the reversed option
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// shouldn't be de-activated if the pad has a support face
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ui->checkBoxReversed->setChecked(reversed);
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// Set object labels
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if (obj && PartDesign::Feature::isDatum(obj)) {
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ui->lineFaceName->setText(QString::fromUtf8(obj->Label.getValue()));
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ui->lineFaceName->setProperty("FeatureName", QByteArray(obj->getNameInDocument()));
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}
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else if (obj && faceId >= 0) {
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ui->lineFaceName->setText(QString::fromLatin1("%1:%2%3")
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.arg(QString::fromUtf8(obj->Label.getValue()))
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.arg(tr("Face"))
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.arg(faceId));
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ui->lineFaceName->setProperty("FeatureName", QByteArray(obj->getNameInDocument()));
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}
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else {
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ui->lineFaceName->clear();
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ui->lineFaceName->setProperty("FeatureName", QVariant());
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}
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ui->lineFaceName->setProperty("FaceName", QByteArray(upToFace.c_str()));
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translateModeList(index);
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connectSlots();
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this->propReferenceAxis = &(extrude->ReferenceAxis);
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// Due to signals attached after changes took took into effect we should update the UI now.
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updateUI(index);
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}
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void TaskExtrudeParameters::readValuesFromHistory()
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{
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ui->lengthEdit->setToLastUsedValue();
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ui->lengthEdit->selectNumber();
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ui->lengthEdit2->setToLastUsedValue();
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ui->lengthEdit2->selectNumber();
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ui->offsetEdit->setToLastUsedValue();
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ui->offsetEdit->selectNumber();
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ui->taperEdit->setToLastUsedValue();
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ui->taperEdit->selectNumber();
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ui->taperEdit2->setToLastUsedValue();
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ui->taperEdit2->selectNumber();
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}
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void TaskExtrudeParameters::connectSlots()
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{
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QMetaObject::connectSlotsByName(this);
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connect(ui->lengthEdit, SIGNAL(valueChanged(double)),
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this, SLOT(onLengthChanged(double)));
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connect(ui->lengthEdit2, SIGNAL(valueChanged(double)),
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this, SLOT(onLength2Changed(double)));
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connect(ui->offsetEdit, SIGNAL(valueChanged(double)),
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this, SLOT(onOffsetChanged(double)));
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connect(ui->taperEdit, SIGNAL(valueChanged(double)),
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this, SLOT(onTaperChanged(double)));
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connect(ui->taperEdit2, SIGNAL(valueChanged(double)),
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this, SLOT(onTaper2Changed(double)));
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connect(ui->directionCB, SIGNAL(activated(int)),
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this, SLOT(onDirectionCBChanged(int)));
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connect(ui->checkBoxAlongDirection, SIGNAL(toggled(bool)),
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this, SLOT(onAlongSketchNormalChanged(bool)));
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connect(ui->checkBoxDirection, SIGNAL(toggled(bool)),
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this, SLOT(onDirectionToggled(bool)));
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connect(ui->XDirectionEdit, SIGNAL(valueChanged(double)),
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this, SLOT(onXDirectionEditChanged(double)));
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connect(ui->YDirectionEdit, SIGNAL(valueChanged(double)),
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this, SLOT(onYDirectionEditChanged(double)));
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connect(ui->ZDirectionEdit, SIGNAL(valueChanged(double)),
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this, SLOT(onZDirectionEditChanged(double)));
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connect(ui->checkBoxMidplane, SIGNAL(toggled(bool)),
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this, SLOT(onMidplaneChanged(bool)));
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connect(ui->checkBoxReversed, SIGNAL(toggled(bool)),
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this, SLOT(onReversedChanged(bool)));
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connect(ui->changeMode, SIGNAL(currentIndexChanged(int)),
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this, SLOT(onModeChanged(int)));
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connect(ui->buttonFace, SIGNAL(clicked()),
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this, SLOT(onButtonFace()));
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connect(ui->lineFaceName, SIGNAL(textEdited(QString)),
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this, SLOT(onFaceName(QString)));
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connect(ui->checkBoxUpdateView, SIGNAL(toggled(bool)),
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this, SLOT(onUpdateView(bool)));
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}
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void TaskExtrudeParameters::tryRecomputeFeature()
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{
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try {
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// recompute and update the direction
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recomputeFeature();
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}
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catch (const Base::Exception& e) {
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e.ReportException();
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}
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}
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void TaskExtrudeParameters::onSelectionChanged(const Gui::SelectionChanges& msg)
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{
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if (msg.Type == Gui::SelectionChanges::AddSelection) {
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// if we have an edge selection for the extrude direction
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if (!selectionFace) {
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selectedReferenceAxis(msg);
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}
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// if we have a selection of a face
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else {
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QString refText = onAddSelection(msg);
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if (refText.length() > 0) {
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QSignalBlocker block(ui->lineFaceName);
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ui->lineFaceName->setText(refText);
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ui->lineFaceName->setProperty("FeatureName", QByteArray(msg.pObjectName));
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ui->lineFaceName->setProperty("FaceName", QByteArray(msg.pSubName));
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// Turn off reference selection mode
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onButtonFace(false);
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}
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else {
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clearFaceName();
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}
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}
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}
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else if (msg.Type == Gui::SelectionChanges::ClrSelection && selectionFace) {
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clearFaceName();
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}
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}
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void TaskExtrudeParameters::selectedReferenceAxis(const Gui::SelectionChanges& msg)
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{
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std::vector<std::string> edge;
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App::DocumentObject* selObj;
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if (getReferencedSelection(vp->getObject(), msg, selObj, edge) && selObj) {
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exitSelectionMode();
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propReferenceAxis->setValue(selObj, edge);
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tryRecomputeFeature();
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// update direction combobox
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fillDirectionCombo();
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}
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}
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void TaskExtrudeParameters::clearFaceName()
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{
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QSignalBlocker block(ui->lineFaceName);
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ui->lineFaceName->clear();
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ui->lineFaceName->setProperty("FeatureName", QVariant());
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ui->lineFaceName->setProperty("FaceName", QVariant());
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}
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void TaskExtrudeParameters::onLengthChanged(double len)
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{
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PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
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extrude->Length.setValue(len);
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tryRecomputeFeature();
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}
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void TaskExtrudeParameters::onLength2Changed(double len)
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{
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PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
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extrude->Length2.setValue(len);
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tryRecomputeFeature();
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}
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void TaskExtrudeParameters::onOffsetChanged(double len)
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{
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PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
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extrude->Offset.setValue(len);
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tryRecomputeFeature();
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}
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void TaskExtrudeParameters::onTaperChanged(double angle)
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{
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PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
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extrude->TaperAngle.setValue(angle);
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tryRecomputeFeature();
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}
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void TaskExtrudeParameters::onTaper2Changed(double angle)
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{
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PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
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extrude->TaperAngle2.setValue(angle);
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tryRecomputeFeature();
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}
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bool TaskExtrudeParameters::hasProfileFace(PartDesign::ProfileBased* profile) const
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{
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try {
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Part::Feature* pcFeature = profile->getVerifiedObject();
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Base::Vector3d SketchVector = profile->getProfileNormal();
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Q_UNUSED(pcFeature)
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Q_UNUSED(SketchVector)
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return true;
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}
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catch (const Base::Exception&) {
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}
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return false;
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}
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void TaskExtrudeParameters::fillDirectionCombo()
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{
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bool oldVal_blockUpdate = blockUpdate;
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blockUpdate = true;
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if (axesInList.empty()) {
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bool hasFace = false;
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ui->directionCB->clear();
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// we can have sketches or faces
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// for sketches just get the sketch normal
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PartDesign::ProfileBased* pcFeat = static_cast<PartDesign::ProfileBased*>(vp->getObject());
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Part::Part2DObject* pcSketch = dynamic_cast<Part::Part2DObject*>(pcFeat->Profile.getValue());
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// for faces we test if it is verified and if we can get its normal
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if (!pcSketch) {
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hasFace = hasProfileFace(pcFeat);
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}
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if (pcSketch)
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addAxisToCombo(pcSketch, "N_Axis", tr("Sketch normal"));
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else if (hasFace)
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addAxisToCombo(pcFeat->Profile.getValue(), std::string(), tr("Face normal"), false);
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// add the other entries
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addAxisToCombo(0, std::string(), tr("Select reference..."));
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// we start with the sketch normal as proposal for the custom direction
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if (pcSketch)
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addAxisToCombo(pcSketch, "N_Axis", tr("Custom direction"));
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else if (hasFace)
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addAxisToCombo(pcFeat->Profile.getValue(), std::string(), tr("Custom direction"), false);
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}
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// add current link, if not in list
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// first, figure out the item number for current axis
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int indexOfCurrent = -1;
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App::DocumentObject* ax = propReferenceAxis->getValue();
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const std::vector<std::string>& subList = propReferenceAxis->getSubValues();
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for (size_t i = 0; i < axesInList.size(); i++) {
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if (ax == axesInList[i]->getValue() && subList == axesInList[i]->getSubValues()) {
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indexOfCurrent = i;
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break;
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}
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}
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// if the axis is not yet listed in the combobox
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if (indexOfCurrent == -1 && ax) {
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assert(subList.size() <= 1);
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std::string sub;
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if (!subList.empty())
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sub = subList[0];
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addAxisToCombo(ax, sub, getRefStr(ax, subList));
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indexOfCurrent = axesInList.size() - 1;
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// the axis is not the normal, thus enable along direction
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ui->checkBoxAlongDirection->setEnabled(true);
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// we don't have custom direction thus disable its settings
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ui->XDirectionEdit->setEnabled(false);
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ui->YDirectionEdit->setEnabled(false);
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ui->ZDirectionEdit->setEnabled(false);
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}
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// highlight either current index or set custom direction
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PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
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bool hasCustom = extrude->UseCustomVector.getValue();
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if (indexOfCurrent != -1 && !hasCustom)
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ui->directionCB->setCurrentIndex(indexOfCurrent);
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if (hasCustom)
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ui->directionCB->setCurrentIndex(DirectionModes::Custom);
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blockUpdate = oldVal_blockUpdate;
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}
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void TaskExtrudeParameters::addAxisToCombo(App::DocumentObject* linkObj, std::string linkSubname,
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QString itemText, bool hasSketch)
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{
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this->ui->directionCB->addItem(itemText);
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this->axesInList.emplace_back(new App::PropertyLinkSub);
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App::PropertyLinkSub& lnk = *(axesInList.back());
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// if we have a face, we leave the link empty since we cannot
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// store the face normal as sublink
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if (hasSketch)
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lnk.setValue(linkObj, std::vector<std::string>(1, linkSubname));
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}
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void TaskExtrudeParameters::setCheckboxes(Modes mode, Type type)
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{
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// disable/hide everything unless we are sure we don't need it
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// exception: the direction parameters are in any case visible
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bool isLengthEditVisible = false;
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bool isLengthEdit2Visible = false;
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bool isOffsetEditVisible = false;
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bool isOffsetEditEnabled = true;
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bool isMidplaneEnabled = false;
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bool isMidplaneVisible = false;
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bool isReversedEnabled = false;
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bool isFaceEditEnabled = false;
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if (mode == Modes::Dimension) {
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isLengthEditVisible = true;
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ui->lengthEdit->selectNumber();
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QMetaObject::invokeMethod(ui->lengthEdit, "setFocus", Qt::QueuedConnection);
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isMidplaneVisible = true;
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isMidplaneEnabled = true;
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// Reverse only makes sense if Midplane is not true
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isReversedEnabled = !ui->checkBoxMidplane->isChecked();
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}
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else if (mode == Modes::ThroughAll && type == Type::Pocket) {
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isOffsetEditVisible = true;
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isOffsetEditEnabled = false; // offset may have some meaning for through all but it doesn't work
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isMidplaneEnabled = true;
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isMidplaneVisible = true;
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isReversedEnabled = !ui->checkBoxMidplane->isChecked();
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}
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else if (mode == Modes::ToLast && type == Type::Pad) {
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isOffsetEditVisible = true;
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isReversedEnabled = true;
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}
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else if (mode == Modes::ToFirst) {
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isOffsetEditVisible = true;
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isReversedEnabled = true;
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}
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else if (mode == Modes::ToFace) {
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isOffsetEditVisible = true;
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isReversedEnabled = true;
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isFaceEditEnabled = true;
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QMetaObject::invokeMethod(ui->lineFaceName, "setFocus", Qt::QueuedConnection);
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// Go into reference selection mode if no face has been selected yet
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if (ui->lineFaceName->property("FeatureName").isNull())
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onButtonFace(true);
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}
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else if (mode == Modes::TwoDimensions) {
|
|
isLengthEditVisible = true;
|
|
isLengthEdit2Visible = true;
|
|
isReversedEnabled = true;
|
|
}
|
|
|
|
ui->lengthEdit->setVisible(isLengthEditVisible);
|
|
ui->lengthEdit->setEnabled(isLengthEditVisible);
|
|
ui->labelLength->setVisible(isLengthEditVisible);
|
|
ui->checkBoxAlongDirection->setVisible(isLengthEditVisible);
|
|
|
|
ui->lengthEdit2->setVisible(isLengthEdit2Visible);
|
|
ui->lengthEdit2->setEnabled(isLengthEdit2Visible);
|
|
ui->labelLength2->setVisible(isLengthEdit2Visible);
|
|
|
|
ui->offsetEdit->setVisible(isOffsetEditVisible);
|
|
ui->offsetEdit->setEnabled(isOffsetEditVisible && isOffsetEditEnabled);
|
|
ui->labelOffset->setVisible(isOffsetEditVisible);
|
|
|
|
ui->checkBoxMidplane->setEnabled(isMidplaneEnabled);
|
|
ui->checkBoxMidplane->setVisible(isMidplaneVisible);
|
|
|
|
ui->checkBoxReversed->setEnabled(isReversedEnabled);
|
|
|
|
ui->buttonFace->setEnabled(isFaceEditEnabled);
|
|
ui->lineFaceName->setEnabled(isFaceEditEnabled);
|
|
if (!isFaceEditEnabled) {
|
|
onButtonFace(false);
|
|
}
|
|
}
|
|
|
|
void TaskExtrudeParameters::onDirectionCBChanged(int num)
|
|
{
|
|
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
|
|
|
|
if (axesInList.empty())
|
|
return;
|
|
|
|
// we use this scheme for 'num'
|
|
// 0: normal to sketch or face
|
|
// 1: selection mode
|
|
// 2: custom
|
|
// 3-x: edges selected in the 3D model
|
|
|
|
// check the axis
|
|
// when the link is empty we are either in selection mode
|
|
// or we are normal to a face
|
|
App::PropertyLinkSub& lnk = *(axesInList[num]);
|
|
if (num == DirectionModes::Select) {
|
|
// to distinguish that this is the direction selection
|
|
selectionFace = false;
|
|
setDirectionMode(num);
|
|
TaskSketchBasedParameters::onSelectReference(AllowSelection::EDGE |
|
|
AllowSelection::PLANAR |
|
|
AllowSelection::CIRCLE);
|
|
}
|
|
else {
|
|
if (lnk.getValue()) {
|
|
if (!extrude->getDocument()->isIn(lnk.getValue())) {
|
|
Base::Console().Error("Object was deleted\n");
|
|
return;
|
|
}
|
|
propReferenceAxis->Paste(lnk);
|
|
}
|
|
|
|
// in case the user is in selection mode, but changed his mind before selecting anything
|
|
exitSelectionMode();
|
|
|
|
setDirectionMode(num);
|
|
extrude->ReferenceAxis.setValue(lnk.getValue(), lnk.getSubValues());
|
|
tryRecomputeFeature();
|
|
updateDirectionEdits();
|
|
}
|
|
}
|
|
|
|
void TaskExtrudeParameters::onAlongSketchNormalChanged(bool on)
|
|
{
|
|
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
|
|
extrude->AlongSketchNormal.setValue(on);
|
|
tryRecomputeFeature();
|
|
}
|
|
|
|
void TaskExtrudeParameters::onDirectionToggled(bool on)
|
|
{
|
|
if (on)
|
|
ui->groupBoxDirection->show();
|
|
else
|
|
ui->groupBoxDirection->hide();
|
|
}
|
|
|
|
void TaskExtrudeParameters::onXDirectionEditChanged(double len)
|
|
{
|
|
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
|
|
extrude->Direction.setValue(len, extrude->Direction.getValue().y, extrude->Direction.getValue().z);
|
|
tryRecomputeFeature();
|
|
// checking for case of a null vector is done in FeatureExtrude.cpp
|
|
// if there was a null vector, the normal vector of the sketch is used.
|
|
// therefore the vector component edits must be updated
|
|
updateDirectionEdits();
|
|
}
|
|
|
|
void TaskExtrudeParameters::onYDirectionEditChanged(double len)
|
|
{
|
|
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
|
|
extrude->Direction.setValue(extrude->Direction.getValue().x, len, extrude->Direction.getValue().z);
|
|
tryRecomputeFeature();
|
|
updateDirectionEdits();
|
|
}
|
|
|
|
void TaskExtrudeParameters::onZDirectionEditChanged(double len)
|
|
{
|
|
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
|
|
extrude->Direction.setValue(extrude->Direction.getValue().x, extrude->Direction.getValue().y, len);
|
|
tryRecomputeFeature();
|
|
updateDirectionEdits();
|
|
}
|
|
|
|
void TaskExtrudeParameters::updateDirectionEdits()
|
|
{
|
|
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
|
|
// we don't want to execute the onChanged edits, but just update their contents
|
|
QSignalBlocker xdir(ui->XDirectionEdit);
|
|
QSignalBlocker ydir(ui->YDirectionEdit);
|
|
QSignalBlocker zdir(ui->ZDirectionEdit);
|
|
ui->XDirectionEdit->setValue(extrude->Direction.getValue().x);
|
|
ui->YDirectionEdit->setValue(extrude->Direction.getValue().y);
|
|
ui->ZDirectionEdit->setValue(extrude->Direction.getValue().z);
|
|
}
|
|
|
|
void TaskExtrudeParameters::setDirectionMode(int index)
|
|
{
|
|
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
|
|
// disable AlongSketchNormal when the direction is already normal
|
|
if (index == DirectionModes::Normal)
|
|
ui->checkBoxAlongDirection->setEnabled(false);
|
|
else
|
|
ui->checkBoxAlongDirection->setEnabled(true);
|
|
|
|
// if custom direction is used, show it
|
|
if (index == DirectionModes::Custom) {
|
|
ui->checkBoxDirection->setChecked(true);
|
|
extrude->UseCustomVector.setValue(true);
|
|
}
|
|
else {
|
|
extrude->UseCustomVector.setValue(false);
|
|
}
|
|
|
|
// if we dont use custom direction, only allow to show its direction
|
|
if (index != DirectionModes::Custom) {
|
|
ui->XDirectionEdit->setEnabled(false);
|
|
ui->YDirectionEdit->setEnabled(false);
|
|
ui->ZDirectionEdit->setEnabled(false);
|
|
}
|
|
else {
|
|
ui->XDirectionEdit->setEnabled(true);
|
|
ui->YDirectionEdit->setEnabled(true);
|
|
ui->ZDirectionEdit->setEnabled(true);
|
|
}
|
|
|
|
}
|
|
|
|
void TaskExtrudeParameters::onMidplaneChanged(bool on)
|
|
{
|
|
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
|
|
extrude->Midplane.setValue(on);
|
|
ui->checkBoxReversed->setEnabled(!on);
|
|
tryRecomputeFeature();
|
|
}
|
|
|
|
void TaskExtrudeParameters::onReversedChanged(bool on)
|
|
{
|
|
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
|
|
extrude->Reversed.setValue(on);
|
|
ui->checkBoxMidplane->setEnabled(!on);
|
|
// update the direction
|
|
tryRecomputeFeature();
|
|
updateDirectionEdits();
|
|
}
|
|
|
|
void TaskExtrudeParameters::getReferenceAxis(App::DocumentObject*& obj, std::vector<std::string>& sub) const
|
|
{
|
|
if (axesInList.empty())
|
|
throw Base::RuntimeError("Not initialized!");
|
|
|
|
int num = ui->directionCB->currentIndex();
|
|
const App::PropertyLinkSub& lnk = *(axesInList[num]);
|
|
if (!lnk.getValue()) {
|
|
// Note: It is possible that a face of an object is directly padded/pocketed without defining a profile shape
|
|
obj = nullptr;
|
|
sub.clear();
|
|
}
|
|
else {
|
|
PartDesign::ProfileBased* pcDirection = static_cast<PartDesign::ProfileBased*>(vp->getObject());
|
|
if (!pcDirection->getDocument()->isIn(lnk.getValue()))
|
|
throw Base::RuntimeError("Object was deleted");
|
|
|
|
obj = lnk.getValue();
|
|
sub = lnk.getSubValues();
|
|
}
|
|
}
|
|
|
|
void TaskExtrudeParameters::onButtonFace(const bool pressed)
|
|
{
|
|
// to distinguish that this is the direction selection
|
|
selectionFace = true;
|
|
|
|
// only faces are allowed
|
|
TaskSketchBasedParameters::onSelectReference(pressed ? AllowSelection::FACE : AllowSelection::NONE);
|
|
|
|
// Update button if onButtonFace() is called explicitly
|
|
ui->buttonFace->setChecked(pressed);
|
|
}
|
|
|
|
void TaskExtrudeParameters::onFaceName(const QString& text)
|
|
{
|
|
if (text.isEmpty()) {
|
|
// if user cleared the text field then also clear the properties
|
|
ui->lineFaceName->setProperty("FeatureName", QVariant());
|
|
ui->lineFaceName->setProperty("FaceName", QVariant());
|
|
}
|
|
else {
|
|
// expect that the label of an object is used
|
|
QStringList parts = text.split(QChar::fromLatin1(':'));
|
|
QString label = parts[0];
|
|
QVariant name = objectNameByLabel(label, ui->lineFaceName->property("FeatureName"));
|
|
if (name.isValid()) {
|
|
parts[0] = name.toString();
|
|
QString uptoface = parts.join(QString::fromLatin1(":"));
|
|
ui->lineFaceName->setProperty("FeatureName", name);
|
|
ui->lineFaceName->setProperty("FaceName", setUpToFace(uptoface));
|
|
}
|
|
else {
|
|
ui->lineFaceName->setProperty("FeatureName", QVariant());
|
|
ui->lineFaceName->setProperty("FaceName", QVariant());
|
|
}
|
|
}
|
|
}
|
|
|
|
void TaskExtrudeParameters::translateFaceName()
|
|
{
|
|
ui->lineFaceName->setPlaceholderText(tr("No face selected"));
|
|
QVariant featureName = ui->lineFaceName->property("FeatureName");
|
|
if (featureName.isValid()) {
|
|
QStringList parts = ui->lineFaceName->text().split(QChar::fromLatin1(':'));
|
|
QByteArray upToFace = ui->lineFaceName->property("FaceName").toByteArray();
|
|
int faceId = -1;
|
|
bool ok = false;
|
|
if (upToFace.indexOf("Face") == 0) {
|
|
faceId = upToFace.remove(0,4).toInt(&ok);
|
|
}
|
|
|
|
if (ok) {
|
|
ui->lineFaceName->setText(QString::fromLatin1("%1:%2%3")
|
|
.arg(parts[0])
|
|
.arg(tr("Face"))
|
|
.arg(faceId));
|
|
}
|
|
else {
|
|
ui->lineFaceName->setText(parts[0]);
|
|
}
|
|
}
|
|
}
|
|
|
|
double TaskExtrudeParameters::getOffset(void) const
|
|
{
|
|
return ui->offsetEdit->value().getValue();
|
|
}
|
|
|
|
bool TaskExtrudeParameters::getAlongSketchNormal(void) const
|
|
{
|
|
return ui->checkBoxAlongDirection->isChecked();
|
|
}
|
|
|
|
bool TaskExtrudeParameters::getCustom(void) const
|
|
{
|
|
return (ui->directionCB->currentIndex() == DirectionModes::Custom);
|
|
}
|
|
|
|
std::string TaskExtrudeParameters::getReferenceAxis(void) const
|
|
{
|
|
std::vector<std::string> sub;
|
|
App::DocumentObject* obj;
|
|
getReferenceAxis(obj, sub);
|
|
return buildLinkSingleSubPythonStr(obj, sub);
|
|
}
|
|
|
|
double TaskExtrudeParameters::getXDirection(void) const
|
|
{
|
|
return ui->XDirectionEdit->value();
|
|
}
|
|
|
|
double TaskExtrudeParameters::getYDirection(void) const
|
|
{
|
|
return ui->YDirectionEdit->value();
|
|
}
|
|
|
|
double TaskExtrudeParameters::getZDirection(void) const
|
|
{
|
|
return ui->ZDirectionEdit->value();
|
|
}
|
|
|
|
bool TaskExtrudeParameters::getReversed(void) const
|
|
{
|
|
return ui->checkBoxReversed->isChecked();
|
|
}
|
|
|
|
bool TaskExtrudeParameters::getMidplane(void) const
|
|
{
|
|
return ui->checkBoxMidplane->isChecked();
|
|
}
|
|
|
|
int TaskExtrudeParameters::getMode(void) const
|
|
{
|
|
return ui->changeMode->currentIndex();
|
|
}
|
|
|
|
QString TaskExtrudeParameters::getFaceName(void) const
|
|
{
|
|
QVariant featureName = ui->lineFaceName->property("FeatureName");
|
|
if (featureName.isValid()) {
|
|
QString faceName = ui->lineFaceName->property("FaceName").toString();
|
|
return getFaceReference(featureName.toString(), faceName);
|
|
}
|
|
|
|
return QString::fromLatin1("None");
|
|
}
|
|
|
|
void TaskExtrudeParameters::changeEvent(QEvent *e)
|
|
{
|
|
TaskBox::changeEvent(e);
|
|
if (e->type() == QEvent::LanguageChange) {
|
|
QSignalBlocker length(ui->lengthEdit);
|
|
QSignalBlocker length2(ui->lengthEdit2);
|
|
QSignalBlocker offset(ui->offsetEdit);
|
|
QSignalBlocker taper(ui->taperEdit);
|
|
QSignalBlocker taper2(ui->taperEdit2);
|
|
QSignalBlocker xdir(ui->XDirectionEdit);
|
|
QSignalBlocker ydir(ui->YDirectionEdit);
|
|
QSignalBlocker zdir(ui->ZDirectionEdit);
|
|
QSignalBlocker dir(ui->directionCB);
|
|
QSignalBlocker face(ui->lineFaceName);
|
|
QSignalBlocker mode(ui->changeMode);
|
|
|
|
// Save all items
|
|
QStringList items;
|
|
for (int i = 0; i < ui->directionCB->count(); i++)
|
|
items << ui->directionCB->itemText(i);
|
|
|
|
// Translate direction items
|
|
int index = ui->directionCB->currentIndex();
|
|
ui->retranslateUi(proxy);
|
|
|
|
// Keep custom items
|
|
for (int i = 0; i < ui->directionCB->count(); i++)
|
|
items.pop_front();
|
|
ui->directionCB->addItems(items);
|
|
ui->directionCB->setCurrentIndex(index);
|
|
|
|
// Translate mode items
|
|
translateModeList(ui->changeMode->currentIndex());
|
|
|
|
translateFaceName();
|
|
}
|
|
}
|
|
|
|
void TaskExtrudeParameters::saveHistory(void)
|
|
{
|
|
// save the user values to history
|
|
ui->lengthEdit->pushToHistory();
|
|
ui->lengthEdit2->pushToHistory();
|
|
ui->offsetEdit->pushToHistory();
|
|
ui->taperEdit->pushToHistory();
|
|
ui->taperEdit2->pushToHistory();
|
|
}
|
|
|
|
void TaskExtrudeParameters::applyParameters(QString facename)
|
|
{
|
|
auto obj = vp->getObject();
|
|
|
|
ui->lengthEdit->apply();
|
|
ui->lengthEdit2->apply();
|
|
ui->taperEdit->apply();
|
|
ui->taperEdit2->apply();
|
|
FCMD_OBJ_CMD(obj, "UseCustomVector = " << (getCustom() ? 1 : 0));
|
|
FCMD_OBJ_CMD(obj, "Direction = ("
|
|
<< getXDirection() << ", " << getYDirection() << ", " << getZDirection() << ")");
|
|
FCMD_OBJ_CMD(obj, "ReferenceAxis = " << getReferenceAxis());
|
|
FCMD_OBJ_CMD(obj, "AlongSketchNormal = " << (getAlongSketchNormal() ? 1 : 0));
|
|
FCMD_OBJ_CMD(obj, "Type = " << getMode());
|
|
FCMD_OBJ_CMD(obj, "UpToFace = " << facename.toLatin1().data());
|
|
FCMD_OBJ_CMD(obj, "Reversed = " << (getReversed() ? 1 : 0));
|
|
FCMD_OBJ_CMD(obj, "Midplane = " << (getMidplane() ? 1 : 0));
|
|
FCMD_OBJ_CMD(obj, "Offset = " << getOffset());
|
|
}
|
|
|
|
void TaskExtrudeParameters::onModeChanged(int)
|
|
{
|
|
// implement in sub-class
|
|
}
|
|
|
|
void TaskExtrudeParameters::updateUI(int)
|
|
{
|
|
// implement in sub-class
|
|
}
|
|
|
|
void TaskExtrudeParameters::translateModeList(int)
|
|
{
|
|
// implement in sub-class
|
|
}
|
|
|
|
#include "moc_TaskExtrudeParameters.cpp"
|