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create/src/Mod/MeshPart/Gui/Tessellation.h

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/***************************************************************************
* Copyright (c) 2010 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef MESHPARTGUI_TESSELLATION_H
#define MESHPARTGUI_TESSELLATION_H
#include <QPointer>
#include <memory>
#include <Gui/TaskView/TaskDialog.h>
#include <Gui/TaskView/TaskView.h>
#include <Mod/Mesh/Gui/RemeshGmsh.h>
namespace App
{
class Document;
class SubObjectT;
} // namespace App
namespace MeshPartGui
{
/**
* Non-modal dialog to mesh a shape.
* @author Werner Mayer
*/
class Mesh2ShapeGmsh: public MeshGui::GmshWidget
{
Q_OBJECT
public:
explicit Mesh2ShapeGmsh(QWidget* parent = nullptr, Qt::WindowFlags fl = Qt::WindowFlags());
~Mesh2ShapeGmsh() override;
void process(App::Document* doc, const std::list<App::SubObjectT>&);
Q_SIGNALS:
void processed();
protected:
bool writeProject(QString& inpFile, QString& outFile) override;
bool loadOutput() override;
private:
class Private;
std::unique_ptr<Private> d;
};
class Ui_Tessellation;
class Tessellation: public QWidget
{
Q_OBJECT
enum
{
Standard,
Mefisto,
Netgen,
Gmsh
};
enum
{
VeryCoarse = 0,
Coarse = 1,
Moderate = 2,
Fine = 3,
VeryFine = 4
};
public:
explicit Tessellation(QWidget* parent = nullptr);
~Tessellation() override;
bool accept();
protected:
void changeEvent(QEvent* e) override;
void process(int method, App::Document* doc, const std::list<App::SubObjectT>&);
void saveParameters(int method);
void setFaceColors(int method, App::Document* doc, App::DocumentObject* obj);
void addFaceColors(Mesh::Feature* mesh, const std::vector<App::Color>& colorPerSegm);
QString getMeshingParameters(int method, App::DocumentObject* obj) const;
QString getStandardParameters(App::DocumentObject* obj) const;
QString getMefistoParameters() const;
QString getNetgenParameters() const;
std::vector<App::Color> getUniqueColors(const std::vector<App::Color>& colors) const;
private:
void setupConnections();
void meshingMethod(int id);
void onEstimateMaximumEdgeLengthClicked();
void onComboFinenessCurrentIndexChanged(int);
void onCheckSecondOrderToggled(bool);
void onCheckQuadDominatedToggled(bool);
void gmshProcessed();
private:
QString document;
QPointer<Mesh2ShapeGmsh> gmsh;
std::unique_ptr<Ui_Tessellation> ui;
};
class TaskTessellation: public Gui::TaskView::TaskDialog
{
Q_OBJECT
public:
TaskTessellation();
public:
void open() override;
void clicked(int) override;
bool accept() override;
bool reject() override;
QDialogButtonBox::StandardButtons getStandardButtons() const override
{
return QDialogButtonBox::Ok | QDialogButtonBox::Cancel;
}
private:
Tessellation* widget;
};
} // namespace MeshPartGui
#endif // MESHPARTGUI_TESSELLATION_H