Files
create/src/Mod/Mesh/App/Core/Approximation.cpp
2013-04-26 17:19:23 +02:00

743 lines
22 KiB
C++

/***************************************************************************
* Copyright (c) 2005 Imetric 3D GmbH *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <algorithm>
#endif
#include "Approximation.h"
#include <boost/math/special_functions/fpclassify.hpp>
#include <Mod/Mesh/App/WildMagic4/Wm4ApprQuadraticFit3.h>
#include <Mod/Mesh/App/WildMagic4/Wm4ApprPlaneFit3.h>
#include <Mod/Mesh/App/WildMagic4/Wm4DistVector3Plane3.h>
#include <Mod/Mesh/App/WildMagic4/Wm4Matrix3.h>
#include <Mod/Mesh/App/WildMagic4/Wm4ApprPolyFit3.h>
//#define FC_USE_EIGEN
//#define FC_USE_BOOST
#if defined(FC_USE_BOOST)
#include <boost/numeric/ublas/io.hpp>
#include <boost/numeric/bindings/traits/ublas_matrix.hpp>
#include <boost/numeric/bindings/traits/ublas_vector.hpp>
#define BOOST_NUMERIC_BINDINGS_USE_CLAPACK
#include <boost/numeric/bindings/lapack/syev.hpp>
#include <boost/numeric/bindings/lapack/heev.hpp>
#include <boost/numeric/bindings/lapack/gesv.hpp>
namespace ublas = boost::numeric::ublas;
extern "C" void LAPACK_DGESV (int const* n, int const* nrhs,
double* a, int const* lda, int* ipiv,
double* b, int const* ldb, int* info);
#elif defined(FC_USE_EIGEN)
# include <Eigen/LeastSquares>
#endif
# include <Eigen/LeastSquares>
using namespace MeshCore;
void Approximation::Convert( const Wm4::Vector3<double>& Wm4, Base::Vector3f& pt)
{
pt.Set( (float)Wm4.X(), (float)Wm4.Y(), (float)Wm4.Z() );
}
void Approximation::Convert( const Base::Vector3f& pt, Wm4::Vector3<double>& Wm4)
{
Wm4.X() = pt.x; Wm4.Y() = pt.y; Wm4.Z() = pt.z;
}
void Approximation::GetMgcVectorArray(std::vector< Wm4::Vector3<double> >& rcPts) const
{
std::list< Base::Vector3f >::const_iterator It;
for (It = _vPoints.begin(); It != _vPoints.end(); ++It) {
Wm4::Vector3<double> pt( (*It).x, (*It).y, (*It).z );
rcPts.push_back( pt );
}
}
void Approximation::AddPoint(const Base::Vector3f &rcVector)
{
_vPoints.push_back(rcVector);
_bIsFitted = false;
}
void Approximation::AddPoints(const std::vector<Base::Vector3f> &rvPointVect)
{
std::vector<Base::Vector3f>::const_iterator cIt;
for (cIt = rvPointVect.begin(); cIt != rvPointVect.end(); ++cIt)
_vPoints.push_back(*cIt);
_bIsFitted = false;
}
void Approximation::AddPoints(const std::set<Base::Vector3f> &rsPointSet)
{
std::set<Base::Vector3f>::const_iterator cIt;
for (cIt = rsPointSet.begin(); cIt != rsPointSet.end(); ++cIt)
_vPoints.push_back(*cIt);
_bIsFitted = false;
}
void Approximation::AddPoints(const std::list<Base::Vector3f> &rsPointList)
{
std::list<Base::Vector3f>::const_iterator cIt;
for (cIt = rsPointList.begin(); cIt != rsPointList.end(); ++cIt)
_vPoints.push_back(*cIt);
_bIsFitted = false;
}
Base::Vector3f Approximation::GetGravity() const
{
Base::Vector3f clGravity;
for (std::list<Base::Vector3f>::const_iterator it = _vPoints.begin(); it!=_vPoints.end(); ++it)
clGravity += *it;
clGravity *= 1.0f / float(_vPoints.size());
return clGravity;
}
unsigned long Approximation::CountPoints() const
{
return _vPoints.size();
}
void Approximation::Clear()
{
_vPoints.clear();
_bIsFitted = false;
}
float Approximation::GetLastResult() const
{
return _fLastResult;
}
bool Approximation::Done() const
{
return _bIsFitted;
}
// -------------------------------------------------------------------------------
float PlaneFit::Fit()
{
_bIsFitted = true;
if (CountPoints() < 3)
return FLOAT_MAX;
double sxx,sxy,sxz,syy,syz,szz,mx,my,mz;
sxx=sxy=sxz=syy=syz=szz=mx=my=mz=0.0f;
for (std::list<Base::Vector3f>::iterator it = _vPoints.begin(); it!=_vPoints.end(); ++it) {
sxx += it->x * it->x; sxy += it->x * it->y;
sxz += it->x * it->z; syy += it->y * it->y;
syz += it->y * it->z; szz += it->z * it->z;
mx += it->x; my += it->y; mz += it->z;
}
unsigned int nSize = _vPoints.size();
sxx = sxx - mx*mx/((double)nSize);
sxy = sxy - mx*my/((double)nSize);
sxz = sxz - mx*mz/((double)nSize);
syy = syy - my*my/((double)nSize);
syz = syz - my*mz/((double)nSize);
szz = szz - mz*mz/((double)nSize);
#if defined(FC_USE_BOOST)
ublas::matrix<double> A(3,3);
A(0,0) = sxx;
A(1,1) = syy;
A(2,2) = szz;
A(0,1) = sxy; A(1,0) = sxy;
A(0,2) = sxz; A(2,0) = sxz;
A(1,2) = syz; A(2,1) = syz;
namespace lapack= boost::numeric::bindings::lapack;
ublas::vector<double> eigenval(3);
int r = lapack::syev('V','U',A,eigenval,lapack::optimal_workspace());
if (r) {
}
float sigma = 0;
#elif defined(FC_USE_EIGEN)
Eigen::Matrix3d covMat = Eigen::Matrix3d::Zero();
covMat(0,0) = sxx;
covMat(1,1) = syy;
covMat(2,2) = szz;
covMat(0,1) = sxy; covMat(1,0) = sxy;
covMat(0,2) = sxz; covMat(2,0) = sxz;
covMat(1,2) = syz; covMat(2,1) = syz;
Eigen::SelfAdjointEigenSolver<Eigen::Matrix3d> eig(covMat);
Eigen::Vector3d u = eig.eigenvectors().col(1);
Eigen::Vector3d v = eig.eigenvectors().col(2);
Eigen::Vector3d w = eig.eigenvectors().col(0);
_vDirU.Set(u.x(), u.y(), u.z());
_vDirV.Set(v.x(), v.y(), v.z());
_vDirW.Set(w.x(), w.y(), w.z());
_vBase.Set(mx/(float)nSize, my/(float)nSize, mz/(float)nSize);
float sigma = w.dot(covMat * w);
#else
// Covariance matrix
Wm4::Matrix3<double> akMat(sxx,sxy,sxz,sxy,syy,syz,sxz,syz,szz);
Wm4::Matrix3<double> rkRot, rkDiag;
try {
akMat.EigenDecomposition(rkRot, rkDiag);
}
catch (const std::exception&) {
return FLOAT_MAX;
}
Wm4::Vector3<double> U = rkRot.GetColumn(1);
Wm4::Vector3<double> V = rkRot.GetColumn(2);
Wm4::Vector3<double> W = rkRot.GetColumn(0);
// It may happen that the result have nan values
for (int i=0; i<3; i++) {
if (boost::math::isnan(U[i]) ||
boost::math::isnan(V[i]) ||
boost::math::isnan(W[i]))
return FLOAT_MAX;
}
_vDirU.Set((float)U.X(), (float)U.Y(), (float)U.Z());
_vDirV.Set((float)V.X(), (float)V.Y(), (float)V.Z());
_vDirW.Set((float)W.X(), (float)W.Y(), (float)W.Z());
_vBase.Set((float)(mx/nSize), (float)(my/nSize), (float)(mz/nSize));
float sigma = (float)W.Dot(akMat * W);
#endif
// make a right-handed system
if ((_vDirU % _vDirV) * _vDirW < 0.0f) {
Base::Vector3f tmp = _vDirU;
_vDirU = _vDirV;
_vDirV = tmp;
}
if (nSize > 3)
sigma = sqrt(sigma/(nSize-3));
_fLastResult = sigma;
return _fLastResult;
}
Base::Vector3f PlaneFit::GetBase() const
{
if (_bIsFitted)
return _vBase;
else
return Base::Vector3f();
}
Base::Vector3f PlaneFit::GetDirU() const
{
if (_bIsFitted)
return _vDirU;
else
return Base::Vector3f();
}
Base::Vector3f PlaneFit::GetDirV() const
{
if (_bIsFitted)
return _vDirV;
else
return Base::Vector3f();
}
Base::Vector3f PlaneFit::GetNormal() const
{
if (_bIsFitted)
return _vDirW;
else
return Base::Vector3f();
}
float PlaneFit::GetDistanceToPlane(const Base::Vector3f &rcPoint) const
{
float fResult = FLOAT_MAX;
if (_bIsFitted)
fResult = (rcPoint - _vBase) * _vDirW;
return fResult;
}
float PlaneFit::GetStdDeviation() const
{
// Mean: M=(1/N)*SUM Xi
// Variance: VAR=(N/N-3)*[(1/N)*SUM(Xi^2)-M^2]
// Standard deviation: SD=SQRT(VAR)
// Standard error of the mean: SE=SD/SQRT(N)
if (!_bIsFitted)
return FLOAT_MAX;
float fSumXi = 0.0f, fSumXi2 = 0.0f,
fMean = 0.0f, fDist = 0.0f;
float ulPtCt = (float)CountPoints();
std::list< Base::Vector3f >::const_iterator cIt;
for (cIt = _vPoints.begin(); cIt != _vPoints.end(); ++cIt) {
fDist = GetDistanceToPlane( *cIt );
fSumXi += fDist;
fSumXi2 += ( fDist * fDist );
}
fMean = (1.0f / ulPtCt) * fSumXi;
return (float)sqrt((ulPtCt / (ulPtCt - 3.0)) * ((1.0 / ulPtCt) * fSumXi2 - fMean * fMean));
}
float PlaneFit::GetSignedStdDeviation() const
{
// if the nearest point to the gravity is at the side
// of normal direction the value will be
// positive otherwise negative
if (!_bIsFitted)
return FLOAT_MAX;
float fSumXi = 0.0f, fSumXi2 = 0.0f,
fMean = 0.0f, fDist = 0.0f;
float fMinDist = FLOAT_MAX;
float fFactor;
float ulPtCt = (float)CountPoints();
Base::Vector3f clGravity, clPt;
std::list<Base::Vector3f>::const_iterator cIt;
for (cIt = _vPoints.begin(); cIt != _vPoints.end(); cIt++)
clGravity += *cIt;
clGravity *= (1.0f / ulPtCt);
for (cIt = _vPoints.begin(); cIt != _vPoints.end(); ++cIt) {
if ((clGravity - *cIt).Length() < fMinDist) {
fMinDist = (clGravity - *cIt).Length();
clPt = *cIt;
}
fDist = GetDistanceToPlane(*cIt);
fSumXi += fDist;
fSumXi2 += (fDist * fDist);
}
// which side
if ((clPt-clGravity)*GetNormal() > 0)
fFactor = 1.0f;
else
fFactor = -1.0f;
fMean = 1.0f / ulPtCt * fSumXi;
return fFactor * (float)sqrt((ulPtCt / (ulPtCt - 3.0)) * ((1.0 / ulPtCt) * fSumXi2 - fMean * fMean));
}
void PlaneFit::ProjectToPlane ()
{
Base::Vector3f cGravity(GetGravity());
Base::Vector3f cNormal (GetNormal ());
for (std::list< Base::Vector3f >::iterator it = _vPoints.begin(); it != _vPoints.end(); ++it) {
Base::Vector3f& cPnt = *it;
float fD = (cPnt - cGravity) * cNormal;
cPnt = cPnt - fD * cNormal;
}
}
// -------------------------------------------------------------------------------
bool QuadraticFit::GetCurvatureInfo(double x, double y, double z,
double &rfCurv0, double &rfCurv1,
Base::Vector3f &rkDir0, Base::Vector3f &rkDir1, double &dDistance)
{
assert( _bIsFitted );
bool bResult = false;
if (_bIsFitted) {
Wm4::Vector3<double> Dir0, Dir1;
FunctionContainer clFuncCont( _fCoeff );
bResult = clFuncCont.CurvatureInfo( x, y, z, rfCurv0, rfCurv1, Dir0, Dir1, dDistance );
dDistance = clFuncCont.GetGradient( x, y, z ).Length();
Convert( Dir0, rkDir0 );
Convert( Dir1, rkDir1 );
}
return bResult;
}
bool QuadraticFit::GetCurvatureInfo(double x, double y, double z, double &rfCurv0, double &rfCurv1)
{
bool bResult = false;
if (_bIsFitted) {
FunctionContainer clFuncCont( _fCoeff );
bResult = clFuncCont.CurvatureInfo( x, y, z, rfCurv0, rfCurv1 );
}
return bResult;
}
const double& QuadraticFit::GetCoeffArray() const
{
return _fCoeff[0];
}
double QuadraticFit::GetCoeff(unsigned long ulIndex) const
{
assert( ulIndex >= 0 && ulIndex < 10 );
if( _bIsFitted )
return _fCoeff[ ulIndex ];
else
return FLOAT_MAX;
}
float QuadraticFit::Fit()
{
float fResult = FLOAT_MAX;
if (CountPoints() > 0) {
std::vector< Wm4::Vector3<double> > cPts;
GetMgcVectorArray( cPts );
fResult = (float) Wm4::QuadraticFit3<double>( CountPoints(), &(cPts[0]), _fCoeff );
_fLastResult = fResult;
_bIsFitted = true;
}
return fResult;
}
void QuadraticFit::CalcEigenValues(double &dLambda1, double &dLambda2, double &dLambda3,
Base::Vector3f &clEV1, Base::Vector3f &clEV2, Base::Vector3f &clEV3) const
{
assert( _bIsFitted );
/*
* F(x,y,z) = a11*x*x + a22*y*y + a33*z*z +2*a12*x*y + 2*a13*x*z + 2*a23*y*z + 2*a10*x + 2*a20*y + 2*a30*z * a00 = 0
*
* Formenmatrix:
*
* ( a11 a12 a13 )
* A = ( a21 a22 a23 ) wobei gilt a[i,j] = a[j,i]
* ( a31 a32 a33 )
*
* Koeffizienten des Quadrik-Fits bezogen auf die hier verwendete Schreibweise:
*
* 0 = C[0] + C[1]*X + C[2]*Y + C[3]*Z + C[4]*X^2 + C[5]*Y^2
* + C[6]*Z^2 + C[7]*X*Y + C[8]*X*Z + C[9]*Y*Z
*
* Quadratisch: a11 := c[4], a22 := c[5], a33 := c[6]
* Gemischt: a12 := c[7]/2, a13 := c[8]/2, a23 := c[9]/2
* Linear: a10 := c[1]/2, a20 := c[2]/2, a30 := c[3]/2
* Konstant: a00 := c[0]
*
*/
Wm4::Matrix3<double> akMat(_fCoeff[4], _fCoeff[7]/2.0f, _fCoeff[8]/2.0f,
_fCoeff[7]/2.0f, _fCoeff[5], _fCoeff[9]/2.0f,
_fCoeff[8]/2.0f, _fCoeff[9]/2.0f, _fCoeff[6] );
Wm4::Matrix3<double> rkRot, rkDiag;
akMat.EigenDecomposition( rkRot, rkDiag );
Wm4::Vector3<double> vEigenU = rkRot.GetColumn(0);
Wm4::Vector3<double> vEigenV = rkRot.GetColumn(1);
Wm4::Vector3<double> vEigenW = rkRot.GetColumn(2);
Convert( vEigenU, clEV1 );
Convert( vEigenV, clEV2 );
Convert( vEigenW, clEV3 );
dLambda1 = rkDiag[0][0];
dLambda2 = rkDiag[1][1];
dLambda3 = rkDiag[2][2];
}
void QuadraticFit::CalcZValues( double x, double y, double &dZ1, double &dZ2 ) const
{
assert( _bIsFitted );
double dDisk = _fCoeff[3]*_fCoeff[3]+2*_fCoeff[3]*_fCoeff[8]*x+2*_fCoeff[3]*_fCoeff[9]*y+
_fCoeff[8]*_fCoeff[8]*x*x+2*_fCoeff[8]*x*_fCoeff[9]*y+_fCoeff[9]*_fCoeff[9]*y*y-
4*_fCoeff[6]*_fCoeff[0]-4*_fCoeff[6]*_fCoeff[1]*x-4*_fCoeff[6]*_fCoeff[2]*y-
4*_fCoeff[6]*_fCoeff[7]*x*y-4*_fCoeff[6]*_fCoeff[4]*x*x-4*_fCoeff[6]*_fCoeff[5]*y*y;
if (fabs( _fCoeff[6] ) < 0.000005) {
dZ1 = FLOAT_MAX;
dZ2 = FLOAT_MAX;
return;
}
if (dDisk < 0.0f) {
dZ1 = FLOAT_MAX;
dZ2 = FLOAT_MAX;
return;
}
else
dDisk = sqrt( dDisk );
dZ1 = 0.5 * ( ( -_fCoeff[3] - _fCoeff[8]*x - _fCoeff[9]*y + dDisk ) / _fCoeff[6] );
dZ2 = 0.5 * ( ( -_fCoeff[3] - _fCoeff[8]*x - _fCoeff[9]*y - dDisk ) / _fCoeff[6] );
}
// -------------------------------------------------------------------------------
SurfaceFit::SurfaceFit()
: PlaneFit()
{
_fCoeff[0] = 0.0f;
_fCoeff[1] = 0.0f;
_fCoeff[2] = 0.0f;
_fCoeff[3] = 0.0f;
_fCoeff[4] = 0.0f;
_fCoeff[5] = 0.0f;
_fCoeff[6] = 0.0f;
_fCoeff[7] = 0.0f;
_fCoeff[8] = 0.0f;
_fCoeff[9] = 0.0f;
}
float SurfaceFit::Fit()
{
float fResult = FLOAT_MAX;
if (CountPoints() > 0) {
fResult = (float) PolynomFit();
_fLastResult = fResult;
_bIsFitted = true;
}
return fResult;
}
bool SurfaceFit::GetCurvatureInfo(double x, double y, double z, double &rfCurv0, double &rfCurv1,
Base::Vector3f &rkDir0, Base::Vector3f &rkDir1, double &dDistance )
{
bool bResult = false;
if (_bIsFitted) {
Wm4::Vector3<double> Dir0, Dir1;
FunctionContainer clFuncCont( _fCoeff );
bResult = clFuncCont.CurvatureInfo( x, y, z, rfCurv0, rfCurv1, Dir0, Dir1, dDistance );
dDistance = clFuncCont.GetGradient( x, y, z ).Length();
Convert( Dir0, rkDir0 );
Convert( Dir1, rkDir1 );
}
return bResult;
}
bool SurfaceFit::GetCurvatureInfo(double x, double y, double z, double &rfCurv0, double &rfCurv1)
{
assert( _bIsFitted );
bool bResult = false;
if (_bIsFitted) {
FunctionContainer clFuncCont( _fCoeff );
bResult = clFuncCont.CurvatureInfo( x, y, z, rfCurv0, rfCurv1 );
}
return bResult;
}
double SurfaceFit::PolynomFit()
{
if (PlaneFit::Fit() == FLOAT_MAX)
return FLOAT_MAX;
Base::Vector3d bs(this->_vBase.x,this->_vBase.y,this->_vBase.z);
Base::Vector3d ex(this->_vDirU.x,this->_vDirU.y,this->_vDirU.z);
Base::Vector3d ey(this->_vDirV.x,this->_vDirV.y,this->_vDirV.z);
Base::Vector3d ez(this->_vDirW.x,this->_vDirW.y,this->_vDirW.z);
#if defined(FC_USE_BOOST)
ublas::matrix<double> A(6,6);
ublas::vector<double> b(6);
for (int i=0; i<6; i++) {
for (int j=0; j<6; j++) {
A(i,j) = 0.0;
}
b(i) = 0.0;
}
#else
Eigen::Matrix<double,6,6> A = Eigen::Matrix<double,6,6>::Zero();
Eigen::Matrix<double,6,1> b = Eigen::Matrix<double,6,1>::Zero();
Eigen::Matrix<double,6,1> x = Eigen::Matrix<double,6,1>::Zero();
#endif
for (std::list<Base::Vector3f>::const_iterator it = _vPoints.begin(); it != _vPoints.end(); it++) {
Base::Vector3d clPoint(it->x,it->y,it->z);
clPoint.TransformToCoordinateSystem(bs, ex, ey);
double dU = clPoint.x;
double dV = clPoint.y;
double dW = clPoint.z;
double dU2 = dU*dU;
double dV2 = dV*dV;
double dUV = dU*dV;
A(0,0) = A(0,0) + dU2*dU2;
A(0,1) = A(0,1) + dU2*dV2;
A(0,2) = A(0,2) + dU2*dUV;
A(0,3) = A(0,3) + dU2*dU ;
A(0,4) = A(0,4) + dU2*dV ;
A(0,5) = A(0,5) + dU2 ;
b(0) = b(0) + dU2*dW ;
A(1,1) = A(1,1) + dV2*dV2;
A(1,2) = A(1,2) + dV2*dUV;
A(1,3) = A(1,3) + dV2*dU ;
A(1,4) = A(1,4) + dV2*dV ;
A(1,5) = A(1,5) + dV2 ;
b(1) = b(1) + dV2*dW ;
A(2,2) = A(2,2) + dUV*dUV;
A(2,3) = A(2,3) + dUV*dU ;
A(2,4) = A(2,4) + dUV*dV ;
A(2,5) = A(2,5) + dUV ;
b(3) = b(3) + dUV*dW ;
A(3,3) = A(3,3) + dU *dU ;
A(3,4) = A(3,4) + dU *dV ;
A(3,5) = A(3,5) + dU ;
b(3) = b(3) + dU *dW ;
A(4,4) = A(4,4) + dV *dV ;
A(4,5) = A(4,5) + dV ;
b(5) = b(5) + dV *dW ;
A(5,5) = A(5,5) + 1 ;
b(5) = b(5) + 1 *dW ;
}
// Mat is symmetric
//
A(1,0) = A(0,1);
A(2,0) = A(0,2);
A(3,0) = A(0,3);
A(4,0) = A(0,4);
A(5,0) = A(0,5);
A(2,1) = A(1,2);
A(3,1) = A(1,3);
A(4,1) = A(1,4);
A(5,1) = A(1,5);
A(3,2) = A(2,3);
A(4,2) = A(2,4);
A(5,2) = A(2,5);
A(4,3) = A(3,4);
A(5,3) = A(3,5);
A(5,4) = A(4,5);
#if defined(FC_USE_BOOST)
namespace lapack= boost::numeric::bindings::lapack;
//std::clog << A << std::endl;
//std::clog << b << std::endl;
//lapack::gesv(A,b);
ublas::vector<double> x(6);
x = b;
//std::clog << b << std::endl;
#else
// A.llt().solve(b,&x); // not sure if always positive definite
A.qr().solve(b,&x);
#endif
_fCoeff[0] = (float)(-x(5));
_fCoeff[1] = (float)(-x(3));
_fCoeff[2] = (float)(-x(4));
_fCoeff[3] = 1.0f;
_fCoeff[4] = (float)(-x(0));
_fCoeff[5] = (float)(-x(1));
_fCoeff[6] = 0.0f;
_fCoeff[7] = (float)(-x(2));
_fCoeff[8] = 0.0f;
_fCoeff[9] = 0.0f;
return 0.0f;
}
double SurfaceFit::Value(double x, double y) const
{
float z = 0.0f;
if (_bIsFitted) {
FunctionContainer clFuncCont(_fCoeff);
z = (float) clFuncCont.F(x, y, 0.0f);
}
return z;
}
// -----------------------------------------------------------------------------
PolynomialFit::PolynomialFit()
{
for (int i=0; i<9; i++)
_fCoeff[i] = 0.0f;
}
PolynomialFit::~PolynomialFit()
{
}
float PolynomialFit::Fit()
{
std::vector<float> x, y, z;
x.reserve(_vPoints.size());
y.reserve(_vPoints.size());
z.reserve(_vPoints.size());
for (std::list<Base::Vector3f>::const_iterator it = _vPoints.begin(); it != _vPoints.end(); ++it) {
x.push_back(it->x);
y.push_back(it->y);
z.push_back(it->z);
}
try {
float* coeff = Wm4::PolyFit3<float>(_vPoints.size(), &(x[0]), &(y[0]), &(z[0]), 2 , 2);
for (int i=0; i<9; i++)
_fCoeff[i] = coeff[i];
}
catch (const std::exception&) {
return FLOAT_MAX;
}
return 0.0f;
}
float PolynomialFit::Value(float x, float y) const
{
float fValue =
_fCoeff[0] +
_fCoeff[1] * x +
_fCoeff[2] * x * x +
_fCoeff[3] * y +
_fCoeff[4] * x * y +
_fCoeff[5] * x * x * y +
_fCoeff[6] * y * y +
_fCoeff[7] * x * y * y +
_fCoeff[8] * x * x * y * y;
return fValue;
}