89 lines
2.9 KiB
C++
89 lines
2.9 KiB
C++
/***************************************************************************
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* Copyright (c) 2005 Imetric 3D GmbH *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef MESH_DEFINITIONS_H
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#define MESH_DEFINITIONS_H
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// default values
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#define MESH_MIN_PT_DIST 1.0e-6f
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#define MESH_MIN_EDGE_LEN 1.0e-3f
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#define MESH_MIN_EDGE_ANGLE 2.0
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#define MESH_REMOVE_MIN_LEN true
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#define MESH_REMOVE_G3_EDGES true
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/*
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* general constant definitions
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*/
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#define FLOAT_EPS 1.0e-4f
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#ifndef FLOAT_MAX
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# define FLOAT_MAX 1e30f
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#endif
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#ifndef DOUBLE_MAX
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# define DOUBLE_MAX 1.7976931348623157E+308 /* max decimal value of a "double"*/
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#endif
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#ifndef DOUBLE_MIN
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# define DOUBLE_MIN 2.2250738585072014E-308 /* min decimal value of a "double"*/
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#endif
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namespace MeshCore {
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template <class Prec>
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class Math
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{
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public:
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MeshExport static const Prec PI;
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};
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typedef Math<float> Mathf;
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typedef Math<double> Mathd;
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/**
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* Global defined tolerances used to compare points
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* for equality.
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*/
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class MeshExport MeshDefinitions
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{
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public:
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MeshDefinitions (void);
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virtual ~MeshDefinitions (void)
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{}
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static float _fMinPointDistance;
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static float _fMinPointDistanceP2;
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static float _fMinPointDistanceD1;
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static float _fMinEdgeLength;
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static bool _bRemoveMinLength;
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static float _fMinEdgeAngle;
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static void SetMinPointDistance (float fMin);
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};
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} // namespace MeshCore
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#endif // MESH_DEFINITIONS_H
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