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create/src/Mod/Mesh/Gui/DlgSmoothing.h

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/***************************************************************************
* Copyright (c) 2010 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef MESHGUI_DLGSMOOTHING_H
#define MESHGUI_DLGSMOOTHING_H
#include <QDialog>
#include <Gui/TaskView/TaskDialog.h>
#include <Gui/TaskView/TaskView.h>
class QButtonGroup;
namespace MeshGui {
class Selection;
class Ui_DlgSmoothing;
class DlgSmoothing : public QWidget
{
Q_OBJECT
public:
enum Smooth {
None,
Taubin,
Laplace
};
DlgSmoothing(QWidget* parent = 0);
~DlgSmoothing();
int iterations() const;
double lambdaStep() const;
double microStep() const;
Smooth method() const;
bool smoothSelection() const;
private Q_SLOTS:
void method_clicked(int);
void on_checkBoxSelection_toggled(bool);
Q_SIGNALS:
void toggledSelection(bool);
private:
Ui_DlgSmoothing* ui;
QButtonGroup* bg;
};
/**
* Embed the panel into a dialog.
*/
class MeshGuiExport SmoothingDialog : public QDialog
{
Q_OBJECT
public:
SmoothingDialog(QWidget* parent = 0, Qt::WFlags fl = 0);
~SmoothingDialog();
int iterations() const
{ return widget->iterations(); }
double lambdaStep() const
{ return widget->lambdaStep(); }
double microStep() const
{ return widget->microStep(); }
DlgSmoothing::Smooth method() const
{ return widget->method(); }
bool smoothSelection() const
{ return widget->smoothSelection(); }
private:
DlgSmoothing* widget;
};
/**
* Embed the panel into a task dialog.
*/
class TaskSmoothing : public Gui::TaskView::TaskDialog
{
Q_OBJECT
public:
TaskSmoothing();
~TaskSmoothing();
public:
bool accept();
virtual QDialogButtonBox::StandardButtons getStandardButtons() const
{ return QDialogButtonBox::Ok | QDialogButtonBox::Cancel; }
virtual bool isAllowedAlterDocument(void) const
{ return true; }
private:
DlgSmoothing* widget;
Selection* selection;
};
}
#endif // MESHGUI_DLGSMOOTHING_H