"Professional CMake" book suggest the following: "Targets should build successfully with or without compiler support for precompiled headers. It should be considered an optimization, not a requirement. In particular, do not explicitly include a precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically generated precompile header on the compiler command line instead. This is more portable across the major compilers and is likely to be easier to maintain. It will also avoid warnings being generated from certain code checking tools like iwyu (include what you use)." Therefore, removed the "#include <PreCompiled.h>" from sources, also there is no need for the "#ifdef _PreComp_" anymore
221 lines
7.5 KiB
C++
221 lines
7.5 KiB
C++
/***************************************************************************
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* Copyright (c) 2013 Luke Parry <l.parry@warwick.ac.uk> *
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* Copyright (c) 2014 WandererFan <wandererfan@gmail.com> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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# include <algorithm> // std::find
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# include <QGraphicsScene>
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# include <QKeyEvent>
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#include <Gui/Selection/Selection.h>
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#include <Gui/Selection/SelectionObject.h>
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#include <Base/Console.h>
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#include <Mod/TechDraw/App/DrawViewClip.h>
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#include <Mod/TechDraw/App/DrawViewPart.h>
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#include "QGIViewClip.h"
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#include "QGCustomClip.h"
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#include "QGCustomRect.h"
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#include "Rez.h"
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#include "ViewProviderViewClip.h"
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using namespace TechDrawGui;
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using namespace TechDraw;
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QGIViewClip::QGIViewClip() :
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m_frame(new QGCustomRect()),
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m_cliparea(new QGCustomClip())
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{
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setHandlesChildEvents(false);
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// setHandlesChildEvents(true);
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setCacheMode(QGraphicsItem::NoCache);
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setAcceptHoverEvents(true);
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setFlag(QGraphicsItem::ItemIsSelectable, true);
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setFlag(QGraphicsItem::ItemIsMovable, true);
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addToGroup(m_cliparea);
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constexpr double DefaultSize{5};
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m_cliparea->setPos(0., 0.);
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m_cliparea->setRect(0., 0., Rez::guiX(DefaultSize), Rez::guiX(DefaultSize));
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addToGroup(m_frame);
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m_frame->setPos(0., 0.);
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m_frame->setRect(0., 0., Rez::guiX(DefaultSize), Rez::guiX(DefaultSize));
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}
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void QGIViewClip::updateView(bool update)
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{
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auto viewClip( dynamic_cast<TechDraw::DrawViewClip *>(getViewObject()) );
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if (!viewClip) {
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return;
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}
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if (update ||
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viewClip->isTouched() ||
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viewClip->Height.isTouched() ||
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viewClip->Width.isTouched() ||
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viewClip->ShowFrame.isTouched() ||
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viewClip->Views.isTouched() ) {
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draw();
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}
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QGIView::updateView(update);
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}
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void QGIViewClip::draw()
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{
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if (!isVisible()) {
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return;
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}
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drawClip();
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drawBorder();
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}
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void QGIViewClip::drawClip()
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{
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auto viewClip( dynamic_cast<TechDraw::DrawViewClip *>(getViewObject()) );
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if (!viewClip) {
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return;
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}
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prepareGeometryChange();
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double h = viewClip->Height.getValue();
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double w = viewClip->Width.getValue();
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QRectF r = QRectF(-Rez::guiX(w)/2, -Rez::guiX(h)/2, Rez::guiX(w), Rez::guiX(h));
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m_frame->setRect(r); // (-50, -50) -> (50, 50)
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m_frame->setPos(0., 0.);
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if (viewClip->ShowFrame.getValue()) {
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m_frame->show();
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} else {
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m_frame->hide();
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}
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//probably a slicker way to do this?
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QPointF midFrame = m_frame->boundingRect().center();
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QPointF midMapped = mapFromItem(m_frame, midFrame);
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QPointF clipOrigin = mapToItem(m_cliparea, midMapped);
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m_cliparea->setRect(r.adjusted(-1, -1, 1,1));
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std::vector<std::string> childNames = viewClip->getChildViewNames();
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//for all child Views in Clip, add the graphics representation of the View to the Clip group
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for (auto& name : childNames) {
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QGIView* qgiv = getQGIVByName((name));
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if (qgiv) {
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//TODO: why is qgiv never already in a group?
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if (qgiv->group() != m_cliparea) {
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qgiv->hide();
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scene()->removeItem(qgiv);
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m_cliparea->addToGroup(qgiv);
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qgiv->isInnerView(true);
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double x = Rez::guiX(qgiv->getViewObject()->X.getValue());
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double y = Rez::guiX(qgiv->getViewObject()->Y.getValue());
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qgiv->setPosition(clipOrigin.x() + x, clipOrigin.y() + y);
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qgiv->show();
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}
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} else {
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Base::Console().warning("Logic error? - drawClip() - qgiv for %s not found\n", name.c_str()); //gview for feature !exist
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}
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}
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//for all graphic views in qgigroup, remove from qgigroup the ones that aren't in ViewClip
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QList<QGraphicsItem*> qgItems = m_cliparea->childItems();
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for (auto& item : qgItems) {
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auto* qv = dynamic_cast<QGIView*>(item);
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if (qv) {
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if (auto qvName = std::string(qv->getViewName());
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std::ranges::find(childNames, qvName) == childNames.end()) {
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m_cliparea->removeFromGroup(qv);
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removeFromGroup(qv);
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qv->isInnerView(false);
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}
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}
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}
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auto* vpClip = freecad_cast<ViewProviderViewClip*>(getViewProvider(viewClip));
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if (!vpClip) {
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return;
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}
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m_cliparea->setFlag(QGraphicsItem::ItemClipsChildrenToShape, vpClip->ClipChildren.getValue());
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}
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bool QGIViewClip::sceneEventFilter(QGraphicsItem *watched, QEvent *event)
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{
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if (event->type() == QEvent::ShortcutOverride) {
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// if we accept this event, we should get a regular keystroke event next
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// which will be processed by QGVPage/QGVNavStyle keypress logic, but not forwarded to
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// Std_Delete
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auto* keyEvent = static_cast<QKeyEvent*>(event);
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if (keyEvent->matches(QKeySequence::Delete)) {
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DrawView* selectedView = selectionIsInGroup();
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if (selectedView) {
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return forwardEventToSelection(getQGIVByName(selectedView->getNameInDocument()),
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event);
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}
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}
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}
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return QGraphicsItem::sceneEventFilter(watched, event);
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}
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//! returns first view in the selection that is a member of this clip group with subelements selected.
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DrawView* QGIViewClip::selectionIsInGroup() const
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{
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bool single = false;
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std::vector<Gui::SelectionObject> selection = Gui::Selection().getSelectionEx(nullptr, DrawView::getClassTypeId(),
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Gui::ResolveMode::OldStyleElement, single);
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if (selection.empty()) {
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return {};
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}
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auto* clipGroup = freecad_cast<DrawViewClip*>(getViewObject());
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for (auto& selItem : selection) {
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auto view = freecad_cast<DrawView*>(selItem.getObject());
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if (view &&
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clipGroup->isViewInClip(view) &&
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selItem.hasSubNames()) {
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return view;
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}
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}
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return {};
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}
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bool QGIViewClip::forwardEventToSelection(QGIView* qview, QEvent* event) const
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{
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if (!qview) {
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return false;
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}
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return qview->pseudoEventFilter(qview, event);
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}
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