* Display property from linked object, colored green, * Change DlgPropertyLink to support external linking and sub-object selection * Improve large selection performance by using a timer * Improve TAB key behavior in property editor * Add context menu to show hidden properties, change property status, set expression on any and property, and add/remove dynamic properties * Optimize expression completer model construction, as the original implementation gets prohibitively slow for moderate number of objects.
443 lines
15 KiB
C++
443 lines
15 KiB
C++
/***************************************************************************
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* Copyright (c) 2004 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <cfloat>
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#endif
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#include <boost/algorithm/string/predicate.hpp>
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#include "PropertyModel.h"
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#include "PropertyItem.h"
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#include "PropertyView.h"
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using namespace Gui::PropertyEditor;
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/* TRANSLATOR Gui::PropertyEditor::PropertyModel */
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PropertyModel::PropertyModel(QObject* parent)
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: QAbstractItemModel(parent)
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{
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rootItem = static_cast<PropertyItem*>(PropertyItem::create());
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}
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PropertyModel::~PropertyModel()
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{
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delete rootItem;
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}
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QModelIndex PropertyModel::buddy ( const QModelIndex & index ) const
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{
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if (index.column() == 1)
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return index;
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return index.sibling(index.row(), 1);
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}
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int PropertyModel::columnCount ( const QModelIndex & parent ) const
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{
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// <property, value>, hence always 2
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if (parent.isValid())
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return static_cast<PropertyItem*>(parent.internalPointer())->columnCount();
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else
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return rootItem->columnCount();
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}
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QVariant PropertyModel::data ( const QModelIndex & index, int role ) const
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{
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if (!index.isValid())
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return QVariant();
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PropertyItem *item = static_cast<PropertyItem*>(index.internalPointer());
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return item->data(index.column(), role);
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}
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bool PropertyModel::setData(const QModelIndex& index, const QVariant & value, int role)
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{
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if (!index.isValid())
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return false;
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// we check whether the data has really changed, otherwise we ignore it
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if (role == Qt::EditRole) {
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PropertyItem *item = static_cast<PropertyItem*>(index.internalPointer());
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QVariant data = item->data(index.column(), role);
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if (data.type() == QVariant::Double && value.type() == QVariant::Double) {
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// since we store some properties as floats we get some round-off
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// errors here. Thus, we use an epsilon here.
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// NOTE: Since 0.14 PropertyFloat uses double precision, so this is maybe unnecessary now?
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double d = data.toDouble();
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double v = value.toDouble();
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if (fabs(d-v) > DBL_EPSILON)
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return item->setData(value);
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}
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// Special case handling for quantities
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else if (data.canConvert<Base::Quantity>() && value.canConvert<Base::Quantity>()) {
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const Base::Quantity& val1 = data.value<Base::Quantity>();
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const Base::Quantity& val2 = value.value<Base::Quantity>();
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if (!(val1 == val2))
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return item->setData(value);
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}
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else if (data != value)
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return item->setData(value);
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}
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return true;
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}
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Qt::ItemFlags PropertyModel::flags(const QModelIndex &index) const
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{
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PropertyItem *item = static_cast<PropertyItem*>(index.internalPointer());
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return item->flags(index.column());
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}
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QModelIndex PropertyModel::index ( int row, int column, const QModelIndex & parent ) const
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{
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PropertyItem *parentItem;
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if (!parent.isValid())
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parentItem = rootItem;
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else
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parentItem = static_cast<PropertyItem*>(parent.internalPointer());
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PropertyItem *childItem = parentItem->child(row);
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if (childItem)
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return createIndex(row, column, childItem);
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else
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return QModelIndex();
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}
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QModelIndex PropertyModel::parent ( const QModelIndex & index ) const
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{
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if (!index.isValid())
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return QModelIndex();
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PropertyItem *childItem = static_cast<PropertyItem*>(index.internalPointer());
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PropertyItem *parentItem = childItem->parent();
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if (parentItem == rootItem)
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return QModelIndex();
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return createIndex(parentItem->row(), 0, parentItem);
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}
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int PropertyModel::rowCount ( const QModelIndex & parent ) const
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{
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PropertyItem *parentItem;
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if (!parent.isValid())
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parentItem = rootItem;
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else
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parentItem = static_cast<PropertyItem*>(parent.internalPointer());
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return parentItem->childCount();
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}
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QVariant PropertyModel::headerData (int section, Qt::Orientation orientation, int role) const
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{
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if (orientation == Qt::Horizontal) {
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if (role != Qt::DisplayRole)
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return QVariant();
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if (section == 0)
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return tr("Property");
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if (section == 1)
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return tr("Value");
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}
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return QVariant();
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}
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bool PropertyModel::setHeaderData (int, Qt::Orientation, const QVariant &, int)
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{
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return false;
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}
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QStringList PropertyModel::propertyPathFromIndex(const QModelIndex& index) const
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{
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QStringList path;
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if (index.isValid()) {
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PropertyItem* item = static_cast<PropertyItem*>(index.internalPointer());
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if (!item->isSeparator()) {
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do {
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path.push_front(item->propertyName());
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item = item->parent();
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}
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while (item != this->rootItem && item != 0);
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}
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}
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return path;
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}
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QModelIndex PropertyModel::propertyIndexFromPath(const QStringList& path) const
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{
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QModelIndex parent;
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for (QStringList::const_iterator it = path.begin(); it != path.end(); ++it) {
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int rows = this->rowCount(parent);
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for (int i=0; i<rows; i++) {
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QModelIndex index = this->index(i, 0, parent);
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if (index.isValid()) {
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PropertyItem* item = static_cast<PropertyItem*>(index.internalPointer());
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if (item->propertyName() == *it) {
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parent = index;
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break;
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}
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}
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}
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}
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return parent;
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}
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struct PropItemInfo {
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const std::string &name;
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const std::vector<App::Property*> &props;
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PropItemInfo(const std::string &n, const std::vector<App::Property*> &p)
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:name(n),props(p)
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{}
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};
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static void setPropertyItemName(PropertyItem *item, const char *propName, QString groupName) {
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QString name = QString::fromLatin1(propName);
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if(name.size()>groupName.size()+1
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&& name.startsWith(groupName + QLatin1Char('_')))
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name = name.right(name.size()-groupName.size()-1);
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item->setPropertyName(name);
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}
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void PropertyModel::buildUp(const PropertyModel::PropertyList& props)
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{
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beginResetModel();
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// fill up the listview with the properties
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rootItem->reset();
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// sort the properties into their groups
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std::map<std::string, std::vector<PropItemInfo> > propGroup;
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PropertyModel::PropertyList::const_iterator jt;
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for (jt = props.begin(); jt != props.end(); ++jt) {
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App::Property* prop = jt->second.front();
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const char* group = prop->getGroup();
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bool isEmpty = (group == 0 || group[0] == '\0');
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std::string grp = isEmpty ? QT_TRANSLATE_NOOP("App::Property", "Base") : group;
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propGroup[grp].emplace_back(jt->first,jt->second);
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}
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for (auto kt = propGroup.begin(); kt != propGroup.end(); ++kt) {
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// set group item
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PropertyItem* group = static_cast<PropertyItem*>(PropertySeparatorItem::create());
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group->setParent(rootItem);
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rootItem->appendChild(group);
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QString groupName = QString::fromLatin1(kt->first.c_str());
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group->setPropertyName(groupName);
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// setup the items for the properties
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for (auto it = kt->second.begin(); it != kt->second.end(); ++it) {
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const auto &info = *it;
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App::Property* prop = info.props.front();
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std::string editor(prop->getEditorName());
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if(editor.empty() && PropertyView::showAll())
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editor = "Gui::PropertyEditor::PropertyItem";
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if (!editor.empty()) {
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PropertyItem* item = PropertyItemFactory::instance().createPropertyItem(editor.c_str());
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if (!item) {
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qWarning("No property item for type %s found\n", editor.c_str());
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continue;
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}
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else {
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if(boost::ends_with(info.name,"*"))
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item->setLinked(true);
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PropertyItem* child = (PropertyItem*)item;
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child->setParent(rootItem);
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rootItem->appendChild(child);
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setPropertyItemName(child,prop->getName(),groupName);
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child->setPropertyData(info.props);
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}
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}
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}
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}
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endResetModel();
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}
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void PropertyModel::updateProperty(const App::Property& prop)
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{
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int column = 1;
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int numChild = rootItem->childCount();
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for (int row=0; row<numChild; row++) {
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PropertyItem* child = rootItem->child(row);
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if (child->hasProperty(&prop)) {
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child->updateData();
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QModelIndex data = this->index(row, column, QModelIndex());
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if (data.isValid()) {
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child->assignProperty(&prop);
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dataChanged(data, data);
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updateChildren(child, column, data);
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}
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break;
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}
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}
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}
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void PropertyModel::appendProperty(const App::Property& prop)
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{
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std::string editor(prop.getEditorName());
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if(editor.empty() && PropertyView::showAll())
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editor = "Gui::PropertyEditor::PropertyItem";
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if (!editor.empty()) {
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PropertyItem* item = PropertyItemFactory::instance().createPropertyItem(editor.c_str());
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if (!item) {
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qWarning("No property item for type %s found\n", editor.c_str());
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return;
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}
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const char* group = prop.getGroup();
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bool isEmpty = (group == 0 || group[0] == '\0');
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std::string grp = isEmpty ? QT_TRANSLATE_NOOP("App::Property", "Base") : group;
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QString groupName = QString::fromStdString(grp);
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// go through all group names and check if one matches
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int index = -1;
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for (int i=0; i<rootItem->childCount(); i++) {
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PropertyItem* child = rootItem->child(i);
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if (child->isSeparator()) {
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if (groupName == child->propertyName()) {
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index = i+1;
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break;
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}
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}
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}
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int numChilds = rootItem->childCount();
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int first = 0;
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int last = 0;
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if (index < 0) {
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// create a new group
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first = numChilds;
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last = first + 1;
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}
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else {
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// the group exists, determine the position before the next group
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// or at the end if there is no further group
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for (int i=index; i<rootItem->childCount(); i++) {
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index++;
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PropertyItem* child = rootItem->child(i);
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if (child->isSeparator()) {
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index = i;
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break;
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}
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}
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first = index;
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last = index;
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}
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// notify system to add new row
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beginInsertRows(QModelIndex(), first, last);
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// create a new group at the end with the property
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if (index < 0) {
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PropertyItem* group = static_cast<PropertyItem*>(PropertySeparatorItem::create());
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group->setParent(rootItem);
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rootItem->appendChild(group);
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group->setPropertyName(groupName);
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item->setParent(rootItem);
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rootItem->appendChild(item);
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}
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// add the property at the end of its group
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else if (index < numChilds) {
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item->setParent(rootItem);
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rootItem->insertChild(index, item);
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}
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// add the property at end
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else {
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item->setParent(rootItem);
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rootItem->appendChild(item);
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}
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std::vector<App::Property*> data;
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data.push_back(const_cast<App::Property*>(&prop));
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setPropertyItemName(item,prop.getName(),groupName);
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item->setPropertyData(data);
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endInsertRows();
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}
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}
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void PropertyModel::removeProperty(const App::Property& prop)
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{
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int numChild = rootItem->childCount();
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for (int row=0; row<numChild; row++) {
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PropertyItem* child = rootItem->child(row);
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if (child->hasProperty(&prop)) {
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if (child->removeProperty(&prop)) {
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removeRow(row, QModelIndex());
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}
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break;
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}
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}
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}
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void PropertyModel::updateChildren(PropertyItem* item, int column, const QModelIndex& parent)
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{
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int numChild = item->childCount();
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if (numChild > 0) {
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QModelIndex topLeft = this->index(0, column, parent);
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QModelIndex bottomRight = this->index(numChild, column, parent);
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dataChanged(topLeft, bottomRight);
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#if 0 // It seems we don't have to inform grand children
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for (int row=0; row<numChild; row++) {
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PropertyItem* child = item->child(row);
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QModelIndex data = this->index(row, column, parent);
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if (data.isValid()) {
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updateChildren(child, column, data);
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}
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}
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#endif
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}
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}
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bool PropertyModel::removeRows(int row, int count, const QModelIndex& parent)
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{
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PropertyItem* item;
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if (!parent.isValid())
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item = rootItem;
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else
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item = static_cast<PropertyItem*>(parent.internalPointer());
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int start = row;
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int end = row+count-1;
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beginRemoveRows(parent, start, end);
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item->removeChildren(start, end);
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endRemoveRows();
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return true;
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}
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#include "moc_PropertyModel.cpp"
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