224 lines
6.9 KiB
C++
224 lines
6.9 KiB
C++
/***************************************************************************
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* Copyright (c) Juergen Riegel <juergen.riegel@web.de> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef POINTS_POINTPROPERTIES_H
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#define POINTS_POINTPROPERTIES_H
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#include <vector>
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#include <Base/Vector3D.h>
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#include <Base/Matrix.h>
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#include <Base/Reader.h>
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#include <Base/Writer.h>
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#include <App/PropertyStandard.h>
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#include <App/PropertyGeo.h>
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#include "Points.h"
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namespace Points
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{
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/** Greyvalue property.
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*/
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class PointsExport PropertyGreyValue : public App::PropertyFloat
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{
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TYPESYSTEM_HEADER();
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public:
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PropertyGreyValue(void)
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{
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}
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virtual ~PropertyGreyValue()
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{
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}
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};
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class PointsExport PropertyGreyValueList: public App::PropertyLists
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{
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TYPESYSTEM_HEADER();
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public:
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PropertyGreyValueList();
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virtual ~PropertyGreyValueList();
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virtual void setSize(int newSize);
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virtual int getSize(void) const;
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/** Sets the property
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*/
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void setValue(float);
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/// index operator
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float operator[] (const int idx) const {return _lValueList.operator[] (idx);}
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void set1Value (const int idx, float value){_lValueList.operator[] (idx) = value;}
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void setValues (const std::vector<float>& values);
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const std::vector<float> &getValues(void) const{return _lValueList;}
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virtual PyObject *getPyObject(void);
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virtual void setPyObject(PyObject *);
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virtual void Save (Base::Writer &writer) const;
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virtual void Restore(Base::XMLReader &reader);
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virtual void SaveDocFile (Base::Writer &writer) const;
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virtual void RestoreDocFile(Base::Reader &reader);
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virtual App::Property *Copy(void) const;
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virtual void Paste(const App::Property &from);
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virtual unsigned int getMemSize (void) const;
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/** @name Modify */
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//@{
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void removeIndices( const std::vector<unsigned long>& );
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//@}
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private:
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std::vector<float> _lValueList;
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};
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class PointsExport PropertyNormalList: public App::PropertyLists
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{
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TYPESYSTEM_HEADER();
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public:
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PropertyNormalList();
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~PropertyNormalList();
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virtual void setSize(int newSize);
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virtual int getSize(void) const;
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void setValue(const Base::Vector3f&);
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void setValue(float x, float y, float z);
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const Base::Vector3f& operator[] (const int idx) const {
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return _lValueList.operator[] (idx);
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}
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void set1Value (const int idx, const Base::Vector3f& value) {
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_lValueList.operator[] (idx) = value;
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}
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void setValues (const std::vector<Base::Vector3f>& values);
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const std::vector<Base::Vector3f> &getValues(void) const {
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return _lValueList;
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}
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virtual PyObject *getPyObject(void);
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virtual void setPyObject(PyObject *);
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virtual void Save (Base::Writer &writer) const;
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virtual void Restore(Base::XMLReader &reader);
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virtual void SaveDocFile (Base::Writer &writer) const;
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virtual void RestoreDocFile(Base::Reader &reader);
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virtual App::Property *Copy(void) const;
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virtual void Paste(const App::Property &from);
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virtual unsigned int getMemSize (void) const;
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/** @name Modify */
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//@{
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void transform(const Base::Matrix4D &rclMat);
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void removeIndices( const std::vector<unsigned long>& );
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//@}
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private:
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std::vector<Base::Vector3f> _lValueList;
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};
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/** Curvature information. */
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struct PointsExport CurvatureInfo
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{
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float fMaxCurvature, fMinCurvature;
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Base::Vector3f cMaxCurvDir, cMinCurvDir;
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};
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/** The Curvature property class.
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*/
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class PointsExport PropertyCurvatureList: public App::PropertyLists
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{
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TYPESYSTEM_HEADER();
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public:
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enum {
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MeanCurvature = 0, /**< Mean curvature */
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GaussCurvature = 1, /**< Gaussian curvature */
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MaxCurvature = 2, /**< Maximum curvature */
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MinCurvature = 3, /**< Minimum curvature */
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AbsCurvature = 4 /**< Absolute curvature */
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};
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public:
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PropertyCurvatureList();
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~PropertyCurvatureList();
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void setSize(int newSize){_lValueList.resize(newSize);}
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int getSize(void) const {return _lValueList.size();}
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void setValue(const CurvatureInfo&);
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void setValues(const std::vector<CurvatureInfo>&);
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std::vector<float> getCurvature( int tMode) const;
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/// index operator
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const CurvatureInfo& operator[] (const int idx) const {return _lValueList.operator[] (idx);}
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void set1Value (const int idx, const CurvatureInfo& value){_lValueList.operator[] (idx) = value;}
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const std::vector<CurvatureInfo> &getValues(void) const{return _lValueList;}
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/** @name Save/restore */
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//@{
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void Save (Base::Writer &writer) const;
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void Restore(Base::XMLReader &reader);
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void SaveDocFile (Base::Writer &writer) const;
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void RestoreDocFile(Base::Reader &reader);
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//@}
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/** @name Undo/Redo */
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//@{
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/// returns a new copy of the property (mainly for Undo/Redo and transactions)
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App::Property *Copy(void) const;
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/// paste the value from the property (mainly for Undo/Redo and transactions)
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void Paste(const App::Property &from);
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unsigned int getMemSize (void) const;
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//@}
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/** @name Modify */
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//@{
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void transform(const Base::Matrix4D &rclMat);
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void removeIndices( const std::vector<unsigned long>& );
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//@}
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private:
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std::vector<CurvatureInfo> _lValueList;
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};
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} // namespace Points
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#endif // POINTS_POINTPROPERTIES_H
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