Files
create/src/Mod/Assembly/Gui/ViewProviderBomGroup.cpp
PaddleStroke 3fa0b68878 Assembly: Implement Bill Of Materials (#14198)
* Assembly: Implementation of BOM

* Assembly: BOM: make it possible for BOM to be made without an assembly.
2024-06-17 11:16:32 -05:00

50 lines
2.2 KiB
C++

// SPDX-License-Identifier: LGPL-2.1-or-later
/****************************************************************************
* *
* Copyright (c) 2023 Ondsel <development@ondsel.com> *
* *
* This file is part of FreeCAD. *
* *
* FreeCAD is free software: you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 2.1 of the *
* License, or (at your option) any later version. *
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* FreeCAD is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with FreeCAD. If not, see *
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***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#endif
#include <App/Document.h>
#include <App/DocumentObject.h>
#include <Gui/Application.h>
#include <Gui/BitmapFactory.h>
#include "ViewProviderBomGroup.h"
using namespace AssemblyGui;
PROPERTY_SOURCE(AssemblyGui::ViewProviderBomGroup, Gui::ViewProviderDocumentObjectGroup)
ViewProviderBomGroup::ViewProviderBomGroup()
{}
ViewProviderBomGroup::~ViewProviderBomGroup() = default;
QIcon ViewProviderBomGroup::getIcon() const
{
return Gui::BitmapFactory().pixmap("Assembly_BillOfMaterialsGroup.svg");
}