Files
create/src/Mod/Material/Gui/BaseDelegate.h
David Carter d9017bcca3 Material: Material editor enhancements (#11764)
Continues the work of the material subsystem improvements.

Add support for embedded SVG files. These are not the same
as image files so need to be handled differently.

Add the ability to filter materials in the editor when called from
code. This allows programs to select objects supporting specific
models, complete models, older models, etc.

Updated tests, and refactored code.

New models and materials supporting patterns such as used by the
TechDraw workbench.

fixes #11686 - checks for the presense of a model property before
assinging a value. This can happen when a required model definition is
not available.

---------

Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
2024-01-06 18:11:53 -06:00

101 lines
4.6 KiB
C++

/***************************************************************************
* Copyright (c) 2023 David Carter <dcarter@david.carter.ca> *
* *
* This file is part of FreeCAD. *
* *
* FreeCAD is free software: you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 2.1 of the *
* License, or (at your option) any later version. *
* *
* FreeCAD is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with FreeCAD. If not, see *
* <https://www.gnu.org/licenses/>. *
* *
**************************************************************************/
#ifndef MATGUI_BASEDELEGATE_H
#define MATGUI_BASEDELEGATE_H
#include <QDialog>
#include <QDir>
#include <QStandardItem>
#include <QStyledItemDelegate>
#include <QSvgWidget>
#include <QTreeView>
#include <Mod/Material/App/MaterialManager.h>
#include <Mod/Material/App/Materials.h>
#include <Mod/Material/App/ModelManager.h>
namespace MatGui
{
class BaseDelegate: public QStyledItemDelegate
{
Q_OBJECT
public:
BaseDelegate(QObject* parent = nullptr);
virtual ~BaseDelegate() = default;
QSize sizeHint(const QStyleOptionViewItem& option, const QModelIndex& index) const override;
void paint(QPainter* painter,
const QStyleOptionViewItem& option,
const QModelIndex& index) const override;
QWidget* createEditor(QWidget* parent,
const QStyleOptionViewItem& styleOption,
const QModelIndex& index) const override;
void setEditorData(QWidget* editor, const QModelIndex& index) const override;
void setModelData(QWidget* editor,
QAbstractItemModel* model,
const QModelIndex& index) const override;
// Q_SIGNALS:
/** Emits this signal when a property has changed */
// void propertyChange(const QModelIndex& index, const QString value);
protected:
virtual Materials::MaterialValue::ValueType getType(const QModelIndex& index) const = 0;
virtual QString getUnits(const QModelIndex& index) const = 0;
virtual QVariant getValue(const QModelIndex& index) const = 0;
virtual void
setValue(QAbstractItemModel* model, const QModelIndex& index, const QVariant& value) const = 0;
virtual void notifyChanged(const QAbstractItemModel* model, const QModelIndex& index) const = 0;
QString getStringValue(const QModelIndex& index) const;
QRgb parseColor(const QString& color) const;
void paintQuantity(QPainter* painter,
const QStyleOptionViewItem& option,
const QModelIndex& index) const;
void paintImage(QPainter* painter,
const QStyleOptionViewItem& option,
const QModelIndex& index) const;
void
paintSVG(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const;
void paintColor(QPainter* painter,
const QStyleOptionViewItem& option,
const QModelIndex& index) const;
void paintList(QPainter* painter,
const QStyleOptionViewItem& option,
const QModelIndex& index) const;
void paintMultiLineString(QPainter* painter,
const QStyleOptionViewItem& option,
const QModelIndex& index) const;
void paintArray(QPainter* painter,
const QStyleOptionViewItem& option,
const QModelIndex& index) const;
bool newRow(const QAbstractItemModel* model, const QModelIndex& index) const;
QWidget* createWidget(QWidget* parent, const QVariant& item, const QModelIndex& index) const;
};
} // namespace MatGui
#endif // MATGUI_BASEDELEGATE_H