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create/src/Mod/Mesh/Gui/PropertyEditorMesh.h

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/***************************************************************************
* Copyright (c) 2006 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef MESHGUI_PROPERTYEDITOR_MESH_H
#define MESHGUI_PROPERTYEDITOR_MESH_H
#include <Gui/propertyeditor/PropertyItem.h>
namespace MeshGui {
/**
* Display data of a mesh kernel.
* \author Werner Mayer
*/
class MeshGuiExport PropertyMeshKernelItem : public Gui::PropertyEditor::PropertyItem
{
Q_OBJECT
Q_PROPERTY(int Points READ countPoints)
Q_PROPERTY(int Edges READ countEdges)
Q_PROPERTY(int Faces READ countFaces)
TYPESYSTEM_HEADER();
virtual QWidget* createEditor(QWidget* parent, const QObject* receiver, const char* method) const;
virtual void setEditorData(QWidget *editor, const QVariant& data) const;
virtual QVariant editorData(QWidget *editor) const;
int countPoints() const;
int countEdges() const;
int countFaces() const;
protected:
virtual QVariant toolTip(const App::Property*) const;
virtual QVariant value(const App::Property*) const;
virtual void setValue(const QVariant&);
protected:
PropertyMeshKernelItem();
void initialize();
private:
Gui::PropertyEditor::PropertyIntegerItem* m_p;
Gui::PropertyEditor::PropertyIntegerItem* m_e;
Gui::PropertyEditor::PropertyIntegerItem* m_f;
};
} // namespace MeshGui
#endif // MESHGUI_PROPERTYEDITOR_MESH_H