431 lines
14 KiB
C++
431 lines
14 KiB
C++
/***************************************************************************
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* Copyright (c) 2008 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include <Inventor/nodes/SoSeparator.h>
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#include <Inventor/nodes/SoDrawStyle.h>
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#include <Inventor/nodes/SoPickStyle.h>
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#include <Inventor/nodes/SoCoordinate3.h>
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#include <QHeaderView>
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#include <QTextStream>
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#include <Inventor/actions/SoGetBoundingBoxAction.h>
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#include "SceneInspector.h"
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#include "ui_SceneInspector.h"
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#include "Application.h"
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#include "Document.h"
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#include "View3DInventor.h"
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#include "View3DInventorViewer.h"
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#include "ViewProviderDocumentObject.h"
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#include "MainWindow.h"
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#include <limits>
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using namespace Gui::Dialog;
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/* TRANSLATOR Gui::Dialog::SceneModel */
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SceneModel::SceneModel(QObject* parent)
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: QStandardItemModel(parent)
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{}
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enum class Column : std::int8_t
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{
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INVENTOR_TREE = 0,
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NAME = 1,
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MEMORY_ADDRESS = 2,
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DATA = 3,
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RENDER_CACHING = 4,
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BOUNDING_BOX_CACHING = 5,
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BOUNDING_BOX = 6,
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COUNT = 7,
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};
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SceneModel::~SceneModel() = default;
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int SceneModel::columnCount(const QModelIndex& parent) const
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{
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Q_UNUSED(parent);
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return static_cast<int>(Column::COUNT);
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}
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Qt::ItemFlags SceneModel::flags(const QModelIndex& index) const
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{
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return QAbstractItemModel::flags(index);
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}
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QVariant SceneModel::headerData(int section, Qt::Orientation orientation, int role) const
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{
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if (orientation == Qt::Horizontal) {
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if (role != Qt::DisplayRole) {
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return {};
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}
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switch ((Column)section) {
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case Column::INVENTOR_TREE:
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return tr("Inventor Tree");
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case Column::NAME:
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return tr("Name");
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case Column::MEMORY_ADDRESS:
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return tr("Address");
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case Column::DATA:
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return tr("Data");
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case Column::RENDER_CACHING:
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return tr("Render Cache");
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case Column::BOUNDING_BOX_CACHING:
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return tr("Bounds Cache");
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case Column::BOUNDING_BOX:
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return tr("Bounds");
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default:
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assert(0 && "Not handled yet");
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}
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}
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return {};
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}
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bool SceneModel::setHeaderData(int, Qt::Orientation, const QVariant&, int)
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{
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return false;
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}
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void SceneModel::setNode(SoNode* node)
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{
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this->clear();
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this->setHeaderData(0, Qt::Horizontal, tr("Nodes"), Qt::DisplayRole);
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this->insertColumns(0, static_cast<int>(Column::COUNT));
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this->insertRows(0, 1);
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setNode(this->index(0, 0), node);
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}
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static std::string_view formatSoSwitchValue(int32_t value)
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{
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switch (value) {
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case SO_SWITCH_NONE:
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return {"None"};
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case SO_SWITCH_INHERIT:
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return {"Inherit"};
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case SO_SWITCH_ALL:
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return {"All"};
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default:
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return {"Child"};
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}
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}
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static std::string_view formatSoSeparatorCacheEnabled(int32_t value)
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{
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switch (value) {
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case SoSeparator::OFF:
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return {"Off"};
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case SoSeparator::ON:
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return {"On"};
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case SoSeparator::AUTO:
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return {"Auto"};
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default:
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throw Base::ValueError();
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}
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}
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static std::string_view formatSoDrawStyleElement(int32_t value)
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{
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switch (value) {
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case SoDrawStyleElement::FILLED:
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return {"Filled"};
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case SoDrawStyleElement::LINES:
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return {"Lines"};
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case SoDrawStyleElement::POINTS:
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return {"Points"};
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case SoDrawStyleElement::INVISIBLE:
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return {"Invisible"};
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default:
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throw Base::ValueError();
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}
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}
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static std::string_view formatSoPickStyleElement(int32_t value)
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{
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switch (value) {
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case SoPickStyleElement::SHAPE:
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return {"Shape"};
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case SoPickStyleElement::BOUNDING_BOX:
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return {"BoundingBox"};
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case SoPickStyleElement::UNPICKABLE:
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return {"Unpickable"};
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case SoPickStyleElement::SHAPE_ON_TOP:
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return {"ShapeOnTop"};
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case SoPickStyleElement::BOUNDING_BOX_ON_TOP:
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return {"BoundingBoxOnTop"};
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case SoPickStyleElement::SHAPE_FRONTFACES:
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return {"ShapeFrontFaces"};
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default:
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throw Base::ValueError();
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}
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}
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static inline bool isAtFloatValueLimit(float v)
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{
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return v == std::numeric_limits<float>::lowest() || v == std::numeric_limits<float>::max();
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}
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static bool isInfinite(const SbVec3f& vec)
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{
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float x, y, z; // NOLINT
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vec.getValue(x, y, z);
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return isAtFloatValueLimit(x) && isAtFloatValueLimit(y) && isAtFloatValueLimit(z);
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}
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static std::string formatSbXfBox3f(const SbXfBox3f& box)
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{
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SbVec3f minpoint;
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SbVec3f maxpoint;
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box.getBounds(minpoint, maxpoint);
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if (isInfinite(minpoint) && isInfinite(maxpoint)) {
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return {"Infinite"};
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}
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float minx, miny, minz; // NOLINT
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minpoint.getValue(minx, miny, minz);
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float maxx, maxy, maxz; // NOLINT
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maxpoint.getValue(maxx, maxy, maxz);
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return fmt::format(
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"Min: ({:.3},{:.3},{:.3}), Max: ({:.3},{:.3},{:.3})",
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minx,
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miny,
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minz,
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maxx,
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maxy,
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maxz
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);
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}
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void SceneModel::setNode(QModelIndex index, SoNode* node)
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{
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this->setData(
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index.siblingAtColumn(static_cast<int>(Column::INVENTOR_TREE)),
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QVariant(QString::fromLatin1(QByteArray(node->getTypeId().getName())))
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);
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QHash<SoNode*, QString>::iterator it = nodeNames.find(node);
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const QString name {
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(it != nodeNames.end()) ? it.value() : QString::fromLatin1(QByteArray(node->getName()))
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};
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this->setData(index.siblingAtColumn(static_cast<int>(Column::NAME)), QVariant(name));
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this->setData(
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index.siblingAtColumn(static_cast<int>(Column::MEMORY_ADDRESS)),
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QVariant(QString::fromStdString(fmt::format("{}", (void*)node)))
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);
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auto view = qobject_cast<View3DInventor*>(getMainWindow()->activeWindow());
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auto vp = view->getViewer()->getSoRenderManager()->getViewportRegion();
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QString data;
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QTextStream stream(&data);
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if (static_cast<bool>(node->isOfType(SoSwitch::getClassTypeId()))) {
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auto pcSwitch = static_cast<SoSwitch*>(node);
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auto value = pcSwitch->whichChild.getValue();
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stream << fmt::format("Which: {} ({})", formatSoSwitchValue(value), value).c_str();
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}
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else if (static_cast<bool>(node->isOfType(SoSeparator::getClassTypeId()))) {
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auto pcSeparator = static_cast<SoSeparator*>(node);
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auto renderCaching = pcSeparator->renderCaching.getValue();
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this->setData(
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index.siblingAtColumn(static_cast<int>(Column::RENDER_CACHING)),
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QVariant(QString::fromStdString(std::string {formatSoSeparatorCacheEnabled(renderCaching)}))
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);
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auto boundingBoxCaching = pcSeparator->boundingBoxCaching.getValue();
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this->setData(
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index.siblingAtColumn(static_cast<int>(Column::BOUNDING_BOX_CACHING)),
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QVariant(
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QString::fromStdString(std::string {formatSoSeparatorCacheEnabled(boundingBoxCaching)})
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)
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);
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SoGetBoundingBoxAction getBBox(vp);
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getBBox.apply(pcSeparator);
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this->setData(
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index.siblingAtColumn(static_cast<int>(Column::BOUNDING_BOX)),
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QVariant(QString::fromStdString(formatSbXfBox3f(getBBox.getXfBoundingBox())))
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);
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}
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else if (static_cast<bool>(node->isOfType(SoDrawStyle::getClassTypeId()))) {
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auto pcDrawStyle = static_cast<SoDrawStyle*>(node);
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auto value = pcDrawStyle->style.getValue();
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stream << fmt::format("Style: {} ({})", formatSoDrawStyleElement(value), value).c_str();
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}
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else if (static_cast<bool>(node->isOfType(SoPickStyle::getClassTypeId()))) {
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auto pcPickStyle = static_cast<SoPickStyle*>(node);
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auto value = pcPickStyle->style.getValue();
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stream << fmt::format("Style: {} ({})", formatSoPickStyleElement(value), value).c_str();
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}
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else if (static_cast<bool>(node->isOfType(SoCoordinate3::getClassTypeId()))) {
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auto pcCoords = static_cast<SoCoordinate3*>(node);
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auto values = pcCoords->point.getValues(0);
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if (values) {
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float x {0};
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float y {0};
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float z {0};
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values->getValue(x, y, z);
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stream << fmt::format("XYZ: {}, {}, {}", x, y, z).c_str();
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}
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}
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this->setData(index.siblingAtColumn((int)Column::DATA), QVariant(data));
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if (static_cast<bool>(node->getTypeId().isDerivedFrom(SoGroup::getClassTypeId()))) {
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auto group = static_cast<SoGroup*>(node);
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this->insertColumns(0, static_cast<int>(Column::COUNT), index);
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this->insertRows(0, group->getNumChildren(), index);
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for (int i = 0; i < group->getNumChildren(); i++) {
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SoNode* child = group->getChild(i);
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setNode(this->index(i, 0, index), child);
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}
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}
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}
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void SceneModel::setNodeNames(const QHash<SoNode*, QString>& names)
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{
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nodeNames = names;
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}
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// --------------------------------------------------------
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/* TRANSLATOR Gui::Dialog::DlgInspector */
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DlgInspector::DlgInspector(QWidget* parent, Qt::WindowFlags fl)
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: QDialog(parent, fl)
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, ui(new Ui_SceneInspector())
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{
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ui->setupUi(this);
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connect(ui->refreshButton, &QPushButton::clicked, this, &DlgInspector::onRefreshButtonClicked);
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setWindowTitle(tr("Scene Inspector"));
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auto model = new SceneModel(this);
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ui->treeView->setModel(model);
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ui->treeView->setRootIsDecorated(true);
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}
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/*
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* Destroys the object and frees any allocated resources
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*/
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DlgInspector::~DlgInspector()
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{
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// no need to delete child widgets, Qt does it all for us
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delete ui;
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}
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void DlgInspector::setDocument(Gui::Document* doc)
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{
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setNodeNames(doc);
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auto view = qobject_cast<View3DInventor*>(doc->getActiveView());
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if (view) {
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View3DInventorViewer* viewer = view->getViewer();
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setNode(viewer->getSceneGraph());
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ui->treeView->expandToDepth(3);
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}
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}
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void DlgInspector::setNode(SoNode* node)
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{
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auto model = static_cast<SceneModel*>(ui->treeView->model());
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model->setNode(node);
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QHeaderView* header = ui->treeView->header();
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header->setSectionResizeMode(static_cast<int>(Column::INVENTOR_TREE), QHeaderView::Interactive);
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header->resizeSection(static_cast<int>(Column::INVENTOR_TREE), 300);
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header->setSectionResizeMode(static_cast<int>(Column::NAME), QHeaderView::Interactive);
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header->resizeSection(static_cast<int>(Column::NAME), 200);
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header->setSectionResizeMode(static_cast<int>(Column::MEMORY_ADDRESS), QHeaderView::Interactive);
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header->resizeSection(static_cast<int>(Column::MEMORY_ADDRESS), 140);
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header->setSectionResizeMode(static_cast<int>(Column::DATA), QHeaderView::Interactive);
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header->resizeSection(static_cast<int>(Column::DATA), 200);
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header->setSectionsMovable(false);
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}
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void DlgInspector::setNodeNames(Gui::Document* doc)
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{
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std::vector<Gui::ViewProvider*> vps = doc->getViewProvidersOfType(
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Gui::ViewProviderDocumentObject::getClassTypeId()
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);
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QHash<SoNode*, QString> nodeNames;
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for (const auto& it : vps) {
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auto vp = static_cast<Gui::ViewProviderDocumentObject*>(it);
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App::DocumentObject* obj = vp->getObject();
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if (obj) {
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QString label = QString::fromUtf8(obj->Label.getValue());
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nodeNames[vp->getRoot()] = label;
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}
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std::vector<std::string> modes = vp->getDisplayMaskModes();
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for (const auto& mode : modes) {
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SoNode* node = vp->getDisplayMaskMode(mode.c_str());
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if (node) {
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nodeNames[node] = QString::fromStdString(mode);
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}
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}
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}
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auto model = static_cast<SceneModel*>(ui->treeView->model());
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model->setNodeNames(nodeNames);
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}
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void DlgInspector::changeEvent(QEvent* e)
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{
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if (e->type() == QEvent::LanguageChange) {
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ui->retranslateUi(this);
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setWindowTitle(tr("Scene Inspector"));
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}
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QDialog::changeEvent(e);
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}
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void DlgInspector::onRefreshButtonClicked()
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{
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Gui::Document* doc = Application::Instance->activeDocument();
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if (doc) {
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setNodeNames(doc);
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auto view = qobject_cast<View3DInventor*>(doc->getActiveView());
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if (view) {
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View3DInventorViewer* viewer = view->getViewer();
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setNode(viewer->getSceneGraph());
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ui->treeView->expandToDepth(3);
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}
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}
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else {
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auto model = static_cast<SceneModel*>(ui->treeView->model());
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model->clear();
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}
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}
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#include "moc_SceneInspector.cpp"
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