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create/src/Mod/Part/App/Tools.h

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/***************************************************************************
* Copyright (c) 2011 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef PART_TOOLS_H
#define PART_TOOLS_H
#include <Base/Converter.h>
#include <gp_Pnt.hxx>
#include <gp_Vec.hxx>
#include <gp_Dir.hxx>
#include <gp_XYZ.hxx>
#include <Geom_Surface.hxx>
#include <TColStd_ListOfTransient.hxx>
class gp_Lin;
class gp_Pln;
namespace Base {
// Specialization for gp_Pnt
template <>
struct vec_traits<gp_Pnt> {
typedef gp_Pnt vec_type;
typedef double float_type;
vec_traits(const vec_type& v) : v(v){}
inline std::tuple<float_type,float_type,float_type> get() const {
return std::make_tuple(v.X(), v.Y(), v.Z());
}
private:
const vec_type& v;
};
// Specialization for gp_Vec
template <>
struct vec_traits<gp_Vec> {
typedef gp_Vec vec_type;
typedef double float_type;
vec_traits(const vec_type& v) : v(v){}
inline std::tuple<float_type,float_type,float_type> get() const {
return std::make_tuple(v.X(), v.Y(), v.Z());
}
private:
const vec_type& v;
};
// Specialization for gp_Dir
template <>
struct vec_traits<gp_Dir> {
typedef gp_Dir vec_type;
typedef double float_type;
vec_traits(const vec_type& v) : v(v){}
inline std::tuple<float_type,float_type,float_type> get() const {
return std::make_tuple(v.X(), v.Y(), v.Z());
}
private:
const vec_type& v;
};
// Specialization for gp_XYZ
template <>
struct vec_traits<gp_XYZ> {
typedef gp_XYZ vec_type;
typedef double float_type;
vec_traits(const vec_type& v) : v(v){}
inline std::tuple<float_type,float_type,float_type> get() const {
return std::make_tuple(v.X(), v.Y(), v.Z());
}
private:
const vec_type& v;
};
}
namespace Part
{
PartExport
void closestPointsOnLines(const gp_Lin& lin1, const gp_Lin& lin2, gp_Pnt &p1, gp_Pnt &p2);
PartExport
bool intersect(const gp_Pln& pln1, const gp_Pln& pln2, gp_Lin& lin);
PartExport
bool tangentialArc(const gp_Pnt& p0, const gp_Vec& v0, const gp_Pnt& p1, gp_Pnt& c, gp_Dir& a);
class PartExport Tools
{
public:
Handle(Geom_Surface) makeSurface (const TColStd_ListOfTransient& theBoundaries,
const Standard_Real theTol,
const Standard_Integer theNbPnts,
const Standard_Integer theNbIter,
const Standard_Integer theMaxDeg);
};
} //namespace Part
#endif // PART_TOOLS_H