Files
create/src/Mod/Import/Gui/ImportOCAFGui.cpp
David Carter 5feb963f9d Material: Appearance Updates 2
Improves the use of the ShapeAppearance property for the Part workbench.

    removes DiffuseColor property
        adds Python compatibility using custom attributes
        transitions DiffuseColor to ShapeAppearance on open
    Improved UI elements for setting object appearance, and appearance per face
    Lays the foundation for future texture support
2024-06-01 19:57:16 -05:00

109 lines
3.9 KiB
C++

// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2023 Zheng Lei <realthunder.dev@gmail.com> *
* Copyright (c) 2023 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of FreeCAD. *
* *
* FreeCAD is free software: you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 2.1 of the *
* License, or (at your option) any later version. *
* *
* FreeCAD is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with FreeCAD. If not, see *
* <https://www.gnu.org/licenses/>. *
* *
**************************************************************************/
#include "PreCompiled.h"
#include "ImportOCAFGui.h"
#include <Gui/Application.h>
#include <Gui/ViewProviderLink.h>
#include <Mod/Part/Gui/ViewProvider.h>
using namespace ImportGui;
ImportOCAFGui::ImportOCAFGui(Handle(TDocStd_Document) hDoc,
App::Document* pDoc,
const std::string& name)
: ImportOCAF2(hDoc, pDoc, name)
{}
void ImportOCAFGui::applyFaceColors(Part::Feature* part, const std::vector<App::Color>& colors)
{
auto vp = dynamic_cast<PartGui::ViewProviderPartExt*>(
Gui::Application::Instance->getViewProvider(part));
if (!vp) {
return;
}
if (colors.empty()) {
return;
}
if (colors.size() == 1) {
vp->ShapeAppearance.setDiffuseColor(colors.front());
vp->Transparency.setValue(100 * colors.front().a);
}
else {
vp->ShapeAppearance.setDiffuseColors(colors);
}
}
void ImportOCAFGui::applyEdgeColors(Part::Feature* part, const std::vector<App::Color>& colors)
{
auto vp = dynamic_cast<PartGui::ViewProviderPartExt*>(
Gui::Application::Instance->getViewProvider(part));
if (!vp) {
return;
}
if (colors.size() == 1) {
vp->LineColor.setValue(colors.front());
}
else {
vp->LineColorArray.setValues(colors);
}
}
void ImportOCAFGui::applyLinkColor(App::DocumentObject* obj, int index, App::Color color)
{
auto vp =
dynamic_cast<Gui::ViewProviderLink*>(Gui::Application::Instance->getViewProvider(obj));
if (!vp) {
return;
}
if (index < 0) {
vp->OverrideMaterial.setValue(true);
vp->ShapeMaterial.setDiffuseColor(color);
return;
}
if (vp->OverrideMaterialList.getSize() <= index) {
vp->OverrideMaterialList.setSize(index + 1);
}
vp->OverrideMaterialList.set1Value(index, true);
App::Material mat(App::Material::DEFAULT);
if (vp->MaterialList.getSize() <= index) {
vp->MaterialList.setSize(index + 1, mat);
}
mat.diffuseColor = color;
vp->MaterialList.set1Value(index, mat);
}
void ImportOCAFGui::applyElementColors(App::DocumentObject* obj,
const std::map<std::string, App::Color>& colors)
{
auto vp = Gui::Application::Instance->getViewProvider(obj);
if (!vp) {
return;
}
(void)colors;
}