==================================================================================== It allows to enable and disable a constraint in the constraint list. When disabled, the constraints current value is shown, but its value is not enforced (it is driven by the other constraints and user interaction). A disabled constraint can be enabled (as far as it is enforceable, see non-driving constraints to external geometry below). The sketcher functionality has been extended to support non-driving constraints to external geometry elements. This were previously excluded from the possibility of creating a constraint on them (as their values depend on other sketches and would be redundant with the unchanged value or conflicting when value is changed). Now these constraints are created as non-driving, but as they are not enforceable, the UI does not allow you to make them driving. The constraint filter has been extended to include a Non-Driving constraints category. Thanks again to Werner for his continuous support, and specially in this case to DeepSOIC, as he pointed towards a much better implementation solution than my original idea.
383 lines
15 KiB
C++
383 lines
15 KiB
C++
/***************************************************************************
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* Copyright (c) 2009 Juergen Riegel <juergen.riegel@web.de> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef SKETCHERGUI_VIEWPROVIDERSKETCH_H
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#define SKETCHERGUI_VIEWPROVIDERSKETCH_H
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#include <Mod/Part/Gui/ViewProvider2DObject.h>
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#include <Inventor/SbImage.h>
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#include <Inventor/SbColor.h>
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#include <Base/Tools2D.h>
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#include <Gui/Selection.h>
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#include <Gui/GLPainter.h>
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#include <boost/signals.hpp>
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#include <QCoreApplication>
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class TopoDS_Shape;
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class TopoDS_Face;
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class SoSeparator;
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class SbLine;
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class SbVec3f;
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class SoCoordinate3;
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class SoInfo;
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class SoPointSet;
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class SoTransform;
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class SoLineSet;
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class SoMarkerSet;
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class SoImage;
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class QImage;
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class QColor;
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class SoText2;
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class SoTranslation;
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class SbString;
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class SbTime;
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struct EditData;
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namespace Gui {
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class View3DInventorViewer;
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}
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namespace Sketcher {
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class Constraint;
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class Sketch;
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class SketchObject;
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}
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namespace SketcherGui {
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class DrawSketchHandler;
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/** The Sketch ViewProvider
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* This class handles mainly the drawing and editing of the sketch.
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* It draws the geometry and the constraints applied to the sketch.
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* It uses the class DrawSketchHandler to facilitate the creation
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* of new geometry while editing.
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*/
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class SketcherGuiExport ViewProviderSketch : public PartGui::ViewProvider2DObject, public Gui::SelectionObserver
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{
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Q_DECLARE_TR_FUNCTIONS(SketcherGui::ViewProviderSketch)
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/// generates a warning message about constraint conflicts and appends it to the given message
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static QString appendConflictMsg(const std::vector<int> &conflicting);
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/// generates a warning message about redundant constraints and appends it to the given message
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static QString appendRedundantMsg(const std::vector<int> &redundant);
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PROPERTY_HEADER(SketcherGui::ViewProviderSketch);
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public:
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/// constructor
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ViewProviderSketch();
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/// destructor
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virtual ~ViewProviderSketch();
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App::PropertyBool Autoconstraints;
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/// Draw all constraint icons
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/*! Except maybe the radius and lock ones? */
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void drawConstraintIcons();
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/// draw the sketch in the inventor nodes
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void draw(bool temp=false);
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/// draw the edit curve
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void drawEdit(const std::vector<Base::Vector2D> &EditCurve);
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/// Is the view provider selectable
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bool isSelectable(void) const;
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/// Observer message from the Selection
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virtual void onSelectionChanged(const Gui::SelectionChanges& msg);
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/** @name handler control */
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//@{
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/// sets an DrawSketchHandler in control
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void activateHandler(DrawSketchHandler *newHandler);
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/// removes the active handler
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void purgeHandler(void);
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/// set the pick style of the sketch coordinate axes
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void setAxisPickStyle(bool on);
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//@}
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/** @name modus handling */
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//@{
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/// mode table
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enum SketchMode{
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STATUS_NONE, /**< enum value View provider is in neutral. */
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STATUS_SELECT_Point, /**< enum value a point was selected. */
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STATUS_SELECT_Edge, /**< enum value an edge was selected. */
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STATUS_SELECT_Constraint, /**< enum value a constraint was selected. */
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STATUS_SELECT_Cross, /**< enum value the base coordinate system was selected. */
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STATUS_SKETCH_DragPoint, /**< enum value while dragging a point. */
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STATUS_SKETCH_DragCurve, /**< enum value while dragging a curve. */
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STATUS_SKETCH_DragConstraint, /**< enum value while dragging a compatible constraint. */
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STATUS_SKETCH_UseHandler, /**< enum value a DrawSketchHandler is in control. */
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STATUS_SKETCH_StartRubberBand, /**< enum value for initiating a rubber band selection */
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STATUS_SKETCH_UseRubberBand /**< enum value when making a rubber band selection *//**< enum value a DrawSketchHandler is in control. */
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};
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/// is called by GuiCommands to set the drawing mode
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void setSketchMode(SketchMode mode) {Mode = mode;}
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/// get the sketch mode
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SketchMode getSketchMode(void) const {return Mode;}
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//@}
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/** @name helper functions */
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//@{
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/// give the coordinates of a line on the sketch plane in sketcher (2D) coordinates
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void getCoordsOnSketchPlane(double &u, double &v, const SbVec3f &point,
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const SbVec3f &normal);
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/// give projecting line of position
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void getProjectingLine(const SbVec2s&,
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const Gui::View3DInventorViewer *viewer,
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SbLine&) const;
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/// helper to detect preselection
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bool detectPreselection(const SoPickedPoint *Point,
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const Gui::View3DInventorViewer *viewer,
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const SbVec2s &cursorPos);
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/// Helper for detectPreselection(), for constraints only.
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std::set<int> detectPreselectionConstr(const SoPickedPoint *Point,
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const Gui::View3DInventorViewer *viewer,
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const SbVec2s &cursorPos);
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/// box selection method
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void doBoxSelection(const SbVec2s &startPos, const SbVec2s &endPos,
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const Gui::View3DInventorViewer *viewer);
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/// helper change the color of the sketch according to selection and solver status
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void updateColor(void);
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/// get the pointer to the sketch document object
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Sketcher::SketchObject *getSketchObject(void) const;
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/// snap points x,y (mouse coordinates) onto grid if enabled
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void snapToGrid(double &x, double &y);
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/// moves a selected constraint
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void moveConstraint(int constNum, const Base::Vector2D &toPos);
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/// finds a free position for placing a constraint icon
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Base::Vector3d seekConstraintPosition(const Base::Vector3d &origPos,
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const Base::Vector3d &norm,
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const Base::Vector3d &dir, float step,
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const SoNode *constraint);
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float getScaleFactor();
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int getPreselectPoint(void) const;
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int getPreselectCurve(void) const;
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int getPreselectCross(void) const;
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//@}
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/** @name base class implementer */
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//@{
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virtual void attach(App::DocumentObject *);
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virtual void updateData(const App::Property *);
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virtual void setupContextMenu(QMenu *menu, QObject *receiver, const char *member);
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/// is called when the Provider is in edit and a deletion request occurs
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virtual bool onDelete(const std::vector<std::string> &);
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/// is called by the tree if the user double click on the object
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virtual bool doubleClicked(void);
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/// is called when the Provider is in edit and the mouse is moved
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virtual bool mouseMove(const SbVec2s &pos, Gui::View3DInventorViewer *viewer);
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/// is called when the Provider is in edit and a key event ocours. Only ESC ends edit.
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virtual bool keyPressed(bool pressed, int key);
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/// is called when the Provider is in edit and the mouse is clicked
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virtual bool mouseButtonPressed(int Button, bool pressed, const SbVec2s& cursorPos, const Gui::View3DInventorViewer* viewer);
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//@}
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friend class DrawSketchHandler;
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friend struct ::EditData;
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/// signals if the constraints list has changed
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boost::signal<void ()> signalConstraintsChanged;
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/// signals if the sketch has been set up
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boost::signal<void (QString msg)> signalSetUp;
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/// signals if the sketch has been solved
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boost::signal<void (QString msg)> signalSolved;
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/// signals if the elements list has changed
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boost::signal<void ()> signalElementsChanged;
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/** @name Act sketch interface */
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//@{
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const std::vector<int> &getConflicting(void) const;
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const std::vector<int> &getRedundant(void) const;
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//@}
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protected:
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virtual bool setEdit(int ModNum);
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virtual void unsetEdit(int ModNum);
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virtual void setEditViewer(Gui::View3DInventorViewer*, int ModNum);
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virtual void unsetEditViewer(Gui::View3DInventorViewer*);
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void deactivateHandler();
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/// set up and solve the sketch
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void solveSketch(void);
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/// helper to detect whether the picked point lies on the sketch
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bool isPointOnSketch(const SoPickedPoint *pp) const;
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/// get called by the container whenever a property has been changed
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virtual void onChanged(const App::Property *prop);
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/// get called if a subelement is double clicked while editing
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void editDoubleClicked(void);
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/// set up the edition data structure EditData
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void createEditInventorNodes(void);
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/// pointer to the edit data structure if the ViewProvider is in edit.
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EditData *edit;
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/// build up the visual of the constraints
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void rebuildConstraintsVisual(void);
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/** @name Protected helpers for drawing constraint icons*/
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//@{
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QString iconTypeFromConstraint(Sketcher::Constraint *constraint);
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/// Returns a QColor object appropriate for constraint with given id
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/*! In the case of combined icons, the icon color is chosen based on
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* the constraint with the highest priority from constrColorPriority()
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*/
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QColor constrColor(int constraintId);
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/// Used by drawMergedConstraintIcons to decide what color to make icons
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/*! See constrColor() */
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int constrColorPriority(int constraintId);
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/// Internal type used for drawing constraint icons
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struct constrIconQueueItem {
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/// Type of constraint the icon represents. Eg: "small/Constraint_PointOnObject_sm"
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QString type;
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/// Internal constraint ID number
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/// These map to results of getSketchObject()->Constraints.getValues()
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int constraintId;
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/// Label to be rendered with this icon, if any
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QString label;
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/// Absolute coordinates of the constraint icon
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SbVec3f position;
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/// Pointer to the SoImage object where the icon should be written
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SoImage *destination;
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/// Pointer to SoInfo object where we store the constraint IDs that the icon refers to
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SoInfo *infoPtr;
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/// Angle to rotate an icon
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double iconRotation;
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};
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/// Internal type used for drawing constraint icons
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typedef std::vector<constrIconQueueItem> IconQueue;
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/// For constraint icon bounding boxes
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typedef std::pair<QRect, std::set<int> > ConstrIconBB;
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/// For constraint icon bounding boxes
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typedef std::vector<ConstrIconBB> ConstrIconBBVec;
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void combineConstraintIcons(IconQueue iconQueue);
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/// Renders an icon for a single constraint and sends it to Coin
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void drawTypicalConstraintIcon(const constrIconQueueItem &i);
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/// Combines multiple constraint icons and sends them to Coin
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void drawMergedConstraintIcons(IconQueue iconQueue);
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/// Helper for drawMergedConstraintIcons and drawTypicalConstraintIcon
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QImage renderConstrIcon(const QString &type,
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const QColor &iconColor,
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const QStringList &labels,
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const QList<QColor> &labelColors,
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double iconRotation,
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//! Gets populated with bounding boxes (in icon
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//! image coordinates) for the icon at left, then
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//! labels for different constraints.
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std::vector<QRect> *boundingBoxes = NULL,
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//! If not NULL, gets set to the number of pixels
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//! that the text extends below the icon base.
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int *vPad = NULL);
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/// Copies a QImage constraint icon into a SoImage*
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/*! Used by drawTypicalConstraintIcon() and drawMergedConstraintIcons() */
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void sendConstraintIconToCoin(const QImage &icon, SoImage *soImagePtr);
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/// Essentially a version of sendConstraintIconToCoin, with a blank icon
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void clearCoinImage(SoImage *soImagePtr);
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/// Returns the size that Coin should display the indicated image at
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SbVec3s getDisplayedSize(const SoImage *) const;
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//@}
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void setPositionText(const Base::Vector2D &Pos, const SbString &txt);
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void setPositionText(const Base::Vector2D &Pos);
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void resetPositionText(void);
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// handle preselection and selection of points
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void setPreselectPoint(int PreselectPoint);
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void resetPreselectPoint(void);
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void addSelectPoint(int SelectPoint);
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void removeSelectPoint(int SelectPoint);
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void clearSelectPoints(void);
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// modes while sketching
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SketchMode Mode;
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// colors
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static SbColor VertexColor;
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static SbColor CurveColor;
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static SbColor CurveDraftColor;
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static SbColor CurveExternalColor;
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static SbColor CrossColorV;
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static SbColor CrossColorH;
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static SbColor FullyConstrainedColor;
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static SbColor ConstrDimColor;
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static SbColor ConstrIcoColor;
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static SbColor NonDrivingConstrDimColor;
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static SbColor PreselectColor;
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static SbColor SelectColor;
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static SbColor PreselectSelectedColor;
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static SbTime prvClickTime;
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static SbVec3f prvClickPoint;
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static SbVec2s prvCursorPos;
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static SbVec2s newCursorPos;
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float zCross;
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float zLines;
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float zPoints;
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float zConstr;
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float zHighlight;
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float zText;
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float zEdit;
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float zHighLine;
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// reference coordinates for relative operations
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double xInit,yInit;
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bool relative;
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Gui::Rubberband* rubberband;
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};
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} // namespace PartGui
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#endif // SKETCHERGUI_VIEWPROVIDERSKETCH_H
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