That is need on MacOS build as travis log is bigger than 50k lines which breaks travis rules And by the way deprecations are real All file contains the same modification replace 0 to Qt::WindowFlags() when needed as the class needs to be instantiated Signed-off-by: vejmarie <jmverdun3@gmail.com>
89 lines
3.0 KiB
C++
89 lines
3.0 KiB
C++
/***************************************************************************
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* Copyright (c) 2010 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef GUI_DIALOG_DEMOMODE_H
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#define GUI_DIALOG_DEMOMODE_H
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#include <Inventor/SbLinear.h>
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#include <QDialog>
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class QTimer;
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class SoCamera;
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class SbRotation;
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namespace Gui {
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class View3DInventor;
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namespace Dialog {
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/**
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* @author Werner Mayer
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*/
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class Ui_DemoMode;
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class GuiExport DemoMode : public QDialog
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{
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Q_OBJECT
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public:
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DemoMode(QWidget* parent = 0, Qt::WindowFlags fl = Qt::WindowFlags());
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~DemoMode();
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void accept();
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void reject();
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protected Q_SLOTS:
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void on_playButton_toggled(bool);
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void on_fullscreen_toggled(bool);
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void on_timerCheck_toggled(bool);
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void on_speedSlider_valueChanged(int);
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void on_angleSlider_valueChanged(int);
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void on_timeout_valueChanged(int);
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void onAutoPlay();
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private:
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void reset();
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float getSpeed(int) const;
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void reorientCamera(SoCamera * cam, const SbRotation & rot);
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SbVec3f getDirection(Gui::View3DInventor*) const;
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Gui::View3DInventor* activeView() const;
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void startAnimation(Gui::View3DInventor*);
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void changeEvent(QEvent *e);
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bool eventFilter(QObject *, QEvent *);
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void showEvent(QShowEvent *);
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void hideEvent(QHideEvent *);
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private:
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int oldvalue;
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SbVec3f viewAxis;
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bool wasHidden;
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QPoint pnt;
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QPoint oldPos;
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Ui_DemoMode* ui;
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QTimer* timer;
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QTimer* showHideTimer;
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};
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} // namespace Dialog
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} // namespace Gui
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#endif // GUI_DIALOG_DEMOMODE_H
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