Files
create/src/Mod/Fem/Gui/ViewProviderFemConstraintOnBoundary.cpp
Ajinkya Dahale ec00d35c5f [FEM] Add reference highlighting for FEM constraints
Following constraints affected:

`ViewProviderFemConstraint`
`ViewProviderFemConstraintDisplacement`
`ViewProviderFemConstraintFixed`
`ViewProviderFemConstraintFluidBoundary`
`ViewProviderFemConstraintForce`
`ViewProviderFemConstraintHeatflux`
`ViewProviderFemConstraintPressure`
`ViewProviderFemConstraintSpring`
`ViewProviderFemConstraintTemperature`
2022-01-19 22:22:42 +01:00

129 lines
6.2 KiB
C++

/***************************************************************************
* Copyright (c) 2022 FreeCAD Developers *
* Author: Ajinkya Dahale <dahale.a.p@gmail.com> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <Standard_math.hxx>
# include <Precision.hxx>
#endif
#include "Mod/Fem/App/FemConstraint.h"
#include "TaskFemConstraintOnBoundary.h"
#include "ViewProviderFemConstraintOnBoundary.h"
#include <Base/Console.h>
#include <Gui/Application.h>
#include <Gui/Control.h>
#include <Mod/Part/Gui/ViewProvider.h>
#include <Mod/Part/Gui/ReferenceHighlighter.h>
using namespace FemGui;
PROPERTY_SOURCE(FemGui::ViewProviderFemConstraintOnBoundary, FemGui::ViewProviderFemConstraint)
ViewProviderFemConstraintOnBoundary::ViewProviderFemConstraintOnBoundary()
{
}
ViewProviderFemConstraintOnBoundary::~ViewProviderFemConstraintOnBoundary()
{
}
void ViewProviderFemConstraintOnBoundary::highlightReferences(const bool on)
{
Fem::Constraint* pcConstraint = static_cast<Fem::Constraint*>(this->getObject());
const auto& subSets = pcConstraint->References.getSubListValues();
for (auto& subSet : subSets) {
// if somehow the subnames are empty, we have nothing to do
if (subSet.second.empty())
continue;
Part::Feature* base = static_cast<Part::Feature*>(subSet.first);
PartGui::ViewProviderPart* vp = dynamic_cast<PartGui::ViewProviderPart*>(
Gui::Application::Instance->getViewProvider(base));
if (vp == nullptr) continue;
if (on) {
// identify the type of subelements
// TODO: Assumed here the subelements are of the same type.
// It is a requirement but we should keep safeguards.
if (subSet.second[0].find("Vertex") != std::string::npos) {
// make sure original colors are remembered
if (originalPointColors[base].empty())
originalPointColors[base] = vp->PointColorArray.getValues();
std::vector<App::Color> colors = originalPointColors[base];
// go through the subelements with constraint and recolor them
// TODO: Replace `ShapeColor` with anything more appropriate
PartGui::ReferenceHighlighter highlighter(base->Shape.getValue(), colors.empty()?ShapeColor.getValue():colors[0]);
highlighter.getVertexColors(subSet.second, colors);
vp->PointColorArray.setValues(colors);
}
else if (subSet.second[0].find("Edge") != std::string::npos) {
// make sure original colors are remembered
if (originalLineColors[base].empty())
originalLineColors[base] = vp->LineColorArray.getValues();
std::vector<App::Color> colors = originalLineColors[base];
// go through the subelements with constraint and recolor them
// TODO: Replace `ShapeColor` with anything more appropriate
PartGui::ReferenceHighlighter highlighter(base->Shape.getValue(), colors.empty()?ShapeColor.getValue():colors[0]);
highlighter.getEdgeColors(subSet.second, colors);
vp->LineColorArray.setValues(colors);
}
else if (subSet.second[0].find("Face") != std::string::npos) {
// make sure original colors are remembered
if (originalFaceColors[base].empty())
originalFaceColors[base] = vp->DiffuseColor.getValues();
std::vector<App::Color> colors = originalFaceColors[base];
// go through the subelements with constraint and recolor them
// TODO: Replace `FaceColor` with anything more appropriate
PartGui::ReferenceHighlighter highlighter(base->Shape.getValue(), colors.empty()?FaceColor.getValue():colors[0]);
highlighter.getFaceColors(subSet.second, colors);
vp->DiffuseColor.setValues(colors);
}
}
else {
if (subSet.second[0].find("Vertex") != std::string::npos &&
!originalPointColors[base].empty()) {
vp->PointColorArray.setValues(originalPointColors[base]);
originalPointColors[base].clear();
}
else if (subSet.second[0].find("Edge") != std::string::npos &&
!originalLineColors[base].empty()) {
vp->LineColorArray.setValues(originalLineColors[base]);
originalLineColors[base].clear();
}
else if (subSet.second[0].find("Face") != std::string::npos &&
!originalFaceColors[base].empty()) {
vp->DiffuseColor.setValues(originalFaceColors[base]);
originalFaceColors[base].clear();
}
}
}
}