This commit is generated using regex based find and replace: ``` s/[\w:]+_cast\s*<([^>]+)\*>\s*\(\s*getObject\(\s*\)\)/getObject<$1>/ s/[\w:]+_cast\s*<([^>]+)\*>\s*\(\s*([^)]*)\s*->\s*getObject\(\s*\)\)/$2->getObject<$1>()/ ``` To regenerate if needed.
150 lines
5.9 KiB
C++
150 lines
5.9 KiB
C++
/***************************************************************************
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* Copyright (c) 2015 FreeCAD Developers *
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* Authors: Michael Hindley <hindlemp@eskom.co.za> *
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* Ruan Olwagen <olwager@eskom.co.za> *
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* Oswald van Ginkel <vginkeo@eskom.co.za> *
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* Ofentse Kgoa <kgoaot@eskom.co.za> *
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* Based on Force constraint by Jan Rheinländer *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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#include <Inventor/SbMatrix.h>
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#include <Inventor/SbRotation.h>
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#include <Inventor/SbVec3f.h>
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#include <Inventor/nodes/SoSeparator.h>
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#include <Inventor/nodes/SoSwitch.h>
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#include <Inventor/nodes/SoTransform.h>
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#endif
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#include "Mod/Fem/App/FemConstraintTransform.h"
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#include "TaskFemConstraintTransform.h"
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#include "ViewProviderFemConstraintTransform.h"
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#include <Gui/Control.h>
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using namespace FemGui;
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PROPERTY_SOURCE(FemGui::ViewProviderFemConstraintTransform, FemGui::ViewProviderFemConstraint)
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ViewProviderFemConstraintTransform::ViewProviderFemConstraintTransform()
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{
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sPixmap = "FEM_ConstraintTransform";
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loadSymbol((resourceSymbolDir + "ConstraintTransform.iv").c_str());
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}
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ViewProviderFemConstraintTransform::~ViewProviderFemConstraintTransform() = default;
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bool ViewProviderFemConstraintTransform::setEdit(int ModNum)
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{
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if (ModNum == ViewProvider::Default) {
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Gui::Control().closeDialog();
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// clear the selection (convenience)
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Gui::Selection().clearSelection();
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Gui::Control().showDialog(new TaskDlgFemConstraintTransform(this));
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return true;
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}
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else {
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return ViewProviderDocumentObject::setEdit(ModNum);
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}
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}
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void ViewProviderFemConstraintTransform::updateData(const App::Property* prop)
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{
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auto obj = this->getObject<Fem::ConstraintTransform>();
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if (prop == &obj->Rotation) {
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updateSymbol();
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}
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else if (prop == &obj->TransformType || prop == &obj->References) {
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std::string transType = obj->TransformType.getValueAsString();
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auto sw = static_cast<SoSwitch*>(getSymbolSeparator()->getChild(0));
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auto swExtra = static_cast<SoSwitch*>(getExtraSymbolSeparator()->getChild(0));
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if (transType == "Rectangular") {
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sw->whichChild.setValue(0);
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swExtra->whichChild.setValue(-1);
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}
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else if (transType == "Cylindrical") {
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sw->whichChild.setValue(1);
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if (obj->References.getSize()) {
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swExtra->whichChild.setValue(0);
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}
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else {
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swExtra->whichChild.setValue(-1);
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}
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}
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updateSymbol();
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}
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else if (prop == &obj->BasePoint || prop == &obj->Axis) {
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updateSymbol();
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}
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ViewProviderFemConstraint::updateData(prop);
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}
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void ViewProviderFemConstraintTransform::transformSymbol(const Base::Vector3d& point,
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const Base::Vector3d& normal,
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SbMatrix& mat) const
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{
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auto obj = this->getObject<const Fem::ConstraintTransform>();
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std::string transType = obj->TransformType.getValueAsString();
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if (transType == "Rectangular") {
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Base::Rotation rot = obj->Rotation.getValue();
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Base::Vector3d axis;
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double angle;
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rot.getValue(axis, angle);
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float s = obj->getScaleFactor();
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mat.setTransform(SbVec3f(point.x, point.y, point.z),
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SbRotation(SbVec3f(axis.x, axis.y, axis.z), angle),
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SbVec3f(s, s, s));
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}
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else if (transType == "Cylindrical") {
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float s = obj->getScaleFactor();
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mat.setTransform(SbVec3f(point.x, point.y, point.z),
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SbRotation(SbVec3f(0, 1, 0), SbVec3f(normal.x, normal.y, normal.z)),
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SbVec3f(s, s, s));
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}
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}
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void ViewProviderFemConstraintTransform::transformExtraSymbol() const
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{
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auto obj = this->getObject<const Fem::ConstraintTransform>();
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std::string transType = obj->TransformType.getValueAsString();
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if (transType == "Cylindrical") {
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SoTransform* trans = getExtraSymbolTransform();
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Base::Vector3d point = obj->BasePoint.getValue();
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Base::Vector3d axis = obj->Axis.getValue();
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float s = obj->getScaleFactor();
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SbMatrix mat;
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mat.setTransform(SbVec3f(point.x, point.y, point.z),
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SbRotation(SbVec3f(0, 1, 0), SbVec3f(axis.x, axis.y, axis.z)),
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SbVec3f(s, s, s));
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trans->setMatrix(mat);
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}
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}
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