Files
create/src/Gui/ProgressBar.cpp
Markus Reitböck 6ef07bb358 Gui: use CMake to generate precompiled headers on all platforms
"Professional CMake" book suggest the following:

"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."

Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
2025-09-14 09:47:03 +02:00

636 lines
18 KiB
C++

/***************************************************************************
* Copyright (c) 2004 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
# include <QApplication>
# include <QElapsedTimer>
# include <QKeyEvent>
# include <QMessageBox>
# include <QMetaObject>
# include <QThread>
# include <QTime>
# include <QTimer>
# include <QWindow>
#include "ProgressBar.h"
#include "MainWindow.h"
#include "ProgressDialog.h"
#include "WaitCursor.h"
using namespace Gui;
namespace Gui {
struct SequencerBarPrivate
{
ProgressBar* bar;
WaitCursor* waitCursor;
QElapsedTimer measureTime;
QElapsedTimer progressTime;
QElapsedTimer checkAbortTime;
QString text;
bool guiThread;
};
struct ProgressBarPrivate
{
QTimer* delayShowTimer;
int minimumDuration;
int observeEventFilter;
bool isModalDialog(QObject* o) const
{
QWidget* parent = qobject_cast<QWidget*>(o);
if (!parent) {
QWindow* window = qobject_cast<QWindow*>(o);
if (window)
parent = QWidget::find(window->winId());
}
while (parent) {
auto* dlg = qobject_cast<QMessageBox*>(parent);
if (dlg && dlg->isModal())
return true;
auto* pd = qobject_cast<QProgressDialog*>(parent);
if (pd)
return true;
parent = parent->parentWidget();
}
return false;
}
};
}
SequencerBar* SequencerBar::_pclSingleton = nullptr;
SequencerBar* SequencerBar::instance()
{
// not initialized?
if (!_pclSingleton)
{
_pclSingleton = new SequencerBar();
}
return _pclSingleton;
}
SequencerBar::SequencerBar()
{
d = new SequencerBarPrivate;
d->bar = nullptr;
d->waitCursor = nullptr;
d->guiThread = true;
}
SequencerBar::~SequencerBar()
{
delete d;
}
void SequencerBar::pause()
{
QThread *currentThread = QThread::currentThread();
QThread *thr = d->bar->thread(); // this is the main thread
d->bar->leaveControlEvents(d->guiThread);
if (thr != currentThread)
return;
// allow key handling of dialog and restore cursor
d->waitCursor->restoreCursor();
QApplication::setOverrideCursor(Qt::ArrowCursor);
}
void SequencerBar::resume()
{
QThread *currentThread = QThread::currentThread();
QThread *thr = d->bar->thread(); // this is the main thread
if (thr == currentThread) {
QApplication::restoreOverrideCursor();
d->waitCursor->setWaitCursor();
}
// must be called as last to get control before WaitCursor
d->bar->enterControlEvents(d->guiThread); // grab again
}
void SequencerBar::startStep()
{
QThread *currentThread = QThread::currentThread();
QThread *thr = d->bar->thread(); // this is the main thread
if (thr != currentThread) {
d->guiThread = false;
QMetaObject::invokeMethod(d->bar, "setRangeEx", Qt::QueuedConnection,
Q_ARG(int, 0), Q_ARG(int, (int)nTotalSteps));
d->progressTime.start();
d->checkAbortTime.start();
d->measureTime.start();
QMetaObject::invokeMethod(d->bar, "aboutToShow", Qt::QueuedConnection);
d->bar->enterControlEvents(d->guiThread);
}
else {
d->guiThread = true;
d->bar->setRangeEx(0, (int)nTotalSteps);
d->progressTime.start();
d->checkAbortTime.start();
d->measureTime.start();
d->waitCursor = new Gui::WaitCursor;
d->bar->enterControlEvents(d->guiThread);
d->bar->aboutToShow();
}
}
void SequencerBar::checkAbort()
{
if (d->bar->thread() != QThread::currentThread())
return;
if (!wasCanceled()) {
if(d->checkAbortTime.elapsed() < 500)
return;
d->checkAbortTime.restart();
qApp->processEvents();
return;
}
// restore cursor
pause();
bool ok = d->bar->canAbort();
// continue and show up wait cursor if needed
resume();
// force to abort the operation
if ( ok ) {
abort();
} else {
rejectCancel();
}
}
void SequencerBar::nextStep(bool canAbort)
{
QThread *currentThread = QThread::currentThread();
QThread *thr = d->bar->thread(); // this is the main thread
if (thr != currentThread) {
if (wasCanceled() && canAbort) {
abort();
}
else {
setValue((int)nProgress + 1);
}
}
else {
if (wasCanceled() && canAbort) {
// restore cursor
pause();
bool ok = d->bar->canAbort();
// continue and show up wait cursor if needed
resume();
// force to abort the operation
if ( ok ) {
abort();
} else {
rejectCancel();
setValue((int)nProgress+1);
}
}
else {
setValue((int)nProgress+1);
}
}
}
void SequencerBar::setProgress(size_t step)
{
QThread* currentThread = QThread::currentThread();
QThread* thr = d->bar->thread(); // this is the main thread
if (thr != currentThread) {
QMetaObject::invokeMethod(d->bar, "show", Qt::QueuedConnection);
}
else {
d->bar->show();
}
setValue((int)step);
}
void SequencerBar::setValue(int step)
{
QThread *currentThread = QThread::currentThread();
QThread *thr = d->bar->thread(); // this is the main thread
// if number of total steps is unknown then increment only by one
if (nTotalSteps == 0) {
int elapsed = d->progressTime.elapsed();
// allow an update every 100 milliseconds only
if (elapsed > 100) {
d->progressTime.restart();
if (thr != currentThread) {
QMetaObject::invokeMethod(d->bar, "setValueEx", Qt::/*Blocking*/QueuedConnection,
Q_ARG(int,d->bar->value()+1));
}
else {
d->bar->setValueEx(d->bar->value()+1);
qApp->processEvents();
}
}
}
else {
int elapsed = d->progressTime.elapsed();
// allow an update every 100 milliseconds only
if (elapsed > 100) {
d->progressTime.restart();
if (thr != currentThread) {
QMetaObject::invokeMethod(d->bar, "setValueEx", Qt::/*Blocking*/QueuedConnection,
Q_ARG(int,step));
if (d->bar->isVisible())
showRemainingTime();
}
else {
d->bar->setValueEx(step);
if (d->bar->isVisible())
showRemainingTime();
d->bar->resetObserveEventFilter();
qApp->processEvents();
}
}
}
}
void SequencerBar::showRemainingTime()
{
QThread *currentThread = QThread::currentThread();
QThread *thr = d->bar->thread(); // this is the main thread
int elapsed = d->measureTime.elapsed();
int progress = d->bar->value();
int totalSteps = d->bar->maximum() - d->bar->minimum();
QString txt = d->text;
// More than 5 percent complete or more than 5 secs have elapsed.
if (progress * 20 > totalSteps || elapsed > 5000) {
int rest = (int) ( (double) totalSteps/progress * elapsed ) - elapsed;
// more than 1 secs have elapsed and at least 100 ms are remaining
if (elapsed > 1000 && rest > 100) {
QTime time( 0,0, 0);
time = time.addSecs( rest/1000 );
QString remain = Gui::ProgressBar::tr("Remaining: %1").arg(time.toString());
QString status = QStringLiteral("%1\t[%2]").arg(txt, remain);
if (thr != currentThread) {
QMetaObject::invokeMethod(getMainWindow(), "showMessage",
Qt::/*Blocking*/QueuedConnection,
Q_ARG(QString,status));
}
else {
getMainWindow()->showMessage(status);
}
}
}
}
void SequencerBar::resetData()
{
QThread *currentThread = QThread::currentThread();
QThread *thr = d->bar->thread(); // this is the main thread
if (thr != currentThread) {
QMetaObject::invokeMethod(d->bar, "resetEx", Qt::QueuedConnection);
QMetaObject::invokeMethod(d->bar, "aboutToHide", Qt::QueuedConnection);
QMetaObject::invokeMethod(getMainWindow(), "showMessage",
Qt::/*Blocking*/QueuedConnection,
Q_ARG(QString,QString()));
QMetaObject::invokeMethod(getMainWindow(), "setPaneText",
Qt::/*Blocking*/QueuedConnection,
Q_ARG(int,1),
Q_ARG(QString,QString()));
d->bar->leaveControlEvents(d->guiThread);
}
else {
d->bar->resetEx();
// Note: Under Qt 4.1.4 this forces to run QWindowsStyle::eventFilter() twice
// handling the same event thus a warning is printed. Possibly, this is a bug
// in Qt. The message is QEventDispatcherUNIX::unregisterTimer: invalid argument.
d->bar->aboutToHide();
delete d->waitCursor;
d->waitCursor = nullptr;
d->bar->leaveControlEvents(d->guiThread);
getMainWindow()->setPaneText(1, QString());
getMainWindow()->showMessage(QString());
}
SequencerBase::resetData();
}
void SequencerBar::abort()
{
//resets
resetData();
Base::AbortException exc("User aborted");
throw exc;
}
void SequencerBar::setText (const char* pszTxt)
{
QThread *currentThread = QThread::currentThread();
QThread *thr = d->bar->thread(); // this is the main thread
// print message to the statusbar
d->text = pszTxt ? QString::fromUtf8(pszTxt) : QLatin1String("");
if (thr != currentThread) {
QMetaObject::invokeMethod(getMainWindow(), "showMessage",
Qt::/*Blocking*/QueuedConnection,
Q_ARG(QString,d->text));
}
else {
getMainWindow()->showMessage(d->text);
}
}
bool SequencerBar::isBlocking() const
{
return d->guiThread;
}
QProgressBar* SequencerBar::getProgressBar(QWidget* parent)
{
if (!d->bar)
d->bar = new ProgressBar(this, parent);
return d->bar;
}
// -------------------------------------------------------
/* TRANSLATOR Gui::ProgressBar */
ProgressBar::ProgressBar (SequencerBar* s, QWidget * parent)
: QProgressBar(parent), sequencer(s)
{
#ifdef QT_WINEXTRAS_LIB
m_taskbarButton = nullptr;
m_taskbarButton = nullptr;
#endif
d = new Gui::ProgressBarPrivate;
d->minimumDuration = 2000; // 2 seconds
d->delayShowTimer = new QTimer(this);
d->delayShowTimer->setSingleShot(true);
connect(d->delayShowTimer, &QTimer::timeout, this, &ProgressBar::delayedShow);
d->observeEventFilter = 0;
setFixedWidth(120);
// write percentage to the center
setAlignment(Qt::AlignHCenter);
hide();
}
ProgressBar::~ProgressBar ()
{
disconnect(d->delayShowTimer, &QTimer::timeout, this, &ProgressBar::delayedShow);
delete d->delayShowTimer;
delete d;
}
int ProgressBar::minimumDuration() const
{
return d->minimumDuration;
}
void ProgressBar::resetEx()
{
QProgressBar::reset();
#ifdef QT_WINEXTRAS_LIB
setupTaskBarProgress();
m_taskbarProgress->reset();
#endif
}
void ProgressBar::setRangeEx(int minimum, int maximum)
{
QProgressBar::setRange(minimum, maximum);
#ifdef QT_WINEXTRAS_LIB
setupTaskBarProgress();
m_taskbarProgress->setRange(minimum, maximum);
#endif
}
void ProgressBar::setValueEx(int value)
{
QProgressBar::setValue(value);
#ifdef QT_WINEXTRAS_LIB
setupTaskBarProgress();
m_taskbarProgress->setValue(value);
#endif
}
void ProgressBar::setMinimumDuration (int ms)
{
if (value() == 0)
{
d->delayShowTimer->stop();
d->delayShowTimer->start(ms);
}
d->minimumDuration = ms;
}
void ProgressBar::aboutToShow()
{
// delay showing the bar
d->delayShowTimer->start(d->minimumDuration);
#ifdef QT_WINEXTRAS_LIB
setupTaskBarProgress();
m_taskbarProgress->show();
#endif
}
void ProgressBar::delayedShow()
{
if (!isVisible() && !sequencer->wasCanceled() && sequencer->isRunning()) {
show();
}
}
void ProgressBar::aboutToHide()
{
hide();
#ifdef QT_WINEXTRAS_LIB
setupTaskBarProgress();
m_taskbarProgress->hide();
#endif
}
bool ProgressBar::canAbort() const
{
auto ret = QMessageBox::question(getMainWindow(),tr("Aborting"),
tr("Abort the operation?"), QMessageBox::Yes | QMessageBox::No,
QMessageBox::No);
return (ret == QMessageBox::Yes) ? true : false;
}
void ProgressBar::showEvent(QShowEvent* e)
{
QProgressBar::showEvent(e);
d->delayShowTimer->stop();
}
void ProgressBar::hideEvent(QHideEvent* e)
{
QProgressBar::hideEvent(e);
d->delayShowTimer->stop();
}
void ProgressBar::resetObserveEventFilter()
{
d->observeEventFilter = 0;
}
void ProgressBar::enterControlEvents(bool grab)
{
qApp->installEventFilter(this);
// Make sure that we get the key events, otherwise the Inventor viewer usurps the key events
// This also disables accelerators.
#if defined(Q_OS_LINUX)
Q_UNUSED(grab)
#else
if (grab)
grabKeyboard();
#endif
}
void ProgressBar::leaveControlEvents(bool release)
{
qApp->removeEventFilter(this);
#if defined(Q_OS_LINUX)
Q_UNUSED(release)
#else
// release the keyboard again
if (release)
releaseKeyboard();
#endif
}
#ifdef QT_WINEXTRAS_LIB
void ProgressBar::setupTaskBarProgress()
{
if (!m_taskbarButton || !m_taskbarProgress)
{
m_taskbarButton = new QWinTaskbarButton(this);
m_taskbarButton->setWindow(MainWindow::getInstance()->windowHandle());
//m_myButton->setOverlayIcon(QIcon(""));
m_taskbarProgress = m_taskbarButton->progress();
}
}
#endif
bool ProgressBar::eventFilter(QObject* o, QEvent* e)
{
if (sequencer->isRunning() && e) {
QThread* currentThread = QThread::currentThread();
QThread* thr = this->thread(); // this is the main thread
if (thr != currentThread) {
if (e->type() == QEvent::KeyPress) {
auto ke = static_cast<QKeyEvent*>(e);
if (ke->key() == Qt::Key_Escape) {
// cancel the operation
sequencer->tryToCancel();
return true;
}
}
return QProgressBar::eventFilter(o, e);
}
// main thread
switch ( e->type() )
{
// check for ESC
case QEvent::KeyPress:
{
auto ke = static_cast<QKeyEvent*>(e);
if (ke->key() == Qt::Key_Escape) {
// eventFilter() was called from the application 50 times without performing a new step (app could hang)
if (d->observeEventFilter > 50) {
// tries to unlock the application if it hangs (probably due to incorrect usage of Base::Sequencer)
if (ke->modifiers() & (Qt::ControlModifier | Qt::AltModifier)) {
sequencer->resetData();
return true;
}
}
// cancel the operation
sequencer->tryToCancel();
}
return true;
} break;
// ignore all these events
case QEvent::KeyRelease:
case QEvent::Enter:
case QEvent::Leave:
case QEvent::MouseButtonDblClick:
case QEvent::MouseButtonRelease:
case QEvent::MouseMove:
case QEvent::NativeGesture:
case QEvent::ContextMenu:
{
if (!d->isModalDialog(o))
return true;
} break;
// special case if the main window's close button was pressed
case QEvent::Close:
{
// avoid to exit while app is working
// note: all other widget types are allowed to be closed anyway
if (o == getMainWindow()) {
e->ignore();
return true;
}
} break;
// do a system beep and ignore the event
case QEvent::MouseButtonPress:
{
if (!d->isModalDialog(o)) {
QApplication::beep();
return true;
}
} break;
default:
{
} break;
}
d->observeEventFilter++;
}
return QProgressBar::eventFilter(o, e);
}
#include "moc_ProgressBar.cpp"