Files
create/src/Base/CoordinateSystemPyImp.cpp
Markus Reitböck f0eca551b3 Base: use CMake to generate precompiled headers on all platforms
"Professional CMake" book suggest the following:

"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."

Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
2025-09-14 09:47:01 +02:00

192 lines
6.4 KiB
C++

/***************************************************************************
* Copyright (c) 2017 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 51 Franklin Street, *
* Fifth Floor, Boston, MA 02110-1301, USA *
* *
***************************************************************************/
#include "GeometryPyCXX.h"
// generated out of CoordinateSystem.pyi
#include "CoordinateSystemPy.h"
#include "CoordinateSystemPy.cpp"
#include "AxisPy.h"
#include "PlacementPy.h"
#include "VectorPy.h"
using namespace Base;
// returns a string which represents the object e.g. when printed in python
std::string CoordinateSystemPy::representation() const
{
return {"<CoordinateSystem object>"};
}
PyObject*
CoordinateSystemPy::PyMake(PyTypeObject* /*unused*/, PyObject* /*unused*/, PyObject* /*unused*/)
{
// create a new instance of CoordinateSystemPy and the Twin object
return new CoordinateSystemPy(new CoordinateSystem);
}
// constructor method
int CoordinateSystemPy::PyInit(PyObject* /*args*/, PyObject* /*kwd*/)
{
return 0;
}
PyObject* CoordinateSystemPy::setAxes(PyObject* args)
{
PyObject* axis {};
PyObject* xdir {};
if (PyArg_ParseTuple(args, "O!O!", &(AxisPy::Type), &axis, &(VectorPy::Type), &xdir)) {
getCoordinateSystemPtr()->setAxes(*static_cast<AxisPy*>(axis)->getAxisPtr(),
*static_cast<VectorPy*>(xdir)->getVectorPtr());
Py_Return;
}
PyErr_Clear();
if (PyArg_ParseTuple(args, "O!O!", &(VectorPy::Type), &axis, &(VectorPy::Type), &xdir)) {
getCoordinateSystemPtr()->setAxes(*static_cast<VectorPy*>(axis)->getVectorPtr(),
*static_cast<VectorPy*>(xdir)->getVectorPtr());
Py_Return;
}
PyErr_SetString(PyExc_TypeError, "Axis and Vector or Vector and Vector expected");
return nullptr;
}
PyObject* CoordinateSystemPy::displacement(PyObject* args) const
{
PyObject* cs {};
if (!PyArg_ParseTuple(args, "O!", &(CoordinateSystemPy::Type), &cs)) {
return nullptr;
}
Placement plm = getCoordinateSystemPtr()->displacement(
*static_cast<CoordinateSystemPy*>(cs)->getCoordinateSystemPtr());
return new PlacementPy(new Placement(plm));
}
PyObject* CoordinateSystemPy::transformTo(PyObject* args)
{
PyObject* vecpy {};
if (!PyArg_ParseTuple(args, "O!", &(VectorPy::Type), &vecpy)) {
return nullptr;
}
Vector3d vec = static_cast<VectorPy*>(vecpy)->value();
getCoordinateSystemPtr()->transformTo(vec);
return new VectorPy(new Vector3d(vec));
}
PyObject* CoordinateSystemPy::transform(PyObject* args)
{
PyObject* plm {};
if (PyArg_ParseTuple(args, "O!", &(PlacementPy::Type), &plm)) {
getCoordinateSystemPtr()->transform(*static_cast<PlacementPy*>(plm)->getPlacementPtr());
Py_Return;
}
PyErr_Clear();
if (PyArg_ParseTuple(args, "O!", &(RotationPy::Type), &plm)) {
getCoordinateSystemPtr()->transform(*static_cast<RotationPy*>(plm)->getRotationPtr());
Py_Return;
}
PyErr_SetString(PyExc_TypeError, "Rotation or placement expected");
return nullptr;
}
PyObject* CoordinateSystemPy::setPlacement(PyObject* args)
{
PyObject* plm {};
if (!PyArg_ParseTuple(args, "O!", &(PlacementPy::Type), &plm)) {
return nullptr;
}
getCoordinateSystemPtr()->setPlacement(*static_cast<PlacementPy*>(plm)->getPlacementPtr());
Py_Return;
}
Py::Object CoordinateSystemPy::getAxis() const
{
const Axis& axis = getCoordinateSystemPtr()->getAxis();
return Py::asObject(new AxisPy(new Axis(axis)));
}
void CoordinateSystemPy::setAxis(Py::Object arg)
{
if (PyObject_TypeCheck(arg.ptr(), &(AxisPy::Type))) {
AxisPy* axis = static_cast<AxisPy*>(arg.ptr());
getCoordinateSystemPtr()->setAxis(*axis->getAxisPtr());
return;
}
throw Py::TypeError("not an Axis");
}
Py::Object CoordinateSystemPy::getXDirection() const
{
return Py::Vector(getCoordinateSystemPtr()->getXDirection()); // NOLINT
}
void CoordinateSystemPy::setXDirection(Py::Object arg)
{
getCoordinateSystemPtr()->setXDirection(Py::Vector(arg).toVector());
}
Py::Object CoordinateSystemPy::getYDirection() const
{
return Py::Vector(getCoordinateSystemPtr()->getYDirection()); // NOLINT
}
void CoordinateSystemPy::setYDirection(Py::Object arg)
{
getCoordinateSystemPtr()->setYDirection(Py::Vector(arg).toVector());
}
Py::Object CoordinateSystemPy::getZDirection() const
{
return Py::Vector(getCoordinateSystemPtr()->getZDirection()); // NOLINT
}
void CoordinateSystemPy::setZDirection(Py::Object arg)
{
getCoordinateSystemPtr()->setZDirection(Py::Vector(arg).toVector());
}
Py::Object CoordinateSystemPy::getPosition() const
{
return Py::Vector(getCoordinateSystemPtr()->getPosition()); // NOLINT
}
void CoordinateSystemPy::setPosition(Py::Object arg)
{
getCoordinateSystemPtr()->setPosition(Py::Vector(arg).toVector());
}
PyObject* CoordinateSystemPy::getCustomAttributes(const char* /*attr*/) const
{
return nullptr;
}
int CoordinateSystemPy::setCustomAttributes(const char* /*attr*/, PyObject* /*obj*/)
{
return 0;
}