Introduce an enum to verify the axis depending on the used context. * For helix no restriction is needed * For Pad/Pocket the axis must not be parallel with the sketch plane * For Revolve/Groove the axis must not be perpendicular with the sketch plane
565 lines
21 KiB
C++
565 lines
21 KiB
C++
/***************************************************************************
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* Copyright (c) 2010 Juergen Riegel <FreeCAD@juergen-riegel.net> *
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* 2020 David Österberg *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <BRep_Builder.hxx>
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# include <BRepBndLib.hxx>
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# include <BRepPrimAPI_MakeRevol.hxx>
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# include <BRepBuilderAPI_MakeFace.hxx>
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# include <BRepExtrema_DistShapeShape.hxx>
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# include <BRepBuilderAPI_MakeEdge.hxx>
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# include <BRepExtrema_DistShapeShape.hxx>
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# include <BRepAlgoAPI_Cut.hxx>
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# include <TopoDS.hxx>
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# include <TopoDS_Face.hxx>
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# include <TopoDS_Wire.hxx>
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# include <TopExp_Explorer.hxx>
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# include <BRepAlgoAPI_Fuse.hxx>
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# include <BRepAlgoAPI_Common.hxx>
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# include <Precision.hxx>
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# include <gp_Lin.hxx>
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# include <BRepBuilderAPI_MakeWire.hxx>
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# include <BRepAdaptor_Surface.hxx>
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# include <Law_Function.hxx>
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# include <BRepOffsetAPI_MakePipeShell.hxx>
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# include <BRepBuilderAPI_MakeSolid.hxx>
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# include <BRepBuilderAPI_Sewing.hxx>
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# include <BRepClass3d_SolidClassifier.hxx>
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# include <ShapeAnalysis.hxx>
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# include <gp_Ax1.hxx>
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# include <gp_Ax3.hxx>
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#endif
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# include <Standard_Version.hxx>
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# include <Base/Axis.h>
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# include <Base/Console.h>
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# include <Base/Exception.h>
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# include <Base/Placement.h>
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# include <Base/Tools.h>
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# include <Mod/Part/App/TopoShape.h>
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# include <Mod/Part/App/FaceMakerCheese.h>
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# include "FeatureHelix.h"
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using namespace PartDesign;
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const char* Helix::ModeEnums[] = { "pitch-height-angle", "pitch-turns-angle", "height-turns-angle", "height-turns-growth", NULL };
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PROPERTY_SOURCE(PartDesign::Helix, PartDesign::ProfileBased)
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// we purposely use not FLT_MAX because this would not be computable
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const App::PropertyFloatConstraint::Constraints Helix::floatTurns = { Precision::Confusion(), INT_MAX, 1.0 };
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const App::PropertyAngle::Constraints Helix::floatAngle = { -89.0, 89.0, 1.0 };
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Helix::Helix()
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{
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addSubType = FeatureAddSub::Additive;
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ADD_PROPERTY_TYPE(Base, (Base::Vector3d(0.0, 0.0, 0.0)), "Helix", App::Prop_ReadOnly, "Base");
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ADD_PROPERTY_TYPE(Axis, (Base::Vector3d(0.0, 1.0, 0.0)), "Helix", App::Prop_ReadOnly, "Axis");
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ADD_PROPERTY_TYPE(Pitch, (10.), "Helix", App::Prop_None, "Pitch");
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ADD_PROPERTY_TYPE(Height, (30.0), "Helix", App::Prop_None, "Height");
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ADD_PROPERTY_TYPE(Turns, (3.0), "Helix", App::Prop_None, "Turns");
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Turns.setConstraints(&floatTurns);
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ADD_PROPERTY_TYPE(LeftHanded, (long(0)), "Helix", App::Prop_None, "LeftHanded");
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ADD_PROPERTY_TYPE(Reversed, (long(0)), "Helix", App::Prop_None, "Reversed");
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ADD_PROPERTY_TYPE(Angle, (0.0), "Helix", App::Prop_None, "Angle");
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ADD_PROPERTY_TYPE(Growth, (0.0), "Helix", App::Prop_None, "Growth");
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Angle.setConstraints(&floatAngle);
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ADD_PROPERTY_TYPE(ReferenceAxis, (0), "Helix", App::Prop_None, "Reference axis of revolution");
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ADD_PROPERTY_TYPE(Mode, (long(0)), "Helix", App::Prop_None, "Helix input mode");
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ADD_PROPERTY_TYPE(Outside, (long(0)), "Helix", App::Prop_None, "Outside");
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ADD_PROPERTY_TYPE(HasBeenEdited, (long(0)), "Helix", App::Prop_None, "HasBeenEdited");
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Mode.setEnums(ModeEnums);
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}
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short Helix::mustExecute() const
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{
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if (Placement.isTouched() ||
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ReferenceAxis.isTouched() ||
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Axis.isTouched() ||
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Base.isTouched() ||
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Angle.isTouched())
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return 1;
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return ProfileBased::mustExecute();
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}
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App::DocumentObjectExecReturn* Helix::execute(void)
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{
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// Validate and normalize parameters
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HelixMode mode = static_cast<HelixMode>(Mode.getValue());
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if (mode == HelixMode::pitch_height_angle) {
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if (Pitch.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Error: Pitch too small");
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if (Height.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Error: height too small!");
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Turns.setValue(Height.getValue() / Pitch.getValue());
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}
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else if (mode == HelixMode::pitch_turns_angle) {
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if (Pitch.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Error: pitch too small!");
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if (Turns.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Error: turns too small!");
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Height.setValue(Turns.getValue() * Pitch.getValue());
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}
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else if (mode == HelixMode::height_turns_angle) {
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if (Height.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Error: height too small!");
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if (Turns.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Error: turns too small!");
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Pitch.setValue(Height.getValue() / Turns.getValue());
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}
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else if (mode == HelixMode::height_turns_growth) {
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if (Turns.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Error: turns too small!");
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if ((Height.getValue() < Precision::Confusion())
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&& (abs(Growth.getValue()) < Precision::Confusion()))
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return new App::DocumentObjectExecReturn("Error: either height or growth must not be zero!");
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Pitch.setValue(Height.getValue() / Turns.getValue());
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}
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else {
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return new App::DocumentObjectExecReturn("Error: unsupported mode");
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}
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TopoDS_Shape sketchshape;
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try {
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sketchshape = getVerifiedFace();
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}
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catch (const Base::Exception& e) {
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return new App::DocumentObjectExecReturn(e.what());
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}
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if (sketchshape.IsNull())
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return new App::DocumentObjectExecReturn("Error: No valid sketch or face");
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else {
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//TODO: currently we only allow planar faces. the reason for this is that with other faces in front, we could
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//not use the current simulate approach and build the start and end face from the wires. As the shell
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//begins always at the spine and not the profile, the sketchshape cannot be used directly as front face.
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//We would need a method to translate the front shape to match the shell starting position somehow...
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TopoDS_Face face = TopoDS::Face(sketchshape);
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BRepAdaptor_Surface adapt(face);
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if (adapt.GetType() != GeomAbs_Plane)
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return new App::DocumentObjectExecReturn("Error: Face must be planar");
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}
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// if the Base property has a valid shape, fuse the AddShape into it
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TopoDS_Shape base;
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try {
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base = getBaseShape();
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}
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catch (const Base::Exception&) {
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// fall back to support (for legacy features)
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base = TopoDS_Shape();
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}
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// update Axis from ReferenceAxis
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try {
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updateAxis();
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}
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catch (const Base::Exception& e) {
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return new App::DocumentObjectExecReturn(e.what());
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}
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try {
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this->positionByPrevious();
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TopLoc_Location invObjLoc = this->getLocation().Inverted();
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base.Move(invObjLoc);
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// generate the helix path
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TopoDS_Shape path = generateHelixPath();
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std::vector<TopoDS_Wire> wires;
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try {
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wires = getProfileWires();
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}
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catch (const Base::Exception& e) {
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return new App::DocumentObjectExecReturn(e.what());
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}
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std::vector<std::vector<TopoDS_Wire>> wiresections;
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for (TopoDS_Wire& wire : wires)
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wiresections.emplace_back(1, wire);
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//build all shells
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std::vector<TopoDS_Shape> shells;
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std::vector<TopoDS_Wire> frontwires, backwires;
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for (std::vector<TopoDS_Wire>& wires : wiresections) {
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BRepOffsetAPI_MakePipeShell mkPS(TopoDS::Wire(path));
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mkPS.SetTolerance(Precision::Confusion());
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mkPS.SetTransitionMode(BRepBuilderAPI_Transformed);
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mkPS.SetMode(true); //This is for frenet
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for (TopoDS_Wire& wire : wires) {
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wire.Move(invObjLoc);
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mkPS.Add(wire);
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}
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if (!mkPS.IsReady())
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return new App::DocumentObjectExecReturn("Error: Could not build");
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shells.push_back(mkPS.Shape());
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if (!mkPS.Shape().Closed()) {
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// shell is not closed - use simulate to get the end wires
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TopTools_ListOfShape sim;
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mkPS.Simulate(2, sim);
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frontwires.push_back(TopoDS::Wire(sim.First()));
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backwires.push_back(TopoDS::Wire(sim.Last()));
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}
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}
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BRepBuilderAPI_MakeSolid mkSolid;
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if (!frontwires.empty()) {
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// build the end faces, sew the shell and build the final solid
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TopoDS_Shape front = Part::FaceMakerCheese::makeFace(frontwires);
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TopoDS_Shape back = Part::FaceMakerCheese::makeFace(backwires);
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BRepBuilderAPI_Sewing sewer;
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sewer.SetTolerance(Precision::Confusion());
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sewer.Add(front);
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sewer.Add(back);
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for (TopoDS_Shape& s : shells)
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sewer.Add(s);
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sewer.Perform();
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mkSolid.Add(TopoDS::Shell(sewer.SewedShape()));
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}
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else {
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// shells are already closed - add them directly
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for (TopoDS_Shape& s : shells) {
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mkSolid.Add(TopoDS::Shell(s));
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}
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}
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if (!mkSolid.IsDone())
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return new App::DocumentObjectExecReturn("Error: Result is not a solid");
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TopoDS_Shape result = mkSolid.Shape();
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BRepClass3d_SolidClassifier SC(result);
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SC.PerformInfinitePoint(Precision::Confusion());
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if (SC.State() == TopAbs_IN)
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result.Reverse();
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AddSubShape.setValue(result);
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if (base.IsNull()) {
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if (getAddSubType() == FeatureAddSub::Subtractive)
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return new App::DocumentObjectExecReturn("Error: There is nothing to subtract\n");
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int solidCount = countSolids(result);
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if (solidCount > 1) {
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return new App::DocumentObjectExecReturn("Error: Result has multiple solids");
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}
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Shape.setValue(getSolid(result));
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return App::DocumentObject::StdReturn;
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}
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if (getAddSubType() == FeatureAddSub::Additive) {
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BRepAlgoAPI_Fuse mkFuse(base, result);
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if (!mkFuse.IsDone())
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return new App::DocumentObjectExecReturn("Error: Adding the helix failed");
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// we have to get the solids (fuse sometimes creates compounds)
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TopoDS_Shape boolOp = this->getSolid(mkFuse.Shape());
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// lets check if the result is a solid
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if (boolOp.IsNull())
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return new App::DocumentObjectExecReturn("Error: Result is not a solid");
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int solidCount = countSolids(boolOp);
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if (solidCount > 1) {
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return new App::DocumentObjectExecReturn("Error: Result has multiple solids");
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}
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boolOp = refineShapeIfActive(boolOp);
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Shape.setValue(getSolid(boolOp));
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}
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else if (getAddSubType() == FeatureAddSub::Subtractive) {
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TopoDS_Shape boolOp;
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if (Outside.getValue()) { // are we subtracting the inside or the outside of the profile.
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BRepAlgoAPI_Common mkCom(result, base);
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if (!mkCom.IsDone())
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return new App::DocumentObjectExecReturn("Error: Intersecting the helix failed");
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boolOp = this->getSolid(mkCom.Shape());
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}
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else {
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BRepAlgoAPI_Cut mkCut(base, result);
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if (!mkCut.IsDone())
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return new App::DocumentObjectExecReturn("Error: Subtracting the helix failed");
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boolOp = this->getSolid(mkCut.Shape());
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}
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// lets check if the result is a solid
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if (boolOp.IsNull())
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return new App::DocumentObjectExecReturn("Error: Result is not a solid");
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int solidCount = countSolids(boolOp);
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if (solidCount > 1) {
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return new App::DocumentObjectExecReturn("Error: Result has multiple solids");
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}
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boolOp = refineShapeIfActive(boolOp);
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Shape.setValue(getSolid(boolOp));
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}
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return App::DocumentObject::StdReturn;
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}
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catch (Standard_Failure& e) {
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if (std::string(e.GetMessageString()) == "TopoDS::Face")
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return new App::DocumentObjectExecReturn("Error: Could not create face from sketch");
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else
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return new App::DocumentObjectExecReturn(e.GetMessageString());
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}
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catch (Base::Exception& e) {
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return new App::DocumentObjectExecReturn(e.what());
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}
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}
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void Helix::updateAxis(void)
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{
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App::DocumentObject* pcReferenceAxis = ReferenceAxis.getValue();
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const std::vector<std::string>& subReferenceAxis = ReferenceAxis.getSubValues();
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Base::Vector3d base;
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Base::Vector3d dir;
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getAxis(pcReferenceAxis, subReferenceAxis, base, dir, ForbiddenAxis::NoCheck);
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Base.setValue(base.x, base.y, base.z);
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Axis.setValue(dir.x, dir.y, dir.z);
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}
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TopoDS_Shape Helix::generateHelixPath(void)
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{
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double turns = Turns.getValue();
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double height = Height.getValue();
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bool leftHanded = LeftHanded.getValue();
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bool reversed = Reversed.getValue();
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double angle = Angle.getValue();
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double growth = Growth.getValue();
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if (angle < Precision::Confusion() && angle > -Precision::Confusion())
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angle = 0.0;
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// get revolve axis
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Base::Vector3d b = Base.getValue();
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gp_Pnt pnt(b.x, b.y, b.z);
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Base::Vector3d v = Axis.getValue();
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gp_Dir dir(v.x, v.y, v.z);
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Base::Vector3d normal = getProfileNormal();
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Base::Vector3d start = v.Cross(normal); // pointing towards the desired helix start point.
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// if our axis is (nearly) aligned with the profile's normal, we're only interested in the "twist"
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// of the helix. The actual starting point, and thus the radius, isn't important as long as it's
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// somewhere in the profile's plane: an arbitrary vector perpendicular to the normal.
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if (start.IsNull()) {
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auto hopefullyNotParallel = Base::Vector3d(1.0, 2.0, 3.0);
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start = normal.Cross(hopefullyNotParallel);
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if (start.IsNull()) {
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// bad luck
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hopefullyNotParallel = Base::Vector3d(3.0, 2.0, 1.0);
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start = normal.Cross(hopefullyNotParallel);
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}
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}
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gp_Dir dir_start(start.x, start.y, start.z);
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// Find out in what quadrant relative to the axis the profile is located, and the exact position.
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Base::Vector3d profileCenter = getProfileCenterPoint();
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double axisOffset = profileCenter * start - b * start;
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double startOffset = profileCenter * v - b * v;
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double radius = std::fabs(axisOffset);
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bool turned = axisOffset < 0;
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if (radius < Precision::Confusion()) {
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// in this case ensure that axis is not in the sketch plane
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if (std::fabs(v * normal) < Precision::Confusion())
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throw Base::ValueError("Error: Result is self intersecting");
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radius = 1.0; //fallback to radius 1
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}
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bool growthMode = std::string(Mode.getValueAsString()).find("growth") != std::string::npos;
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double radiusTop;
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if (growthMode)
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radiusTop = radius + turns * growth;
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else
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radiusTop = radius + height * tan(Base::toRadians(angle));
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//build the helix path
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//TopoShape helix = TopoShape().makeLongHelix(pitch, height, radius, angle, leftHanded);
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TopoDS_Shape path = TopoShape().makeSpiralHelix(radius, radiusTop, height, turns, 1, leftHanded);
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/*
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* The helix wire is created with the axis coinciding with z-axis and the start point at (radius, 0, 0)
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* We want to move it so that the axis becomes aligned with "dir" and "pnt", we also want (radius,0,0) to
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* map to the sketch plane.
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*/
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gp_Pnt origo(0.0, 0.0, 0.0);
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gp_Dir dir_axis1(0.0, 0.0, 1.0); // pointing along the helix axis, as created.
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gp_Dir dir_axis2(1.0, 0.0, 0.0); // pointing towards the helix start point, as created.
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gp_Trsf mov;
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if (reversed) {
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mov.SetRotation(gp_Ax1(origo, dir_axis2), M_PI);
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TopLoc_Location loc(mov);
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path.Move(loc);
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}
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if (abs(startOffset) > 0) { // translate the helix so that the starting point aligns with the profile
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mov.SetTranslation(startOffset * gp_Vec(dir_axis1));
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TopLoc_Location loc(mov);
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path.Move(loc);
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}
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if (turned) { // turn the helix so that the starting point aligns with the profile
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mov.SetRotation(gp_Ax1(origo, dir_axis1), M_PI);
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TopLoc_Location loc(mov);
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path.Move(loc);
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}
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gp_Ax3 sourceCS(origo, dir_axis1, dir_axis2);
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gp_Ax3 targetCS(pnt, dir, dir_start);
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mov.SetTransformation(sourceCS, targetCS);
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TopLoc_Location loc(mov);
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path.Move(loc.Inverted());
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TopLoc_Location invObjLoc = this->getLocation().Inverted();
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path.Move(invObjLoc);
|
|
|
|
return path;
|
|
}
|
|
|
|
// this function calculates self intersection safe pitch based on the profile bounding box.
|
|
double Helix::safePitch()
|
|
{
|
|
Base::Vector3d v = Axis.getValue();
|
|
Base::Vector3d n = getProfileNormal();
|
|
Base::Vector3d s = v.Cross(n); // pointing towards the desired helix start point.
|
|
if (s.IsNull())
|
|
return Precision::Confusion(); // if the axis orthogonal to the profile, any pitch >0 is safe
|
|
|
|
// Below is an approximation. It is possible to do the general way by solving for the pitch
|
|
// where the helix is self intersecting.
|
|
|
|
double angle = Angle.getValue() / 180.0 * M_PI;
|
|
|
|
TopoDS_Shape sketchshape = getVerifiedFace();
|
|
Bnd_Box bb;
|
|
BRepBndLib::Add(sketchshape, bb);
|
|
|
|
double Xmin, Ymin, Zmin, Xmax, Ymax, Zmax;
|
|
bb.Get(Xmin, Ymin, Zmin, Xmax, Ymax, Zmax);
|
|
|
|
double X = Xmax - Xmin, Y = Ymax - Ymin, Z = Zmax - Zmin;
|
|
|
|
gp_Dir dir(v.x, v.y, v.z);
|
|
gp_Vec bbvec(X, Y, Z);
|
|
|
|
double p0 = bbvec * dir; // safe pitch if angle=0
|
|
|
|
gp_Dir dir_s(s.x, s.y, s.z);
|
|
|
|
if (tan(abs(angle)) * p0 > abs(bbvec * dir_s))
|
|
return abs(bbvec * dir_s) / tan(abs(angle));
|
|
else
|
|
return p0;
|
|
}
|
|
|
|
// this function proposes pitch and height
|
|
void Helix::proposeParameters(bool force)
|
|
{
|
|
if (force || !HasBeenEdited.getValue()) {
|
|
TopoDS_Shape sketchshape = getVerifiedFace();
|
|
Bnd_Box bb;
|
|
BRepBndLib::Add(sketchshape, bb);
|
|
bb.SetGap(0.0);
|
|
double pitch = 1.1 * sqrt(bb.SquareExtent());
|
|
|
|
Pitch.setValue(pitch);
|
|
Height.setValue(pitch * 3.0);
|
|
HasBeenEdited.setValue(1);
|
|
}
|
|
}
|
|
|
|
Base::Vector3d Helix::getProfileCenterPoint()
|
|
{
|
|
TopoDS_Shape profileshape;
|
|
profileshape = getVerifiedFace();
|
|
Bnd_Box box;
|
|
BRepBndLib::Add(profileshape, box);
|
|
box.SetGap(0.0);
|
|
double xmin, ymin, zmin, xmax, ymax, zmax;
|
|
box.Get(xmin, ymin, zmin, xmax, ymax, zmax);
|
|
return Base::Vector3d(0.5 * (xmin + xmax), 0.5 * (ymin + ymax), 0.5 * (zmin + zmax));
|
|
}
|
|
|
|
void Helix::handleChangedPropertyType(Base::XMLReader& reader, const char* TypeName, App::Property* prop)
|
|
{
|
|
// property Turns had the App::PropertyFloat and was changed to App::PropertyFloatConstraint
|
|
if (prop == &Turns && strcmp(TypeName, "App::PropertyFloat") == 0) {
|
|
App::PropertyFloat TurnsProperty;
|
|
// restore the PropertyFloat to be able to set its value
|
|
TurnsProperty.Restore(reader);
|
|
Turns.setValue(TurnsProperty.getValue());
|
|
}
|
|
// property Growth had the App::PropertyLength and was changed to App::PropertyDistance
|
|
else if (prop == &Growth && strcmp(TypeName, "App::PropertyLength") == 0) {
|
|
App::PropertyLength GrowthProperty;
|
|
// restore the PropertyLength to be able to set its value
|
|
GrowthProperty.Restore(reader);
|
|
Growth.setValue(GrowthProperty.getValue());
|
|
}
|
|
else {
|
|
ProfileBased::handleChangedPropertyType(reader, TypeName, prop);
|
|
}
|
|
}
|
|
|
|
PROPERTY_SOURCE(PartDesign::AdditiveHelix, PartDesign::Helix)
|
|
AdditiveHelix::AdditiveHelix() {
|
|
addSubType = Additive;
|
|
}
|
|
|
|
PROPERTY_SOURCE(PartDesign::SubtractiveHelix, PartDesign::Helix)
|
|
SubtractiveHelix::SubtractiveHelix() {
|
|
addSubType = Subtractive;
|
|
}
|