Files
create/src/Mod/Mesh/App/WildMagic4/Wm4TriangleKey.h
2011-10-10 13:44:52 +00:00

40 lines
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C++

// Wild Magic Source Code
// David Eberly
// http://www.geometrictools.com
// Copyright (c) 1998-2007
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or (at
// your option) any later version. The license is available for reading at
// either of the locations:
// http://www.gnu.org/copyleft/lgpl.html
// http://www.geometrictools.com/License/WildMagicLicense.pdf
// The license applies to versions 0 through 4 of Wild Magic.
//
// Version: 4.0.0 (2006/06/28)
#ifndef WM4TRIANGLEKEY_H
#define WM4TRIANGLEKEY_H
#include "Wm4FoundationLIB.h"
#include "Wm4System.h"
namespace Wm4
{
class WM4_FOUNDATION_ITEM TriangleKey
{
public:
TriangleKey (int iV0 = -1, int iV1 = -1, int iV2 = -1);
bool operator< (const TriangleKey& rkKey) const;
operator size_t () const;
int V[3];
};
}
#include "Wm4TriangleKey.inl"
#endif