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create/src/Mod/Mesh/App/Core/Definitions.h

89 lines
2.9 KiB
C++

/***************************************************************************
* Copyright (c) 2005 Imetric 3D GmbH *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef MESH_DEFINITIONS_H
#define MESH_DEFINITIONS_H
// default values
#define MESH_MIN_PT_DIST 1.0e-6f
#define MESH_MIN_EDGE_LEN 1.0e-3f
#define MESH_MIN_EDGE_ANGLE 2.0
#define MESH_REMOVE_MIN_LEN true
#define MESH_REMOVE_G3_EDGES true
/*
* general constant definitions
*/
#define FLOAT_EPS 1.0e-4f
#ifndef FLOAT_MAX
# define FLOAT_MAX 1e30f
#endif
#ifndef DOUBLE_MAX
# define DOUBLE_MAX 1.7976931348623157E+308 /* max decimal value of a "double"*/
#endif
#ifndef DOUBLE_MIN
# define DOUBLE_MIN 2.2250738585072014E-308 /* min decimal value of a "double"*/
#endif
namespace MeshCore {
template <class Prec>
class Math
{
public:
MeshExport static const Prec PI;
};
typedef Math<float> Mathf;
typedef Math<double> Mathd;
/**
* Global defined tolerances used to compare points
* for equality.
*/
class MeshExport MeshDefinitions
{
public:
MeshDefinitions (void);
virtual ~MeshDefinitions (void)
{}
static float _fMinPointDistance;
static float _fMinPointDistanceP2;
static float _fMinPointDistanceD1;
static float _fMinEdgeLength;
static bool _bRemoveMinLength;
static float _fMinEdgeAngle;
static void SetMinPointDistance (float fMin);
};
} // namespace MeshCore
#endif // MESH_DEFINITIONS_H