* [ Material ]: Update SPDX License Identifiers * [ Material ]: Correct Test Material License --------- Co-authored-by: Max Wilfinger <6246609+maxwxyz@users.noreply.github.com>
110 lines
3.6 KiB
C++
110 lines
3.6 KiB
C++
// SPDX-License-Identifier: LGPL-2.1-or-later
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/***************************************************************************
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* Copyright (c) 2023 David Carter <dcarter@david.carter.ca> *
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* *
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* This file is part of FreeCAD. *
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* *
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* FreeCAD is free software: you can redistribute it and/or modify it *
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* under the terms of the GNU Lesser General Public License as *
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* published by the Free Software Foundation, either version 2.1 of the *
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* License, or (at your option) any later version. *
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* *
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* FreeCAD is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with FreeCAD. If not, see *
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* <https://www.gnu.org/licenses/>. *
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* *
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**************************************************************************/
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#include <QColorDialog>
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#include <QDesktopServices>
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#include <QIODevice>
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#include <QItemSelectionModel>
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#include <QPainter>
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#include <QString>
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#include <QStringList>
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#include <QTextStream>
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#include <QVariant>
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#include <limits>
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#include <App/Application.h>
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#include <Base/Interpreter.h>
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#include <Base/Quantity.h>
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#include <Gui/Application.h>
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#include <Gui/Command.h>
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#include <Gui/InputField.h>
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#include <Gui/PrefWidgets.h>
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#include <Gui/SpinBox.h>
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#include <Gui/WaitCursor.h>
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#include <Mod/Material/App/Exceptions.h>
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#include <Mod/Material/App/ModelManager.h>
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#include "ListDelegate.h"
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#include "ListModel.h"
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#include "MaterialSave.h"
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using namespace MatGui;
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ListDelegate::ListDelegate(Materials::MaterialValue::ValueType type,
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const QString& units,
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QObject* parent)
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: BaseDelegate(parent)
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, _type(type)
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, _units(units)
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{}
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QVariant ListDelegate::getValue(const QModelIndex& index) const
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{
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auto model = index.model();
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auto item = model->data(index);
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return item;
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}
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void ListDelegate::setValue(QAbstractItemModel* model,
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const QModelIndex& index,
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const QVariant& value) const
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{
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auto matModel = dynamic_cast<ListModel*>(model);
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if (matModel) {
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matModel->setData(index, value);
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notifyChanged(model, index);
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}
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}
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void ListDelegate::notifyChanged(const QAbstractItemModel* model, const QModelIndex& index) const
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{
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Q_UNUSED(model)
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Q_UNUSED(index)
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}
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void ListDelegate::paint(QPainter* painter,
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const QStyleOptionViewItem& option,
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const QModelIndex& index) const
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{
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auto type = getType(index);
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if (type == Materials::MaterialValue::Quantity) {
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paintQuantity(painter, option, index);
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return;
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}
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if (type == Materials::MaterialValue::Image || type == Materials::MaterialValue::ImageList) {
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paintImage(painter, option, index);
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return;
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}
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QStyledItemDelegate::paint(painter, option, index);
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}
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#include "moc_ListDelegate.cpp"
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