147 lines
4.1 KiB
C++
147 lines
4.1 KiB
C++
/***************************************************************************
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* Copyright (c) 2010 Thomas Anderson <ta@nextgenengineering> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "SpaceballEvent.h"
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using namespace Spaceball;
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int MotionEvent::MotionEventType = -1;
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int ButtonEvent::ButtonEventType = -1;
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#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
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EventBase::EventBase(QEvent::Type event)
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: QInputEvent(static_cast<QEvent::Type>(event))
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#else
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EventBase::EventBase(QEvent::Type event)
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: QInputEvent(static_cast<QEvent::Type>(event), QPointingDevice::primaryPointingDevice())
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#endif
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{}
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MotionEvent::MotionEvent()
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: EventBase(static_cast<QEvent::Type>(MotionEventType))
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{}
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MotionEvent::MotionEvent(const MotionEvent& in)
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: EventBase(static_cast<QEvent::Type>(MotionEventType))
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{
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xTrans = in.xTrans;
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yTrans = in.yTrans;
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zTrans = in.zTrans;
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xRot = in.xRot;
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yRot = in.yRot;
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zRot = in.zRot;
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handled = in.handled;
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}
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MotionEvent& MotionEvent::operator=(const MotionEvent& in)
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{
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if (this == &in) {
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return *this;
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}
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xTrans = in.xTrans;
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yTrans = in.yTrans;
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zTrans = in.zTrans;
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xRot = in.xRot;
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yRot = in.yRot;
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zRot = in.zRot;
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handled = in.handled;
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return *this;
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}
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void MotionEvent::translations(int& xTransOut, int& yTransOut, int& zTransOut)
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{
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xTransOut = xTrans;
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yTransOut = yTrans;
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zTransOut = zTrans;
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}
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void MotionEvent::setTranslations(const int& xTransIn, const int& yTransIn, const int& zTransIn)
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{
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xTrans = xTransIn;
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yTrans = yTransIn;
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zTrans = zTransIn;
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}
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void MotionEvent::rotations(int& xRotOut, int& yRotOut, int& zRotOut)
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{
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xRotOut = xRot;
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yRotOut = yRot;
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zRotOut = zRot;
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}
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void MotionEvent::setRotations(const int& xRotIn, const int& yRotIn, const int& zRotIn)
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{
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xRot = xRotIn;
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yRot = yRotIn;
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zRot = zRotIn;
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}
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ButtonEvent::ButtonEvent()
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: EventBase(static_cast<QEvent::Type>(ButtonEventType))
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, buttonState(BUTTON_NONE)
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, button(0)
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{}
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ButtonEvent::ButtonEvent(const ButtonEvent& in)
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: EventBase(static_cast<QEvent::Type>(ButtonEventType))
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{
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buttonState = in.buttonState;
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button = in.button;
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handled = in.handled;
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}
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ButtonEvent& ButtonEvent::operator=(const ButtonEvent& in)
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{
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if (this == &in) {
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return *this;
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}
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buttonState = in.buttonState;
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button = in.button;
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handled = in.handled;
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return *this;
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}
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ButtonStateType ButtonEvent::buttonStatus()
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{
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return buttonState;
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}
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void ButtonEvent::setButtonStatus(const ButtonStateType& buttonStatusIn)
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{
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buttonState = buttonStatusIn;
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}
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int ButtonEvent::buttonNumber()
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{
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return button;
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}
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void ButtonEvent::setButtonNumber(const int& buttonNumberIn)
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{
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button = buttonNumberIn;
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}
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