force strict ISO C++ (-Wpedantic) TODO: still a lot of variadic macros are not valid ISO C++
211 lines
6.1 KiB
C++
211 lines
6.1 KiB
C++
/**************************************************************************\
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* Copyright (c) Kongsberg Oil & Gas Technologies AS
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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\**************************************************************************/
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/*!
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\class SmSwitchboard SmSwitchboard.h SmallChange/nodes/SmSwitchboard.h
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\brief The SmSwitchboard class is a group node that can toggle children
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on and off arbitrarily.
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FIXME: write doc
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\ingroup nodes
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*/
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// FIXME: implement proper searching / SearchAction handling 2002-02-07 larsa
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// FIXME: implement proper writing / WriteAction handling 2002-02-07 larsa
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#include "PreCompiled.h"
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#include "SmSwitchboard.h"
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#include <Inventor/nodes/SoSubNode.h>
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#include <Inventor/misc/SoChildList.h>
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#include <Inventor/actions/SoGetBoundingBoxAction.h>
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#include <Inventor/actions/SoSearchAction.h>
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#include <Inventor/actions/SoGetMatrixAction.h>
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#include <Inventor/actions/SoGLRenderAction.h>
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#include <Inventor/actions/SoPickAction.h>
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#include <Inventor/actions/SoHandleEventAction.h>
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#include <Inventor/actions/SoCallbackAction.h>
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#include <Inventor/actions/SoGetPrimitiveCountAction.h>
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#include <Inventor/actions/SoWriteAction.h>
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#include <Inventor/SoOutput.h>
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#include <Inventor/errors/SoDebugError.h>
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/*!
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\var SoMFBool SmSwitchboard::enable
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Selects which child to traverse during rendering (and some other)
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actions.
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When the length of this multifield is larger than the number of children
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this group has, the enable list is modulated over the children. This lets
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you have full control over the number of times and order each child is
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traversed.
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Default enabled value is \c FALSE.
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*/
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// *************************************************************************
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// doc in super
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void
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SmSwitchboard::initClass(void)
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{
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SO_NODE_INIT_CLASS(SmSwitchboard, SoGroup, SoGroup);
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}
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SO_NODE_SOURCE(SmSwitchboard)
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/*!
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Default constructor.
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*/
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SmSwitchboard::SmSwitchboard(void)
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{
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SO_NODE_CONSTRUCTOR(SmSwitchboard);
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SO_NODE_ADD_FIELD(enable, (FALSE));
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}
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/*!
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Constructor.
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The argument should be the approximate number of children which is
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expected to be inserted below this node. The number need not be
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exact, as it is only used as a hint for better memory resource
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allocation.
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*/
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SmSwitchboard::SmSwitchboard(int numchildren)
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: inherited(numchildren)
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{
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SO_NODE_CONSTRUCTOR(SmSwitchboard);
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SO_NODE_ADD_FIELD(enable, (FALSE));
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}
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/*!
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Destructor.
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*/
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SmSwitchboard::~SmSwitchboard(void) // virtual, protected
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{
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}
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// Documented in superclass.
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void
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SmSwitchboard::doAction(SoAction * action)
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{
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// FIXME: take PathCode and stuff into consideration...
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if (action->isOfType(SoGetBoundingBoxAction::getClassTypeId())) {
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// calculate center of bbox if bboxaction. This makes the
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// switchboard node behave exactly like a group node
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SoGetBoundingBoxAction * bbaction = (SoGetBoundingBoxAction*) action;
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// Initialize accumulation variables.
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SbVec3f acccenter(0.0f, 0.0f, 0.0f);
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int numcenters = 0;
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for (int idx = 0; idx < this->enable.getNum(); idx++) {
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const int numchildren = this->children->getLength();
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if ( numchildren > 0 )
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this->children->traverse(action, (idx % numchildren));
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// If center point is set, accumulate.
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if (bbaction->isCenterSet()) {
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acccenter += bbaction->getCenter();
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numcenters++;
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bbaction->resetCenter();
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}
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}
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if (numcenters != 0) {
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bbaction->setCenter(acccenter / float(numcenters), FALSE);
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}
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} else { // not a GetBoundingBoxAction
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for ( int idx = 0; idx < this->enable.getNum(); idx++ ) {
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if ( this->enable[idx] ) {
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const int numchildren = this->children->getLength();
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if ( numchildren > 0 )
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this->children->traverse(action, (idx % numchildren));
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}
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}
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}
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}
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void
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SmSwitchboard::GLRender(SoGLRenderAction * action)
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{
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SmSwitchboard::doAction((SoAction *) action);
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}
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void
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SmSwitchboard::getBoundingBox(SoGetBoundingBoxAction * action)
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{
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SmSwitchboard::doAction((SoAction *) action);
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}
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void
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SmSwitchboard::getMatrix(SoGetMatrixAction * action)
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{
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switch (action->getCurPathCode()) {
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case SoAction::OFF_PATH:
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case SoAction::IN_PATH:
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SmSwitchboard::doAction((SoAction *) action);
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break;
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default:
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break;
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}
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}
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void
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SmSwitchboard::callback(SoCallbackAction *action)
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{
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SmSwitchboard::doAction(action);
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}
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// Documented in superclass.
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void
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SmSwitchboard::pick(SoPickAction *action)
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{
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SmSwitchboard::doAction((SoAction*)action);
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}
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// Documented in superclass.
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void
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SmSwitchboard::handleEvent(SoHandleEventAction *action)
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{
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SmSwitchboard::doAction(action);
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}
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void
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SmSwitchboard::search(SoSearchAction * action)
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{
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SoNode::search(action);
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if (action->isFound()) return;
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SmSwitchboard::doAction(action);
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}
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