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create/src/Mod/Draft/draftfunctions/upgrade.py
Kevin Martin 02ebb17558 Eliminate many "doing what you told me to" messages
These messages were perhaps originally intended as a debuggin aid but now add clutter to the output panes. Remaining messges are mostly the result of methods to display attributes of an object (which one could call from the Python console) or actually provide some information which would not be obvious from the circumstances
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Python

# ***************************************************************************
# * Copyright (c) 2009, 2010 Yorik van Havre <yorik@uncreated.net> *
# * Copyright (c) 2009, 2010 Ken Cline <cline@frii.com> *
# * Copyright (c) 2020 Eliud Cabrera Castillo <e.cabrera-castillo@tum.de> *
# * *
# * This program is free software; you can redistribute it and/or modify *
# * it under the terms of the GNU Lesser General Public License (LGPL) *
# * as published by the Free Software Foundation; either version 2 of *
# * the License, or (at your option) any later version. *
# * for detail see the LICENCE text file. *
# * *
# * This program is distributed in the hope that it will be useful, *
# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
# * GNU Library General Public License for more details. *
# * *
# * You should have received a copy of the GNU Library General Public *
# * License along with this program; if not, write to the Free Software *
# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
# * USA *
# * *
# ***************************************************************************
"""Provides functions to upgrade objects by different methods.
See also the `downgrade` function.
"""
## @package downgrade
# \ingroup draftfunctions
# \brief Provides functions to upgrade objects by different methods.
import re
import lazy_loader.lazy_loader as lz
import FreeCAD as App
from draftfunctions import draftify
from draftfunctions import fuse
from draftgeoutils.geometry import is_straight_line
from draftmake import make_block
from draftmake import make_line
from draftmake import make_wire
from draftutils import gui_utils
from draftutils import params
from draftutils import utils
from draftutils.messages import _msg, _err
from draftutils.translate import translate
# Delay import of module until first use because it is heavy
Part = lz.LazyLoader("Part", globals(), "Part")
DraftGeomUtils = lz.LazyLoader("DraftGeomUtils", globals(), "DraftGeomUtils")
Arch = lz.LazyLoader("Arch", globals(), "Arch")
_DEBUG = False
## \addtogroup draftfunctions
# @{
def upgrade(objects, delete=False, force=None):
"""Upgrade the given objects.
This is a counterpart to `downgrade`.
Parameters
----------
objects: Part::Feature or list
A single object to upgrade or a list
containing various such objects.
delete: bool, optional
It defaults to `False`.
If it is `True`, the old objects are deleted, and only the resulting
object is kept.
force: str, optional
It defaults to `None`.
Its value can be used to force a certain method of upgrading.
It can be any of: `'makeCompound'`, `'closeGroupWires'`,
`'makeSolid'`, `'closeWire'`, `'turnToParts'`, `'makeFusion'`,
`'makeShell'`, `'makeFaces'`, `'draftify'`, `'joinFaces'`,
`'makeSketchFace'`, `'makeWires'`.
Returns
-------
tuple
A tuple containing two lists, a list of new objects
and a list of objects to be deleted.
None
If there is a problem it will return `None`.
See Also
--------
downgrade
"""
_name = "upgrade"
if not isinstance(objects, list):
objects = [objects]
delete_list = []
add_list = []
doc = App.ActiveDocument
# definitions of actions to perform
def turnToLine(obj):
"""Turn an edge into a Draft Line."""
p1 = obj.Shape.Vertexes[0].Point
p2 = obj.Shape.Vertexes[-1].Point
newobj = make_line.make_line(p1, p2)
add_list.append(newobj)
delete_list.append(obj)
return newobj
def makeCompound(objectslist):
"""Return a compound object made from the given objects."""
newobj = make_block.make_block(objectslist)
add_list.append(newobj)
return newobj
def closeGroupWires(groupslist):
"""Close every open wire in the given groups."""
result = False
for grp in groupslist:
for obj in grp.Group:
newobj = closeWire(obj)
# add new objects to their respective groups
if newobj:
result = True
grp.addObject(newobj)
return result
def makeSolid(obj):
"""Turn an object into a solid, if possible."""
if obj.Shape.Solids:
return None
sol = None
try:
sol = Part.makeSolid(obj.Shape)
except Part.OCCError:
return None
else:
if sol:
if sol.isClosed():
newobj = doc.addObject("Part::Feature", "Solid")
newobj.Shape = sol
add_list.append(newobj)
delete_list.append(obj)
return newobj
else:
_err(translate("draft","Object must be a closed shape"))
else:
_err(translate("draft","No solid object created"))
return None
def closeWire(obj):
"""Close a wire object, if possible."""
if obj.Shape.Faces:
return None
if len(obj.Shape.Wires) != 1:
return None
if len(obj.Shape.Edges) == 1:
return None
if is_straight_line(obj.Shape):
return None
if utils.get_type(obj) == "Wire":
obj.Closed = True
return True
else:
w = obj.Shape.Wires[0]
if not w.isClosed():
edges = w.Edges
p0 = w.Vertexes[0].Point
p1 = w.Vertexes[-1].Point
if p0 == p1:
# sometimes an open wire can have the same start
# and end points (OCCT bug); in this case,
# although it is not closed, the face works.
f = Part.Face(w)
newobj = doc.addObject("Part::Feature", "Face")
newobj.Shape = f
else:
edges.append(Part.LineSegment(p1, p0).toShape())
w = Part.Wire(Part.__sortEdges__(edges))
newobj = doc.addObject("Part::Feature", "Wire")
newobj.Shape = w
add_list.append(newobj)
delete_list.append(obj)
return newobj
else:
return None
def turnToParts(meshes):
"""Turn given meshes to parts."""
result = False
for mesh in meshes:
sh = Arch.getShapeFromMesh(mesh.Mesh)
if sh:
newobj = doc.addObject("Part::Feature", "Shell")
newobj.Shape = sh
add_list.append(newobj)
delete_list.append(mesh)
result = True
return result
def makeFusion(obj1, obj2=None):
"""Make a Draft or Part fusion between 2 given objects."""
if not obj2 and isinstance(obj1, (list, tuple)):
obj1, obj2 = obj1[0], obj1[1]
newobj = fuse.fuse(obj1, obj2)
if newobj:
add_list.append(newobj)
return newobj
return None
def makeShell(objectslist):
"""Make a shell or compound with the given objects."""
preserveFaceColor = params.get_param("preserveFaceColor")
preserveFaceNames = params.get_param("preserveFaceNames")
faces = []
facecolors = [[], []] if preserveFaceColor else None
for obj in objectslist:
faces.extend(obj.Shape.Faces)
if App.GuiUp and preserveFaceColor:
# at this point, obj.Shape.Faces are not in same order as the
# original faces we might have gotten as a result
# of downgrade, nor do they have the same hashCode().
# Nevertheless, they still keep reference to their original
# colors, capture that in facecolors.
# Also, cannot use ShapeColor here, we need a whole array
# matching the colors of the array of faces per object,
# only DiffuseColor has that
facecolors[0].extend(obj.ViewObject.DiffuseColor)
facecolors[1] = faces
sh = Part.makeShell(faces)
if sh:
if sh.Faces:
newobj = doc.addObject("Part::Feature", str(sh.ShapeType))
newobj.Shape = sh
if preserveFaceNames:
firstName = objectslist[0].Label
nameNoTrailNumbers = re.sub(r"\d+$", "", firstName)
newobj.Label = "{} {}".format(newobj.Label,
nameNoTrailNumbers)
if App.GuiUp and preserveFaceColor:
# At this point, sh.Faces are completely new,
# with different hashCodes and different ordering
# from obj.Shape.Faces. Since we cannot compare
# via hashCode(), we have to iterate and use a different
# criteria to find the original matching color
colarray = []
for ind, face in enumerate(newobj.Shape.Faces):
for fcind, fcface in enumerate(facecolors[1]):
if (face.Area == fcface.Area
and face.CenterOfMass == fcface.CenterOfMass):
colarray.append(facecolors[0][fcind])
break
newobj.ViewObject.DiffuseColor = colarray
add_list.append(newobj)
delete_list.extend(objectslist)
return newobj
return None
def joinFaces(objectslist, coplanarity=False, checked=False):
"""Make one big face from selected objects, if possible."""
faces = []
for obj in objectslist:
faces.extend(obj.Shape.Faces)
# check coplanarity if needed
if not checked:
coplanarity = DraftGeomUtils.is_coplanar(faces, 1e-3)
if not coplanarity:
_err(translate("draft","Faces must be coplanar to be refined"))
return None
# fuse faces
fuse_face = faces.pop(0)
for face in faces:
fuse_face = fuse_face.fuse(face)
face = DraftGeomUtils.concatenate(fuse_face)
# to prevent create new object if concatenate fails
if face.isEqual(fuse_face):
face = None
if face:
# several coplanar and non-curved faces,
# they can become a Draft Wire
if (not DraftGeomUtils.hasCurves(face)
and len(face.Wires) == 1):
newobj = make_wire.make_wire(face.Wires[0],
closed=True, face=True)
# if not possible, we do a non-parametric union
else:
newobj = doc.addObject("Part::Feature", "Union")
newobj.Shape = face
add_list.append(newobj)
delete_list.extend(objectslist)
return newobj
return None
def makeSketchFace(obj):
"""Make a face from a sketch."""
face = Part.makeFace(obj.Shape.Wires, "Part::FaceMakerBullseye")
if face:
newobj = doc.addObject("Part::Feature", "Face")
newobj.Shape = face
add_list.append(newobj)
if App.GuiUp:
obj.ViewObject.Visibility = False
return newobj
return None
def makeFaces(objectslist):
"""Make a face from every closed wire in the list."""
result = False
for o in objectslist:
for w in o.Shape.Wires:
try:
f = Part.Face(w)
except Part.OCCError:
pass
else:
newobj = doc.addObject("Part::Feature", "Face")
newobj.Shape = f
add_list.append(newobj)
result = True
if o not in delete_list:
delete_list.append(o)
return result
def makeWires(objectslist):
"""Join edges in the given objects list into wires."""
edges = []
for object in objectslist:
for edge in object.Shape.Edges:
edges.append(edge)
try:
sorted_edges = Part.sortEdges(edges)
if _DEBUG:
for item_sorted_edges in sorted_edges:
for e in item_sorted_edges:
print("Curve: {}".format(e.Curve))
print("first: {}, last: {}".format(e.Vertexes[0].Point,
e.Vertexes[-1].Point))
wires = [Part.Wire(e) for e in sorted_edges]
except Part.OCCError:
return None
else:
if (len(objectslist) > 1) and (len(wires) == len(objectslist)):
# we still have the same number of objects, we actually didn't join anything!
return makeCompound(objectslist)
for wire in wires:
newobj = doc.addObject("Part::Feature", "Wire")
newobj.Shape = wire
add_list.append(newobj)
# delete object only if there are no links to it
# TODO: A more refined criteria to delete object
for object in objectslist:
if object.InList:
if App.GuiUp:
object.ViewObject.Visibility = False
else:
delete_list.append(object)
return True
return None
# analyzing what we have in our selection
edges = []
wires = []
openwires = []
faces = []
groups = []
parts = []
curves = []
facewires = []
loneedges = []
meshes = []
for ob in objects:
if ob.TypeId == "App::DocumentObjectGroup":
groups.append(ob)
elif hasattr(ob, 'Shape'):
parts.append(ob)
faces.extend(ob.Shape.Faces)
wires.extend(ob.Shape.Wires)
edges.extend(ob.Shape.Edges)
for f in ob.Shape.Faces:
facewires.extend(f.Wires)
wirededges = []
for w in ob.Shape.Wires:
if len(w.Edges) > 1:
for e in w.Edges:
wirededges.append(e.hashCode())
if not w.isClosed():
openwires.append(w)
for e in ob.Shape.Edges:
if DraftGeomUtils.geomType(e) != "Line":
curves.append(e)
if not e.hashCode() in wirededges and not e.isClosed():
loneedges.append(e)
elif ob.isDerivedFrom("Mesh::Feature"):
meshes.append(ob)
objects = parts
if _DEBUG:
print("objects: {}, edges: {}".format(objects, edges))
print("wires: {}, openwires: {}".format(wires, openwires))
print("faces: {}".format(faces))
print("groups: {}, curves: {}".format(groups, curves))
print("facewires: {}, loneedges: {}".format(facewires, loneedges))
if force:
all_func = {"makeCompound" : makeCompound,
"closeGroupWires" : closeGroupWires,
"makeSolid" : makeSolid,
"closeWire" : closeWire,
"turnToParts" : turnToParts,
"makeFusion" : makeFusion,
"makeShell" : makeShell,
"makeFaces" : makeFaces,
"draftify" : draftify.draftify,
"joinFaces" : joinFaces,
"makeSketchFace" : makeSketchFace,
"makeWires" : makeWires,
"turnToLine" : turnToLine}
if force in all_func:
result = all_func[force](objects)
else:
_msg(translate("draft","Upgrade: Unknown force method:") + " " + force)
result = None
else:
# checking faces coplanarity
# The precision needed in Part.makeFace is 1e-7. Here we use a
# higher value to let that function throw the exception when
# joinFaces is called if the precision is insufficient
if faces:
faces_coplanarity = DraftGeomUtils.is_coplanar(faces, 1e-3)
# applying transformations automatically
result = None
# if we have a group: turn each closed wire inside into a face
if groups:
result = closeGroupWires(groups)
if result:
_msg(translate("draft","Found groups: closing each open object inside"))
# if we have meshes, we try to turn them into shapes
elif meshes:
result = turnToParts(meshes)
if result:
_msg(translate("draft","Found meshes: turning into Part shapes"))
# we have only faces here, no lone edges
elif faces and (len(wires) + len(openwires) == len(facewires)):
# we have one shell: we try to make a solid
if len(objects) == 1 and len(faces) > 3 and not faces_coplanarity:
result = makeSolid(objects[0])
if result:
_msg(translate("draft","Found 1 solidifiable object: solidifying it"))
# we have exactly 2 objects: we fuse them
elif len(objects) == 2 and not curves and not faces_coplanarity:
result = makeFusion(objects[0], objects[1])
if result:
_msg(translate("draft","Found 2 objects: fusing them"))
# we have many separate faces: we try to make a shell or compound
elif len(objects) >= 2 and len(faces) > 1 and not loneedges:
result = makeShell(objects)
if result:
_msg(translate("draft","Found several objects: creating a "
+ str(result.Shape.ShapeType)))
# we have faces: we try to join them if they are coplanar
elif len(objects) == 1 and len(faces) > 1:
result = joinFaces(objects, faces_coplanarity, True)
if result:
_msg(translate("draft","Found object with several coplanar faces: refine them"))
# only one object: if not parametric, we "draftify" it
elif (len(objects) == 1
and not objects[0].isDerivedFrom("Part::Part2DObjectPython")):
result = draftify.draftify(objects[0])
if result:
add_list.append(result)
_msg(translate("draft","Found 1 non-parametric objects: draftifying it"))
# in the following cases there are no faces
elif not faces:
# we have only closed wires
if wires and not openwires and not loneedges:
# we have a sketch: extract a face
if (len(objects) == 1
and objects[0].isDerivedFrom("Sketcher::SketchObject")):
result = makeSketchFace(objects[0])
if result:
_msg(translate("draft","Found 1 closed sketch object: creating a face from it"))
# only closed wires
else:
result = makeFaces(objects)
if result:
_msg(translate("draft","Found closed wires: creating faces"))
# wires or edges: we try to join them
elif len(objects) > 1 and len(edges) > 1:
result = makeWires(objects)
if result:
_msg(translate("draft","Found several wires or edges: wiring them"))
else:
_msg(translate("draft","Found several non-treatable objects: creating compound"))
# special case, we have only one open wire. We close it,
# unless it has only 1 edge!
elif len(objects) == 1 and len(openwires) == 1:
result = closeWire(objects[0])
_msg(translate("draft","trying: closing it"))
if result:
_msg(translate("draft","Found 1 open wire: closing it"))
# we have only one object that contains one edge
# TODO: improve draftify function
# only one object: if not parametric, we "draftify" it
# elif (len(objects) == 1
# and not objects[0].isDerivedFrom("Part::Part2DObjectPython")):
# result = draftify.draftify(objects[0])
# if result:
# _msg(translate("draft","Found 1 non-parametric objects: draftifying it"))
elif (len(objects) == 1 and len(edges) == 1
and not objects[0].isDerivedFrom("Part::Part2DObjectPython")):
e = objects[0].Shape.Edges[0]
edge_type = DraftGeomUtils.geomType(e)
# currently only support Line and Circle
if edge_type in ("Line", "Circle"):
result = draftify.draftify(objects[0])
if result:
add_list.append(result)
_msg(translate("draft","Found 1 object: draftifying it"))
# only points, no edges
elif not edges and len(objects) > 1:
result = makeCompound(objects)
if result:
_msg(translate("draft","Found points: creating compound"))
# all other cases, if more than 1 object, make a compound
elif len(objects) > 1:
result = makeCompound(objects)
if result:
_msg(translate("draft","Found several non-treatable objects: creating compound"))
# no result has been obtained
if not result:
_msg(translate("draft","Unable to upgrade these objects."))
if delete:
names = []
for o in delete_list:
names.append(o.Name)
delete_list = []
for n in names:
doc.removeObject(n)
gui_utils.select(add_list)
return add_list, delete_list
## @}