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create/src/Mod/Part/Gui/ViewProvider.h
2025-11-11 13:49:01 +01:00

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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2004 Jürgen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef PARTGUI_VIEWPROVIDERPART_H
#define PARTGUI_VIEWPROVIDERPART_H
#include <utility>
#include <Gui/ViewProviderBuilder.h>
#include <Mod/Part/Gui/ViewProviderExt.h>
#include <Mod/Part/PartGlobal.h>
class SoSeparator;
namespace Gui
{
class GizmoContainer;
}
namespace Part
{
struct ShapeHistory;
}
namespace PartGui
{
class ViewProviderShapeBuilder: public Gui::ViewProviderBuilder
{
public:
ViewProviderShapeBuilder() = default;
~ViewProviderShapeBuilder() override = default;
void buildNodes(const App::Property*, std::vector<SoNode*>&) const override;
void createShape(const App::Property*, SoSeparator*) const;
};
class PartGuiExport ViewProviderPart: public ViewProviderPartExt
{
PROPERTY_HEADER_WITH_OVERRIDE(PartGui::ViewProviderPart);
public:
/// constructor
ViewProviderPart();
/// destructor
~ViewProviderPart() override;
bool doubleClicked() override;
protected:
void applyColor(
const Part::ShapeHistory& hist,
const std::vector<Base::Color>& colBase,
std::vector<Base::Color>& colBool
);
void applyMaterial(
const Part::ShapeHistory& hist,
const std::vector<App::Material>& colBase,
std::vector<App::Material>& colBool
);
void applyTransparency(float transparency, std::vector<Base::Color>& colors);
void applyTransparency(float transparency, std::vector<App::Material>& colors);
};
} // namespace PartGui
#endif // PARTGUI_VIEWPROVIDERPART_H