* [PD] moves Extrude code to FeatureExtrude - since the Extrude code is only used by Pocket/pad, it should better in FeatureExtrude
286 lines
11 KiB
C++
286 lines
11 KiB
C++
/***************************************************************************
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* Copyright (c) 2020 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <BRep_Builder.hxx>
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# include <BRepFeat_MakePrism.hxx>
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# include <BRepPrimAPI_MakePrism.hxx>
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# include <gp_Dir.hxx>
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# include <Precision.hxx>
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# include <TopoDS.hxx>
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# include <TopoDS_Compound.hxx>
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# include <TopoDS_Face.hxx>
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# include <TopoDS_Shape.hxx>
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# include <TopExp_Explorer.hxx>
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#endif
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#include <App/Document.h>
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#include <Base/Console.h>
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#include <Base/Exception.h>
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#include <Base/Placement.h>
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#include <Base/Reader.h>
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#include <Base/Tools.h>
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#include <Mod/Part/App/ExtrusionHelper.h>
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#include "FeatureExtrude.h"
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using namespace PartDesign;
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PROPERTY_SOURCE(PartDesign::FeatureExtrude, PartDesign::ProfileBased)
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App::PropertyQuantityConstraint::Constraints FeatureExtrude::signedLengthConstraint = { -DBL_MAX, DBL_MAX, 1.0 };
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double FeatureExtrude::maxAngle = 90 - Base::toDegrees<double>(Precision::Angular());
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App::PropertyAngle::Constraints FeatureExtrude::floatAngle = { -maxAngle, maxAngle, 1.0 };
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FeatureExtrude::FeatureExtrude()
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{
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}
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short FeatureExtrude::mustExecute() const
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{
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if (Placement.isTouched() ||
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Type.isTouched() ||
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Length.isTouched() ||
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Length2.isTouched() ||
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TaperAngle.isTouched() ||
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TaperAngle2.isTouched() ||
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UseCustomVector.isTouched() ||
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Direction.isTouched() ||
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ReferenceAxis.isTouched() ||
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AlongSketchNormal.isTouched() ||
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Offset.isTouched() ||
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UpToFace.isTouched())
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return 1;
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return ProfileBased::mustExecute();
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}
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Base::Vector3d FeatureExtrude::computeDirection(const Base::Vector3d& sketchVector)
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{
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Base::Vector3d extrudeDirection;
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if (!UseCustomVector.getValue()) {
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if (!ReferenceAxis.getValue()) {
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// use sketch's normal vector for direction
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extrudeDirection = sketchVector;
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AlongSketchNormal.setReadOnly(true);
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}
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else {
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// update Direction from ReferenceAxis
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App::DocumentObject* pcReferenceAxis = ReferenceAxis.getValue();
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const std::vector<std::string>& subReferenceAxis = ReferenceAxis.getSubValues();
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Base::Vector3d base;
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Base::Vector3d dir;
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getAxis(pcReferenceAxis, subReferenceAxis, base, dir, ForbiddenAxis::NotPerpendicularWithNormal);
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switch (addSubType) {
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case Type::Additive:
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extrudeDirection = dir;
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break;
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case Type::Subtractive:
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extrudeDirection = -dir;
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break;
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}
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}
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}
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else {
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// use the given vector
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// if null vector, use sketchVector
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if ((fabs(Direction.getValue().x) < Precision::Confusion())
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&& (fabs(Direction.getValue().y) < Precision::Confusion())
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&& (fabs(Direction.getValue().z) < Precision::Confusion())) {
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Direction.setValue(sketchVector);
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}
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extrudeDirection = Direction.getValue();
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}
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// disable options of UseCustomVector
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Direction.setReadOnly(!UseCustomVector.getValue());
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ReferenceAxis.setReadOnly(UseCustomVector.getValue());
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// UseCustomVector allows AlongSketchNormal but !UseCustomVector does not forbid it
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if (UseCustomVector.getValue())
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AlongSketchNormal.setReadOnly(false);
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// explicitly set the Direction so that the dialog shows also the used direction
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// if the sketch's normal vector was used
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Direction.setValue(extrudeDirection);
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return extrudeDirection;
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}
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void FeatureExtrude::Extrude(TopoDS_Shape& prism,
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const TopoDS_Shape& sketchshape,
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const std::string& method,
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const gp_Dir& direction,
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const double L,
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const double L2,
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const double angle,
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const double angle2,
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const bool midplane,
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const bool reversed)
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{
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if (method == "Length" || method == "TwoLengths" || method == "ThroughAll") {
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double Ltotal = L;
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double Loffset = 0.;
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gp_Dir directionTaper = direction;
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if (method == "ThroughAll")
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Ltotal = getThroughAllLength();
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if (method == "TwoLengths") {
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// midplane makes no sense here
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Ltotal += L2;
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if (reversed)
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Loffset = -L;
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else if (midplane)
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Loffset = -0.5 * (L2 + L);
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else
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Loffset = -L2;
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}
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else if (midplane) {
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Loffset = -Ltotal / 2;
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}
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TopoDS_Shape from = sketchshape;
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if (method == "TwoLengths" || midplane) {
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gp_Trsf mov;
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mov.SetTranslation(Loffset * gp_Vec(direction));
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TopLoc_Location loc(mov);
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from = sketchshape.Moved(loc);
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}
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else if (reversed) {
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Ltotal *= -1.0;
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}
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if (fabs(Ltotal) < Precision::Confusion()) {
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if (addSubType == Type::Additive)
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throw Base::ValueError("Cannot create a pad with a height of zero.");
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else
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throw Base::ValueError("Cannot create a pocket with a depth of zero.");
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}
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// now we can create either a tapered or linear prism.
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// If tapered, we create is using Part's draft extrusion method. If linear we create a prism.
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if (fabs(angle) > Base::toRadians(Precision::Angular()) || fabs(angle2) > Base::toRadians(Precision::Angular())) {
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// prism is tapered
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if (reversed)
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directionTaper.Reverse();
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generateTaperedPrism(prism, sketchshape, method, directionTaper, L, L2, angle, angle2, midplane);
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}
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else {
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// Without taper angle we create a prism because its shells are in every case no B-splines and can therefore
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// be use as support for further features like Pads, Lofts etc. B-spline shells can break certain features,
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// see e.g. https://forum.freecadweb.org/viewtopic.php?p=560785#p560785
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// It is better not to use BRepFeat_MakePrism here even if we have a support because the
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// resulting shape creates problems with Pocket
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BRepPrimAPI_MakePrism PrismMaker(from, Ltotal * gp_Vec(direction), 0, 1); // finite prism
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if (!PrismMaker.IsDone())
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throw Base::RuntimeError("ProfileBased: Length: Could not extrude the sketch!");
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prism = PrismMaker.Shape();
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}
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}
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else {
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std::stringstream str;
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str << "ProfileBased: Internal error: Unknown method '"
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<< method << "' for generatePrism()";
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throw Base::RuntimeError(str.str());
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}
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}
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void FeatureExtrude::Extrude(TopoDS_Shape& prism,
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const std::string& method,
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const TopoDS_Shape& baseshape,
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const TopoDS_Shape& profileshape,
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const TopoDS_Face& supportface,
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const TopoDS_Face& uptoface,
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const gp_Dir& direction,
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PrismMode Mode,
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Standard_Boolean Modify)
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{
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if (method == "UpToFirst" || method == "UpToFace" || method == "UpToLast") {
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BRepFeat_MakePrism PrismMaker;
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TopoDS_Shape base = baseshape;
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for (TopExp_Explorer xp(profileshape, TopAbs_FACE); xp.More(); xp.Next()) {
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PrismMaker.Init(base, xp.Current(), supportface, direction, Mode, Modify);
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PrismMaker.Perform(uptoface);
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if (!PrismMaker.IsDone())
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throw Base::RuntimeError("ProfileBased: Up to face: Could not extrude the sketch!");
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base = PrismMaker.Shape();
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if (Mode == PrismMode::None)
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Mode = PrismMode::FuseWithBase;
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}
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prism = base;
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}
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else {
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std::stringstream str;
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str << "ProfileBased: Internal error: Unknown method '"
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<< method << "' for generatePrism()";
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throw Base::RuntimeError(str.str());
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}
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}
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void FeatureExtrude::generateTaperedPrism(TopoDS_Shape& prism,
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const TopoDS_Shape& sketchshape,
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const std::string& method,
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const gp_Dir& direction,
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const double L,
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const double L2,
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const double angle,
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const double angle2,
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const bool midplane)
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{
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std::list<TopoDS_Shape> drafts;
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bool isSolid = true; // in PD we only generate solids, while Part Extrude can also create only shells
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bool isPartDesign = true; // there is an OCC bug with single-edge wires (circles) we need to treat differently for PD and Part
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if (method == "ThroughAll")
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Part::ExtrusionHelper::makeDraft(sketchshape, direction, getThroughAllLength(),
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0.0, Base::toRadians(angle), 0.0, isSolid, drafts, isPartDesign);
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else if (method == "TwoLengths")
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Part::ExtrusionHelper::makeDraft(sketchshape, direction, L, L2,
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Base::toRadians(angle), Base::toRadians(angle2), isSolid, drafts, isPartDesign);
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else if (method == "Length") {
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if (midplane) {
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Part::ExtrusionHelper::makeDraft(sketchshape, direction, L / 2, L / 2,
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Base::toRadians(angle), Base::toRadians(angle), isSolid, drafts, isPartDesign);
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}
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else
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Part::ExtrusionHelper::makeDraft(sketchshape, direction, L, 0.0,
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Base::toRadians(angle), 0.0, isSolid, drafts, isPartDesign);
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}
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if (drafts.empty()) {
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throw Base::RuntimeError("Creation of tapered object failed");
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}
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else if (drafts.size() == 1) {
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prism = drafts.front();
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}
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else {
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TopoDS_Compound comp;
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BRep_Builder builder;
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builder.MakeCompound(comp);
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for (std::list<TopoDS_Shape>::iterator it = drafts.begin(); it != drafts.end(); ++it)
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builder.Add(comp, *it);
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prism = comp;
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}
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}
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