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create/src/Mod/Part/App/PartFeature.h
theo-vt 13e7952ccc PartDesign: Fix hole centered on point edge case (#21257)
* Light refactor of getTopoShape function

* Fix hole edge case

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Update src/Mod/Part/App/PartFeature.cpp

Co-authored-by: Kacper Donat <kadet1090@gmail.com>

* Update src/Mod/Part/App/PartFeature.cpp

Co-authored-by: Kacper Donat <kadet1090@gmail.com>

* Update src/Mod/Part/App/PartFeature.cpp

Co-authored-by: Kacper Donat <kadet1090@gmail.com>

* Update src/Mod/Part/App/PartFeature.cpp

Co-authored-by: Kacper Donat <kadet1090@gmail.com>

* Refactor simplifyCompound()

* Use Base::Flags<GetShapeOption>

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* Shorten enum name and move it from class scope to namespace scope

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---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
2025-05-29 22:37:54 +02:00

302 lines
12 KiB
C++

/***************************************************************************
* Copyright (c) 2002 Jürgen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef PART_FEATURE_H
#define PART_FEATURE_H
#include <App/FeaturePython.h>
#include <App/GeoFeature.h>
#include <Mod/Material/App/PropertyMaterial.h>
#include <Mod/Part/PartGlobal.h>
#include <Base/Bitmask.h>
#include <TopoDS_Face.hxx>
#include "PropertyTopoShape.h"
class gp_Dir;
class BRepBuilderAPI_MakeShape;
namespace Data
{
struct HistoryItem;
}
namespace Part
{
enum class ShapeOption
{
NoFlag = 0,
NeedSubElement = 1,
ResolveLink = 2,
Transform = 4,
NoElementMap = 8,
DontSimplifyCompound = 16
};
using ShapeOptions = Base::Flags<ShapeOption>;
class PartFeaturePy;
/** Base class of all shape feature classes in FreeCAD
*/
class PartExport Feature : public App::GeoFeature
{
PROPERTY_HEADER_WITH_OVERRIDE(Part::Feature);
public:
/// Constructor
Feature();
~Feature() override;
PropertyPartShape Shape;
Materials::PropertyMaterial ShapeMaterial;
/** @name methods override feature */
//@{
short mustExecute() const override;
//@}
/// returns the type name of the ViewProvider
const char* getViewProviderName() const override;
const App::PropertyComplexGeoData* getPropertyOfGeometry() const override;
PyObject* getPyObject() override;
App::ElementNamePair getElementName(
const char *name, ElementNameType type=Normal) const override;
static std::list<Data::HistoryItem> getElementHistory(App::DocumentObject *obj,
const char *name, bool recursive=true, bool sameType=false);
static QVector<Data::MappedElement>
getRelatedElements(App::DocumentObject* obj,
const char* name,
HistoryTraceType sameType = HistoryTraceType::followTypeChange,
bool withCache = true);
/** Obtain the element name from a feature based of the element name of its source feature
*
* @param obj: current feature
* @param subname: sub-object/element reference
* @param src: source feature
* @param srcSub: sub-object/element reference of the source
* @param single: if true, then return upon first match is found, or else
* return all matches. Multiple matches are possible for
* compound of multiple instances of the same source shape.
*
* @return Return a vector of pair of new style and old style element names.
*/
static QVector<Data::MappedElement>
getElementFromSource(App::DocumentObject *obj,
const char *subname,
App::DocumentObject *src,
const char *srcSub,
bool single = false);
TopLoc_Location getLocation() const;
DocumentObject *getSubObject(const char *subname, PyObject **pyObj,
Base::Matrix4D *mat, bool transform, int depth) const override;
App::Material getMaterialAppearance() const override;
void setMaterialAppearance(const App::Material& material) override;
/** Convenience function to extract shape from fully qualified subname
*
* @param obj: the parent object
*
* @param subname: dot separated full qualified subname
*
* @param needSubElement: whether to ignore the non-object subelement
* reference inside \c subname
*
* @param pmat: used as current transformation on input, and return the
* accumulated transformation on output
*
* @param owner: return the owner of the shape returned
*
* @param resolveLink: if true, resolve link(s) of the returned 'owner'
* by calling its getLinkedObject(true) function
*
* @param transform: if true, apply obj's transformation. Set to false
* if pmat already include obj's transformation matrix.
*/
static TopoDS_Shape getShape(const App::DocumentObject *obj, ShapeOptions options,
const char *subname=nullptr, Base::Matrix4D *pmat=nullptr,
App::DocumentObject **owner=nullptr);
static TopoShape getTopoShape(const App::DocumentObject* obj, ShapeOptions options,
const char* subname=nullptr, Base::Matrix4D* pmat=nullptr,
App::DocumentObject**owner=nullptr);
static TopoShape simplifyCompound(TopoShape compoundShape);
static void clearShapeCache();
static App::DocumentObject *getShapeOwner(const App::DocumentObject *obj, const char *subname=nullptr);
static bool hasShapeOwner(const App::DocumentObject *obj, const char *subname=nullptr) {
auto owner = getShapeOwner(obj,subname);
return owner && owner->isDerivedFrom(getClassTypeId());
}
static Feature*
create(const TopoShape& shape, const char* name = nullptr, App::Document* document = nullptr);
static bool isElementMappingDisabled(App::PropertyContainer *container);
bool getCameraAlignmentDirection(Base::Vector3d &directionZ, Base::Vector3d &directionX, const char *subname) const override;
static void guessNewLink(std::string &replacementName, DocumentObject *base, const char *oldLink);
const std::vector<std::string>& searchElementCache(const std::string &element,
Data::SearchOptions options = Data::SearchOption::CheckGeometry,
double tol = 1e-7,
double atol = 1e-10) const override;
protected:
/// recompute only this object
App::DocumentObjectExecReturn *recompute() override;
/// recalculate the feature
App::DocumentObjectExecReturn *execute() override;
void onBeforeChange(const App::Property* prop) override;
void onChanged(const App::Property* prop) override;
void onDocumentRestored() override;
void copyMaterial(Feature* feature);
void copyMaterial(App::DocumentObject* link);
void registerElementCache(const std::string &prefix, PropertyPartShape *prop);
/** Helper function to obtain mapped and indexed element name from a shape
* @params shape: source shape
* @param name: the input name, can be either mapped or indexed name
* @return Returns both the indexed and mapped name
*
* If the 'name' referencing a non-primary shape type, i.e. not
* Vertex/Edge/Face, this function will auto generate a name from primary
* sub-shapes.
*/
App::ElementNamePair getExportElementName(TopoShape shape, const char *name) const;
/**
* Build a history of changes
* MakeShape: The operation that created the changes, e.g. FCBRepAlgoAPI_Common
* type: The type of object we are interested in, e.g. TopAbs_FACE
* newS: The new shape that was created by the operation
* oldS: The original shape prior to the operation
*/
ShapeHistory buildHistory(BRepBuilderAPI_MakeShape&, TopAbs_ShapeEnum type,
const TopoDS_Shape& newS, const TopoDS_Shape& oldS);
ShapeHistory joinHistory(const ShapeHistory&, const ShapeHistory&);
private:
struct ElementCache;
std::map<std::string, ElementCache> _elementCache;
std::vector<std::pair<std::string, PropertyPartShape*>> _elementCachePrefixMap;
};
class PartExport FilletBase : public Part::Feature
{
PROPERTY_HEADER_WITH_OVERRIDE(Part::FilletBase);
public:
FilletBase();
App::PropertyLink Base;
PropertyFilletEdges Edges;
App::PropertyLinkSub EdgeLinks;
short mustExecute() const override;
App::DocumentObjectExecReturn* execute() override;
void onUpdateElementReference(const App::Property* prop) override;
protected:
void onDocumentRestored() override;
void onChanged(const App::Property *) override;
void syncEdgeLink();
};
using FeaturePython = App::FeaturePythonT<Feature>;
/** Base class of all shape feature classes in FreeCAD
*/
class PartExport FeatureExt : public Feature
{
PROPERTY_HEADER_WITH_OVERRIDE(Part::FeatureExt);
public:
const char* getViewProviderName() const override {
return "PartGui::ViewProviderPartExt";
}
};
// Utility methods
/**
* Find all faces cut by a line through the centre of gravity of a given face
* Useful for the "up to face" options to pocket or pad
*/
// TODO: Toponaming April 2024 Deprecated in favor of TopoShape method. Remove when possible.
struct cutFaces {
TopoDS_Face face;
double distsq;
};
// TODO: Toponaming April 2024 Deprecated in favor of TopoShape method. Remove when possible.
PartExport
std::vector<cutFaces> findAllFacesCutBy(const TopoDS_Shape& shape,
const TopoDS_Shape& face, const gp_Dir& dir);
struct cutTopoShapeFaces
{
TopoShape face;
double distsq;
};
PartExport std::vector<cutTopoShapeFaces>
findAllFacesCutBy(const TopoShape& shape, const TopoShape& face, const gp_Dir& dir);
/**
* Check for intersection between the two shapes. Only solids are guaranteed to work properly
* There are two modes:
* 1. Bounding box check only - quick but inaccurate
* 2. Bounding box check plus (if necessary) boolean operation - costly but accurate
* Return true if the shapes intersect, false if they don't
* The flag touch_is_intersection decides whether shapes touching at distance zero are regarded
* as intersecting or not
* 1. If set to true, a true check result means that a boolean fuse operation between the two shapes
* will return a single solid
* 2. If set to false, a true check result means that a boolean common operation will return a
* valid solid
* If there is any error in the boolean operations, the check always returns false
*/
PartExport
bool checkIntersection(const TopoDS_Shape& first, const TopoDS_Shape& second,
const bool quick, const bool touch_is_intersection);
} //namespace Part
ENABLE_BITMASK_OPERATORS(Part::ShapeOption)
#endif // PART_FEATURE_H