Files
create/src/Gui/propertyeditor/PropertyEditor.h
wmayer 5b864424db Gui: [skip ci] improve exception handling:
* handle all exceptions in Application::onLastWindowClosed because this method can be (indirectly)  called from ~BaseView and would otherwise trigger std::terminate()
* handle exceptions in PropertyEditor::closeTransaction() because when recomputing a document while closing it leaves the editor in a bad state
2021-02-25 12:23:13 +01:00

140 lines
5.0 KiB
C++

/***************************************************************************
* Copyright (c) 2004 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef PROPERTYEDITOR_H
#define PROPERTYEDITOR_H
#include <map>
#include <string>
#include <vector>
#include <unordered_set>
#include <QTreeView>
#include <App/DocumentObserver.h>
#include "PropertyItem.h"
#include "PropertyModel.h"
namespace App {
class Property;
class Document;
}
namespace Gui {
class PropertyView;
namespace PropertyEditor {
class PropertyItemDelegate;
class PropertyModel;
/*!
Put this into the .qss file after Gui--PropertyEditor--PropertyEditor
Gui--PropertyEditor--PropertyEditor
{
qproperty-groupBackground: gray;
qproperty-groupTextColor: white;
}
See also: https://man42.net/blog/2011/09/qt-4-7-modify-a-custom-q_property-with-a-qt-style-sheet/
*/
class PropertyEditor : public QTreeView
{
Q_OBJECT
Q_PROPERTY(QBrush groupBackground READ groupBackground WRITE setGroupBackground DESIGNABLE true SCRIPTABLE true)
Q_PROPERTY(QColor groupTextColor READ groupTextColor WRITE setGroupTextColor DESIGNABLE true SCRIPTABLE true)
public:
PropertyEditor(QWidget *parent = 0);
~PropertyEditor();
/** Builds up the list view with the properties. */
void buildUp(PropertyModel::PropertyList &&props = PropertyModel::PropertyList(), bool checkDocument=false);
void updateProperty(const App::Property&);
void updateEditorMode(const App::Property&);
bool appendProperty(const App::Property&);
void removeProperty(const App::Property&);
void setAutomaticExpand(bool);
bool isAutomaticExpand(bool) const;
void setAutomaticDocumentUpdate(bool);
bool isAutomaticDocumentUpdate(bool) const;
/*! Reset the internal state of the view. */
virtual void reset();
QBrush groupBackground() const;
void setGroupBackground(const QBrush& c);
QColor groupTextColor() const;
void setGroupTextColor(const QColor& c);
bool isBinding() const { return binding; }
protected Q_SLOTS:
void onItemActivated(const QModelIndex &index);
protected:
virtual void closeEditor (QWidget * editor, QAbstractItemDelegate::EndEditHint hint);
virtual void commitData (QWidget * editor);
virtual void editorDestroyed (QObject * editor);
virtual void currentChanged (const QModelIndex & current, const QModelIndex & previous);
virtual void rowsInserted (const QModelIndex & parent, int start, int end);
virtual void drawBranches(QPainter *painter, const QRect &rect, const QModelIndex &index) const;
virtual QStyleOptionViewItem viewOptions() const;
virtual void contextMenuEvent(QContextMenuEvent *event);
virtual bool event(QEvent*);
private:
void setEditorMode(const QModelIndex & parent, int start, int end);
void updateItemEditor(bool enable, int column, const QModelIndex& parent);
void setupTransaction(const QModelIndex &);
void closeTransaction();
void recomputeDocument(App::Document*);
private:
PropertyItemDelegate *delegate;
PropertyModel* propertyModel;
QStringList selectedProperty;
PropertyModel::PropertyList propList;
std::unordered_set<const App::PropertyContainer*> propOwners;
bool autoexpand;
bool autoupdate;
bool committing;
bool delaybuild;
bool binding;
int transactionID = 0;
QColor groupColor;
QBrush background;
friend class Gui::PropertyView;
};
} //namespace PropertyEditor
} //namespace Gui
#endif // PROPERTYEDITOR_H