Files
create/src/Mod/Surface/App/Blending/BlendPointPyImp.cpp
Markus Reitböck cfe0d9ffac Surface: use CMake to generate precompiled headers on all platforms
"Professional CMake" book suggest the following:

"Targets should build successfully with or without compiler support for precompiled headers. It
 should be considered an optimization, not a requirement. In particular, do not explicitly include a
 precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
 generated precompile header on the compiler command line instead. This is more portable across
 the major compilers and is likely to be easier to maintain. It will also avoid warnings being
 generated from certain code checking tools like iwyu (include what you use)."

Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
2025-09-23 22:39:36 +02:00

202 lines
6.8 KiB
C++

///***************************************************************************
// * Copyright (c) 2022 Matteo Grellier <matteogrellier@gmail.com> *
// * *
// * This file is part of the FreeCAD CAx development system. *
// * *
// * This library is free software; you can redistribute it and/or *
// * modify it under the terms of the GNU Library General Public *
// * License as published by the Free Software Foundation; either *
// * version 2 of the License, or (at your option) any later version. *
// * *
// * This library is distributed in the hope that it will be useful, *
// * but WITHOUT ANY WARRANTY; without even the implied warranty of *
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
// * GNU Library General Public License for more details. *
// * *
// * You should have received a copy of the GNU Library General Public *
// * License along with this library; see the file COPYING.LIB. If not, *
// * write to the Free Software Foundation, Inc., 59 Temple Place, *
// * Suite 330, Boston, MA 02111-1307, USA *
// * *
// ***************************************************************************/
#include <BRepAdaptor_Curve.hxx>
#include <TopoDS.hxx>
// clang-format off
#include "Blending/BlendPoint.h"
#include "Blending/BlendPointPy.h"
#include "Blending/BlendPointPy.cpp"
// clang-format on
#include <Base/GeometryPyCXX.h>
#include <Base/VectorPy.h>
#include <Mod/Part/App/TopoShapePy.h>
using namespace Surface;
std::string BlendPointPy::representation() const
{
std::stringstream str;
str << "G" << getBlendPointPtr()->getContinuity() << " BlendPoint";
if (getBlendPointPtr()->vectors.empty()) {
Base::Vector3d bp = getBlendPointPtr()->vectors[0];
str << " at (" << bp.x << ", " << bp.y << ", " << bp.z << "), ";
}
return str.str();
}
PyObject* BlendPointPy::PyMake(struct _typeobject*, PyObject*, PyObject*) // Python wrapper
{
// create a new instance of BlendPointPy
return new BlendPointPy(new BlendPoint);
}
int BlendPointPy::PyInit(PyObject* args, PyObject*)
{
PyObject* plist;
std::vector<Base::Vector3d> vecs;
if (PyArg_ParseTuple(args, "O", &plist)) {
Py::Sequence list(plist);
if (list.size() == 0) {
vecs.emplace_back(Base::Vector3d(0, 0, 0));
}
else {
for (Py::Sequence::iterator it = list.begin(); it != list.end(); ++it) {
Py::Vector v(*it);
Base::Vector3d vec = v.toVector();
vecs.emplace_back(vec);
}
}
this->getBlendPointPtr()->vectors = vecs;
return 0;
}
PyErr_Clear();
if (PyArg_ParseTuple(args, "")) {
vecs.emplace_back(Base::Vector3d(0, 0, 0));
this->getBlendPointPtr()->vectors = vecs;
return 0;
}
double param;
int cont;
PyObject* pcObj;
PyErr_Clear();
// Create a curve with an edge, parameter and continiuity.
if (PyArg_ParseTuple(args, "O!di", &(Part::TopoShapePy::Type), &pcObj, &param, &cont)) {
try {
gp_Pnt Pt;
TopoDS_Shape shape =
static_cast<Part::TopoShapePy*>(pcObj)->getTopoShapePtr()->getShape();
const TopoDS_Edge& e = TopoDS::Edge(shape);
BRepAdaptor_Curve adapt(e);
if (param < adapt.FirstParameter() || param > adapt.LastParameter()) {
PyErr_Warn(PyExc_UserWarning, "BlendPoint: edge is not a closed curve");
Base::Console().message("fp=%f\n", adapt.FirstParameter());
Base::Console().message("lp=%f\n", adapt.LastParameter());
}
adapt.D0(param, Pt);
Base::Vector3d bv(Pt.X(), Pt.Y(), Pt.Z());
vecs.emplace_back(bv);
for (int i = 1; i <= cont; i++) {
gp_Vec v1 = adapt.DN(param, i);
Base::Vector3d bbv1(v1.X(), v1.Y(), v1.Z());
vecs.emplace_back(bbv1);
}
this->getBlendPointPtr()->vectors = vecs;
return 0;
}
catch (const std::exception& e) {
PyErr_SetString(PyExc_RuntimeError, e.what());
return -1;
}
}
PyErr_SetString(PyExc_TypeError,
"supported signatures:\n"
"BlendPoint()\n"
"BlendPoint(list of Vector)\n"
"BlendPoint(edge, parameter and continiuity)\n");
return -1;
}
PyObject* BlendPointPy::setSize(PyObject* args)
{
double size = 1.0;
if (!PyArg_ParseTuple(args, "d", &size)) {
return nullptr;
}
try {
getBlendPointPtr()->setSize(size);
Py_Return;
}
catch (Standard_Failure&) {
PyErr_SetString(Base::PyExc_FC_CADKernelError, "Failed to set size");
return nullptr;
}
}
PyObject* BlendPointPy::getSize(PyObject* args) const
{
if (!PyArg_ParseTuple(args, "")) {
return nullptr;
}
int nb = getBlendPointPtr()->nbVectors();
if (nb >= 2) {
double bpTangentLength = getBlendPointPtr()->vectors[1].Length();
return Py_BuildValue("d", bpTangentLength);
}
PyErr_SetString(PyExc_RuntimeError, "Cannot determine size");
return nullptr;
}
Py::List BlendPointPy::getVectors() const
{
BlendPoint* bp = getBlendPointPtr();
Py::List vecs;
for (const auto& p : bp->vectors) {
Base::VectorPy* vec = new Base::VectorPy(p);
vecs.append(Py::asObject(vec));
}
return vecs;
}
PyObject* BlendPointPy::setvectors(PyObject* args)
{
PyObject* plist;
if (!PyArg_ParseTuple(args, "O", &plist)) {
PyErr_SetString(PyExc_TypeError, "List of vectors required.");
return nullptr;
}
Py::Sequence list(plist);
std::vector<Base::Vector3d> vecs;
for (Py::Sequence::iterator it = list.begin(); it != list.end(); ++it) {
Py::Vector v(*it);
Base::Vector3d pole = v.toVector();
vecs.emplace_back(pole);
}
BlendPoint* bp = getBlendPointPtr();
bp->vectors = vecs;
Py_Return;
}
PyObject* BlendPointPy::getCustomAttributes(const char* /*attr*/) const
{
return nullptr;
}
int BlendPointPy::setCustomAttributes(const char* /*attr*/, PyObject* /*obj*/)
{
return 0;
}